| 2024 | CHI | Sicknificant Steps: A Systematic Review and Meta-analysis of VR Sickness in Walking-based Locomotion for Virtual Reality. | Thomas Van Gemert, Niels Christian Nilsson, Teresa Hirzle, Joanna Bergstrm |
| 2023 | VR | ElboVR: Iterative Development of a VR Application for Post-Surgery Elbow Rehabilitation. | Asmus Andresen, Jonas Valvik, Mikkel Rosholm, Theo Khumsan, Niels Christian Nilsson, Ali Adjorlu |
| 2023 | VR | Get a Variable Grip: A Comparison of Three Gripping Techniques for Controller-Based Virtual Reality. | Astrid Krogh Pedersen, Halfdan Isaksen, Mikkel Bjerregaard Riedel, Morten Jphirgensen, Razvan Paisa, Niels Christian Nilsson |
| 2023 | VR | An Immersive Geometry Environment for Mathematics Education: Taxonomy and Preliminary Evaluation. | Lui Albk Thomsen, Niels Christian Nilsson, Rolf Nordahl, Kevin Baars Stvelbk, Christoffer Bendig Mundbjerg-Sunne |
| 2022 | VR | Body Warping Versus Change Blindness Remapping: A Comparison of Two Approaches to Repurposing Haptic Proxies for Virtual Reality. | Cristian Patras, Mantas Cibulskis, Niels Christian Nilsson |
| 2021 | VR | Impossible Open Spaces: Exploring the Effects of Occlusion on the Noticeability of Self-Overlapping Virtual Environments. | Claudiu-Bogdan Ciumedean, Cristian Patras, Mantas Cibulskis, Norbert Vradi, Niels Christian Nilsson |
| 2021 | VR | Revisiting Audiovisual Rotation Gains for Redirected Walking. | Andreas Junker, Carl Hutters, Daniel Reipur, Lasse Embl, Niels Christian Nilsson, Stefania Serafin, Evan Suma Rosenberg |
| 2020 | NordiCHI | Virtual Womb: Experiencing Human Sensory Development From a Fetal Point-of-View in Virtual Reality. | Andreas Junker, Carl Hutters, Daniel Reipur, Lasse Embl, Niels Christian Nilsson, Rolf Nordahl |
| 2020 | VR | The Space Bender: Supporting Natural Walking via Overt Manipulation of the Virtual Environment. | Adalberto L. Simeone, Niels Christian Nilsson, Andr Zenner, Marco Speicher, Florian Daiber |
| 2019 | VR | Frames to Zones: Applying Mise-en-Scne Techniques in Cinematic Virtual Reality. | Adam Kvisgaard, Sune llgaard Klem, Thomas Lund Nielsen, Eoin Ivan Rafferty, Niels Christian Nilsson, Emil Rosenlund Heg, Rolf Nordahl |
| 2018 | ArtsIT | Spatial Asynchronous Visuo-Tactile Stimuli Influence Ownership of Virtual Wings. | Anastassia Andreasen, Niels Christian Nilsson, Stefania Serafin |
| 2018 | ArtsIT | What Is It Like to Be a Virtual Bat? | Anastassia Andreasen, Niels Christian Nilsson, Jelizaveta Zovnercuka, Michele Geronazzo, Stefania Serafin |
| 2018 | VR | Spatial Asynchronous Visuo-Tactile Stimuli Influence Ownership of Virtual Wings. | Anastassia Andreasen, Niels Christian Nilsson, Stefania Serafin |
| 2018 | VR | Agency Enhances Body Ownership Illusion of Being a Virtual Bat. | Anastassia Andreasen, Niels Christian Nilsson, Stefania Serafin |
| 2017 | VR | Immersive eating: evaluating the use of head-mounted displays for mixed reality meal sessions. | Dannie Korsgaard, Niels Christian Nilsson, Thomas Bjrner |
| 2017 | VR | Waiting for the ultimate display: can decreased fidelity positively influence perceived realism? | Niels Christian Nilsson, Rolf Nordahl, Stefania Serafin |
| 2016 | HCI | Walking in Place Through Virtual Worlds. | Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl |
| 2016 | VR | Estimation of detection thresholds for audiovisual rotation gains. | Niels Christian Nilsson, Evan A. Suma, Rolf Nordahl, Mark T. Bolas, Stefania Serafin |
| 2016 | VR | Disguising rotational gain for redirected walking in virtual reality: Effect of visual density. | Anders Paludan, Jacob Elbaek, Mathias Mortensen, Morten Zobbe, Niels Christian Nilsson, Rolf Nordahl, Lars Reng, Stefania Serafin |
| 2016 | VR | Is this bridge safe? Evaluation of audiovisual cues for a walk on a small bridge over a canyon. | Erik Sikstrm, Niels Christian Nilsson, Amalia de Gtzen, Stefania Serafin |
| 2016 | VRST | Shop 'til you hear it drop: influence of interactive auditory feedback in a virtual reality supermarket. | Erik Sikstrm, Emil Rosenlund Heg, Luca Mangano, Niels Christian Nilsson, Amalia de Gtzen, Stefania Serafin |
| 2015 | VR | The effect of visual display properties and gain presentation mode on the perceived naturalness of virtual walking speeds. | Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl |
| 2015 | VR | The effect of head mounted display weight and locomotion method on the perceived naturalness of virtual walking speeds. | Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl |
| 2014 | VR | A comparison of four different approaches to reducing unintended positional drift during walking-In-Place locomotion. | Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl |
| 2014 | VRST | The influence of step frequency on the range of perceptually natural visual walking speeds during walking-in-place and treadmill locomotion. | Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl |
| 2013 | MIG | The Perceived Naturalness of Virtual Locomotion Methods Devoid of Explicit Leg Movements. | Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl |