| 2026 | CHI | MyoInteract: Fast and Usable Reinforcement Learning for Biomechanical Simulations in HCI. | Ankit Bhattarai, Hannah Selder, Florian Fischer, Arthur Fleig, Per Ola Kristensson |
| 2026 | CHI | The Role of AI in HCI Education. | Per Ola Kristensson, Elizabeth F. Churchill, Kasper Hornbk, Antti Oulasvirta, Malak Sadek, Albrecht Schmidt, Linping Yuan |
| 2026 | CHI | Cost-Aware Bayesian Optimization for Interactive Devices. | Thomas Langerak, Renate Zhang, Ziyuan Wang, Per Ola Kristensson, Antti Oulasvirta |
| 2026 | CHI | How Do We Evaluate Experiences in Immersive Environments? | Xiang Li, Wei He, Per Ola Kristensson |
| 2026 | CHI | Unbounded: Object-Boundary Interaction in Mixed Reality. | Zhuoyue Lyu, Per Ola Kristensson |
| 2026 | CHI | Objestures: Everyday Objects Meet Mid-Air Gestures for Expressive Interaction. | Zhuoyue Lyu, Per Ola Kristensson |
| 2026 | CHI | Grand Challenges around Designing Computers' Control Over Our Bodies. | Florian 'Floyd' Mueller, Nadia Berthouze, Misha Sra, Mar Gonzlez-Franco, Henning Pohl, Susanne Boll, Richard Byrne, Arthur Caetano, Masahiko Inami, Jarrod Knibbe, Per Ola Kristensson, Xiang Li, Zhuying Li, Joe Marshall, Louise Petersen Matjeka, Minna Nygren, Rakesh Patibanda, Sara Price, Harald Reiterer, Aryan Saini, Oliver Schneider, Ambika Shahu, Phoebe O. Toups Dugas, Don Samitha Elvitigala |
| 2026 | IUI | Optimal Explanations: A Quantitative Model of Human Error in Causal Graph Interpretation. | Paul-David Zrcher, Thomas Bohn, Per Ola Kristensson |
| 2026 | VR | Optical Tag-Based Neuronavigation and Augmentation System for Non-Invasive Brain Stimulation. | Xuyi Hu, Ke Ma, Siwei Liu, Per Ola Kristensson, Stefan M. Goetz |
| 2025 | AAAI | Human-Computer Interaction for AI Systems Design: Reflections on an Online Course on Human-AI Interaction for Professionals. | Per Ola Kristensson, Emily Patterson |
| 2025 | CHI | Exclusion Rates among Disabled and Older Users of Virtual and Augmented Reality. | Rosella P. Galindo Esparza, John J. Dudley, Vanja Garaj, Per Ola Kristensson |
| 2025 | CHI | Seeing and Touching the Air: Unraveling Eye-Hand Coordination in Mid-Air Gesture Typing for Mixed Reality. | Jinghui Hu, John J. Dudley, Per Ola Kristensson |
| 2025 | CHI | Making Hardware Devices at Scale is Still Hard: Challenges and Opportunities for the HCI Community. | Bo Kang, Steve Hodges, Per Ola Kristensson |
| 2025 | CHI | AlphaPIG: The Nicest Way to Prolong Interactive Gestures in Extended Reality. | Yi Li, Florian Fischer, Tim Dwyer, Barrett Ens, Robert George Crowther, Per Ola Kristensson, Benjamin Tag |
| 2025 | CHI | Optimizing Curve-Based Selection with On-Body Surfaces in Virtual Environments. | Xiang Li, Per Ola Kristensson |
| 2025 | CHI | Objestures: Bimanual Interactions with Everyday Objects and Mid-Air Gestures in Mixed Reality (Video Showcase). | Zhuoyue Lyu, Per Ola Kristensson |
| 2025 | CHI | What Makes a Model Breathe? Understanding Reinforcement Learning Reward Function Design in Biomechanical User Simulation. | Hannah Selder, Florian Fischer, Per Ola Kristensson, Arthur Fleig |
| 2025 | EMNLP | X-LeBench: A Benchmark for Extremely Long Egocentric Video Understanding. | Wenqi Zhou, Kai Cao, Hao Zheng, Yunze Liu, Xinyi Zheng, Miao Liu, Per Ola Kristensson, Walterio W. Mayol-Cuevas, Fan Zhang, Weizhe Lin, Junxiao Shen |
| 2025 | ISMAR | ReachVox: Clutter-Free Reachability Visualization for Robot Motion Planning in Virtual Reality. | Steffen Hauck, Diar Abdlkarim, John J. Dudley, Per Ola Kristensson, Eyal Ofek, Jens Grubert |
| 2025 | ISMAR | Towards Novel Gesture Recognition for Real-Time Code Generation in Extended Reality. | Clare Elizabeth Heinbaugh, Per Ola Kristensson |
| 2025 | VR | Analyzing Multimodal Interaction Strategies for LLM-Assisted Manipulation of 3D Scenes. | Junlong Chen, Jens Grubert, Per Ola Kristensson |
