| 2026 | AAAI | Breakable Machine: A K-12 Classroom Game for Transformative AI Literacy Through Spoofing and eXplainable AI (XAI). | Olli Hilke, Nicolas Pope, Juho Kahila, Henriikka Vartiainen, Teemu Roos, Tuomo Parkki, Matti Tedre |
| 2025 | AAAI | A Versatile Low-Cost Kit for Teaching Novice Learners AI Using Robotics Components and a No-Code Development Playground. | Anssi Lin, Anssi Salonen, Nicolas Pope, Henriikka Vartiainen, Matti Tedre |
| 2025 | AAAI | An XAI Social Media Platform for Teaching K-12 Students AI-Driven Profiling, Clustering, and Engagement-Based Recommending. | Nicolas Pope, Juho Kahila, Henriikka Vartiainen, Mohammed Saqr, Sonsoles Lpez-Pernas, Teemu Roos, Jari Laru, Matti Tedre |
| 2024 | ICALT | An Educational Tool for Learning about Social Media Tracking, Profiling, and Recommendation. | Nicolas Pope, Juho Kahila, Jari Laru, Henriikka Vartiainen, Teemu Roos, Matti Tedre |
| 2024 | ICALT | A No-Code AI Education Tool for Learning AI in K-12 by Making Machine Learning-Driven Apps. | Nicolas Pope, Henriikka Vartiainen, Juho Kahila, Jari Laru, Matti Tedre |
| 2020 | FIE | The Latest in Immersive Telepresence to Support Shared Engineering Education. | Nicolas Pope, Mikko-Ville Apiola, Heidi Salmento, Najmul Islam, Marko Lahti, Erkki Sutinen |