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Pawel Wegrzyn

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

5

Venues

4

Active years

2021–2024

Best venue rank

A*

Where they publish

Papers

5 indexed papers, newest first.

YearVenueTitleAuthors
2024EGVEAdvanced Motion Prediction for Virtual Reality Gaming: a CNN-Based Approach.Hubert Jegierski, Maciej Jegierski, Adrian Lapczynski, Pawel Babiuch, Miroslaw Plaza, Pawel Pieta, Grzegorz Lukawski, Stanislaw Deniziak, Jacek Opalka, Artur Jasinski, Magdalena Igras-Cybulska, Pawel Wegrzyn
2024IWINACGOAP in Graph-Based Game Narrative Structures.Iwona Grabska-Gradzinska, Ewa Grabska, Pawel Wegrzyn, Leszek Nowak
2024VRMUN: an AI-powered multiplayer networking solution for VR games.Pawel Babiuch, Adrian Lapczynski, Hubert Jegierski, Maciej Jegierski, Rafal Salamon, Barbara Kolber-Bugajska, Mirosaw Paza, Stanislaw Deniziak, Pawel Pieta, Grzegorz Lukawski, Artur Jasinski, Jacek Opalka, Alicia Marmon, Kamil Kwiatkowski, Artur Cybulski, Magdalena Igras-Cybulska, Pawel Wegrzyn
2022IWINACEye Tracking Measurement of Train Drivers' Attention Based on Quasi-static Areas of Interest.Pawel Wegrzyn, Michal Kepski, Iwona Grabska-Gradzinska
2021MMARVirtual simulation environment of an autonomous A-EVE vehicle.Marek Dlugosz, Michal Roman, Pawel Wegrzyn