| 2025 | VR | Enhancing XR Accessibility through Anthropometrically Diverse Biomechanical Simulation. | Takeshi Miki, Florian Fischer, John J. Dudley, Per Ola Kristensson |
| 2025 | VR | Investigating Visualization and Control for Assisting Gesture Interaction in Virtual Reality. | Zhaomou Song, John J. Dudley, Per Ola Kristensson |
| 2025 | UIST | Mind & Motion: Opportunities and Applications of Integrating Biomechanics and Cognitive Models in HCI. | Arthur Fleig, Florian Fischer, Markus Klar, Patrick Ebel, Miroslav Bachinski, Per Ola Kristensson, Roderick Murray-Smith, Antti Oulasvirta |
| 2025 | UIST | Demystifying Reward Design in Reinforcement Learning for Upper Extremity Interaction: Practical Guidelines for Biomechanical Simulations in HCI. | Hannah Selder, Florian Fischer, Per Ola Kristensson, Arthur Fleig |
| 2024 | CHI | On the Benefits of Image-Schematic Metaphors when Designing Mixed Reality Systems. | Jingyi Li, Per Ola Kristensson |
| 2024 | ISMAR | Efficient Mid-Air Text Input Correction in Virtual Reality. | John J. Dudley, Amy Karlson, Kashyap Todi, Hrvoje Benko, Matt Longest, Robert Wang, Per Ola Kristensson |
| 2024 | ISMAR | LookUP: Command Search Using Dwell-free Eye Typing in Mixed Reality. | Jinghui Hu, John J. Dudley, Per Ola Kristensson |
| 2024 | ISMAR | Accented Character Entry Using Physical Keyboards in Virtual Reality. | Snehanjali Kalamkar, Verena Biener, Daniel Pauls, Leon Lindlein, Morteza Izadifar, Per Ola Kristensson, Jens Grubert |
| 2024 | ISMAR | Five Ways Function Models Enable Accessible Mixed Reality Interfaces. | Per Ola Kristensson |
| 2024 | ISMAR | Encode-Store-Retrieve: Augmenting Human Memory through Language-Encoded Egocentric Perception. | Junxiao Shen, John J. Dudley, Per Ola Kristensson |
| 2024 | ISMAR | Towards Open-World Gesture Recognition. | Junxiao Shen, Matthias De Lange, Xuhai Xu, Enmin Zhou, Ran Tan, Naveen Suda, Maciej Lazarewicz, Per Ola Kristensson, Amy Karlson, Evan Strasnick |
| 2024 | VR | Working with XR in Public: Effects on Users and Bystanders. | Verena Biener, Snehanjali Kalamkar, John J. Dudley, Jinghui Hu, Per Ola Kristensson, Jrg Mller, Jens Grubert |
| 2024 | VR | SkiMR: Dwell-free Eye Typing in Mixed Reality. | Jinghui Hu, John J. Dudley, Per Ola Kristensson |
| 2024 | VR | Designing Virtual and Augmented Reality User Interfaces Using Parameterized Function Structure Models. | Per Ola Kristensson |
| 2024 | VR | An Online Survey Assessing the Accessibility Barriers Encountered by Users of Virtual and Augmented Reality. | Lulu Yin, John J. Dudley, Vanja Garaj, Per Ola Kristensson |
| 2024 | UIST | Pay Attention! Human-Centric Improvements of LLM-based Interfaces for Assisting Software Test Case Development. | Billy Shi, Per Ola Kristensson |
| 2023 | CHI | Hardware is Hard - is it Worth it? | Steve Hodges, Per Ola Kristensson, Josiah D. Hester, Antonio Krger, Jennifer Mankoff, Patrick Olivier, Yvonne Rogers |
| 2023 | CHI | CHI Course: Introduction to HCI. | Kasper Hornbk, Per Ola Kristensson, Antti Oulasvirta |
| 2023 | CHI | Relative Design Acquisition: A Computational Approach for Creating Visual Interfaces to Steer User Choices. | George B. Mo, Per Ola Kristensson |
| 2023 | ISMAR | Video Analysis of Behavioral Patterns During Prolonged Work in VR. | Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, Seyedmasih Tabaei, Leon Lindlein, Jinghui Hu, Negar Nouri, John J. Dudley, Per Ola Kristensson, Jrg Mller, Jens Grubert |
| 2023 | IUI | Understanding Adoption Barriers to Dwell-Free Eye-Typing: Design Implications from a Qualitative Deployment Study and Computational Simulations. | Per Ola Kristensson, Morten Mjelde, Keith Vertanen |
| 2023 | IUI | A Dataset of Noisy Typing on QWERTY Keyboards. | Keith Vertanen, Per Ola Kristensson |
