| 2011 | ICIDS | Full Body Gestures Enhancing a Game Book for Interactive Story Telling. | Felix Kistler, Dominik Sollfrank, Nikolaus Bee, Elisabeth Andr |
| 2011 | IVA | A Software Framework for Individualized Agent Behavior. | Ionut Damian, Birgit Endrass, Nikolaus Bee, Elisabeth Andr |
| 2011 | MIG | Individualized Agent Interactions. | Ionut Damian, Birgit Endrass, Peter Huber, Nikolaus Bee, Elisabeth Andr |
| 2011 | RO-MAN | Creation and Evaluation of emotion expression with body movement, sound and eye color for humanoid robots. | Markus Hring, Nikolaus Bee, Elisabeth Andr |
| 2010 | ICMI | Discovering eye gaze behavior during human-agent conversation in an interactive storytelling application. | Nikolaus Bee, Johannes Wagner, Elisabeth Andr, Thurid Vogt, Fred Charles, David Pizzi, Marc Cavazza |
| 2010 | IVA | Bossy or Wimpy: Expressing Social Dominance by Combining Gaze and Linguistic Behaviors. | Nikolaus Bee, Colin Pollock, Elisabeth Andr, Marilyn A. Walker |
| 2009 | ACII | Relations between facial display, eye gaze and head tilt: Dominance perception variations of virtual agents. | Nikolaus Bee, Stefan Franke, Elisabeth Andr |
| 2009 | ICIDS | What Would You Do in Their Shoes? Experiencing Different Perspectives in an Interactive Drama for Multiple Users. | Birgit Endrass, Michael Boegler, Nikolaus Bee, Elisabeth Andr |
| 2009 | IUI | Simplified facial animation control utilizing novel input devices: a comparative study. | Nikolaus Bee, Bernhard Falk, Elisabeth Andr |
| 2009 | IVA | Breaking the Ice in Human-Agent Communication: Eye-Gaze Based Initiation of Contact with an Embodied Conversational Agent. | Nikolaus Bee, Elisabeth Andr, Susanne Tober |
| 2009 | KI | To See and to Be Seen in the Virtual Beer Garden - A Gaze Behavior System for Intelligent Virtual Agents in a 3D Environment. | Michael Wissner, Nikolaus Bee, Julian Kienberger, Elisabeth Andr |
| 2004 | GI | Emote toWin: Affective Interactions with a Computer Game Agent. | Jonghwa Kim, Nikolaus Bee, Johannes Wagner, Elisabeth Andr |