| 2018 | VR | Realtime Collision Avoidance for Mechanisms with Complex Geometries. | Mikel Sagardia, Alexander Martin Turrillas, Thomas Hulin |
| 2017 | VR | Evaluation of a penalty and a constraint-based haptic rendering algorithm with different haptic interfaces and stiffness values. | Mikel Sagardia, Thomas Hulin |
| 2016 | ICRA | Narrow passage sampling in the observation of robotic assembly tasks. | Korbinian Nottensteiner, Mikel Sagardia, Andreas Stemmer, Christoph Borst |
| 2016 | VRST | A fast and robust Six-DoF god object heuristic for haptic rendering of complex models with friction. | Mikel Sagardia, Thomas Hulin |
| 2016 | VRST | A platform for bimanual virtual assembly training with haptic feedback in large multi-object environments. | Mikel Sagardia, Thomas Hulin, Katharina Hertkorn, Philipp Kremer, Simon Schtzle |
| 2014 | ICRA | Ultrapiano: A novel human-machine interface applied to virtual reality. | Mikel Sagardia, Katharina Hertkorn, David Sierra Gonzlez, Claudio Castellini |
| 2013 | HCI | Visual, Vibrotactile, and Force Feedback of Collisions in Virtual Environments: Effects on Performance, Mental Workload and Spatial Orientation. | Bernhard M. Weber, Mikel Sagardia, Thomas Hulin, Carsten Preusche |
| 2013 | SIGGRAPH | Fast and accurate distance, penetration, and collision queries using point-sphere trees and distance fields. | Mikel Sagardia, Thomas Hulin |
| 2013 | VR | An interactive virtual reality system for on-orbit servicing. | Mikel Sagardia, Katharina Hertkorn, Thomas Hulin, Robin Wolff, Johannes Hummel, Janki Dodiya, Andreas Gerndt |
| 2012 | VR | Evaluation of visual and force feedback in virtual assembly verifications. | Mikel Sagardia, Bernhard M. Weber, Thomas Hulin, Gerd Hirzinger, Carsten Preusche |
| 2011 | ICRA | The DLR bimanual haptic device with optimized workspace. | Thomas Hulin, Katharina Hertkorn, Philipp Kremer, Simon Schtzle, Jordi Artigas, Mikel Sagardia, Franziska Zacharias, Carsten Preusche |
| 2010 | VRST | A benchmarking suite for 6-DOF real time collision response algorithms. | Ren Weller, Mikel Sagardia, David Mainzer, Thomas Hulin, Gabriel Zachmann, Carsten Preusche |