Michael van Lent
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
10
Venues
4
Active years
1996–2006
Best venue rank
A*
Where they publish
Papers
10 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2006 | AAAI | Building Explainable Artificial Intelligence Systems. | Mark G. Core, H. Chad Lane, Michael van Lent, Dave Gomboc, Steve Solomon, Milton Rosenberg |
| 2006 | ITS | Reflective Tutoring for Immersive Simulation. | H. Chad Lane, Mark G. Core, Dave Gomboc, Steve Solomon, Michael van Lent, Milton Rosenberg |
| 2005 | AIED | Explainable Artificial Intelligence for Training and Tutoring. | H. Chad Lane, Mark G. Core, Michael van Lent, Steve Solomon, Dave Gomboc |
| 2004 | AAAI | Branching Storylines in Virtual Reality Environments for Leadership Development. | Andrew Gordon, Michael van Lent, Martin Van Velsen, Paul Carpenter, Arnav Jhala |
| 2004 | AAAI | An Explainable Artificial Intelligence System for Small-unit Tactical Behavior. | Michael van Lent, William Fisher, Michael Mancuso |
| 2002 | AAAI | Applying Perceptually Driven Cognitive Mapping to Virtual Urban Environments. | Randall W. Hill Jr., Changhee Han, Michael van Lent |
| 2000 | AAAI | Human-Level AI's Killer Application: Interactive Computer Games. | John E. Laird, Michael van Lent |
| 1999 | AAAI | Intelligent Agents in Computer Games. | Michael van Lent, John E. Laird, Josh Buckman, Joe Hartford, Steve Houchard, Kurt Steinkraus, Russ Tedrake |
| 1999 | ICML | Learning Hierarchical Performance Knowledge by Observation. | Michael van Lent, John E. Laird |
| 1996 | AAAI | Constructive Induction of Features for Planning. | Michael van Lent |