| 2023 | IUI | A Demonstration of a Tinkerable Augmentative and Alternative Communication Keyboard. | Boyin Yang, Per Ola Kristensson |
| 2022 | CHI | Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques. | Liwei Chan, Yi-Chi Liao, George B. Mo, John J. Dudley, Chun-Lien Cheng, Per Ola Kristensson, Antti Oulasvirta |
| 2022 | ISMAR | An Evaluation of Caret Navigation Methods for Text Editing in Augmented Reality. | Jinghui Hu, John J. Dudley, Per Ola Kristensson |
| 2022 | ISMAR | Personalization of a Mid-Air Gesture Keyboard using Multi-Objective Bayesian Optimization. | Junxiao Shen, Jinghui Hu, John J. Dudley, Per Ola Kristensson |
| 2022 | ISMAR | Efficient Special Character Entry on a Virtual Keyboard by Hand Gesture-Based Mode Switching. | Zhaomou Song, John J. Dudley, Per Ola Kristensson |
| 2022 | IUI | KWickChat: A Multi-Turn Dialogue System for AAC Using Context-Aware Sentence Generation by Bag-of-Keywords. | Junxiao Shen, Boyin Yang, John J. Dudley, Per Ola Kristensson |
| 2022 | VR | Supporting Playful Rehabilitation in the Home using Virtual Reality Headsets and Force Feedback Gloves. | Qisong Wang, Bo Kang, Per Ola Kristensson |
| 2021 | CHI | Crowdsourcing Design Guidance for Contextual Adaptation of Text Content in Augmented Reality. | John J. Dudley, Jason T. Jacques, Per Ola Kristensson |
| 2021 | CHI | Understanding, Detecting and Mitigating the Effects of Coactivations in Ten-Finger Mid-Air Typing in Virtual Reality. | Conor R. Foy, John J. Dudley, Aakar Gupta, Hrvoje Benko, Per Ola Kristensson |
| 2021 | CHI | Enhancing the Composition Task in Text Entry Studies: Eliciting Difficult Text and Improving Error Rate Calculation. | Dylan Gaines, Per Ola Kristensson, Keith Vertanen |
| 2021 | CHI | Design and Analysis of Intelligent Text Entry Systems with Function Structure Models and Envelope Analysis. | Per Ola Kristensson, Thomas Mllners |
| 2021 | CHI | Gesture Knitter: A Hand Gesture Design Tool for Head-Mounted Mixed Reality Applications. | George B. Mo, John J. Dudley, Per Ola Kristensson |
| 2021 | CHI | Investigating the Accessibility of Crowdwork Tasks on Mechanical Turk. | Stephen Uzor, Jason T. Jacques, John J. Dudley, Per Ola Kristensson |
| 2021 | ISMAR | Simulating Realistic Human Motion Trajectories of Mid-Air Gesture Typing. | Junxiao Shen, John J. Dudley, Per Ola Kristensson |
| 2021 | ISMAR | Supporting Iterative Virtual Reality Analytics Design and Evaluation by Systematic Generation of Surrogate Clustered Datasets. | Slawomir Konrad Tadeja, Patrick Langdon, Per Ola Kristensson |
| 2021 | VR | Supporting Physical and Mental Health Rehabilitation at Home with Virtual Reality Headsets and Force Feedback Gloves. | Qisong Wang, Bo Kang, Per Ola Kristensson |
| 2020 | CHI | A Design Engineering Approach for Quantitatively Exploring Context-Aware Sentence Retrieval for Nonspeaking Individuals with Motor Disabilities. | Per Ola Kristensson, James Lilley, Rolf Black, Annalu Waller |
| 2020 | ISMAR | Pen-based Interaction with Spreadsheets in Mobile Virtual Reality. | Travis Gesslein, Verena Biener, Philipp Gagel, Daniel Schneider, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert |
| 2020 | ISMAR | Investigating Remote Tactile Feedback for Mid-Air Text-Entry in Virtual Reality. | Aakar Gupta, Majed Samad, Kenrick Kin, Per Ola Kristensson, Hrvoje Benko |
| 2020 | IUI | Bayesian Methods in Interaction Design (Tutorial). | John Williamson, Antti Oulasvirta, Per Ola Kristensson |
| 2020 | VR | Accuracy of Commodity Finger Tracking Systems for Virtual Reality Head-Mounted Displays. | Daniel Schneider, Alexander Otte, Axel Simon Kublin, Alexander Martschenko, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert |
| 2019 | CHI | Computational Modeling in Human-Computer Interaction. | Nikola Banovic, Antti Oulasvirta, Per Ola Kristensson |
| 2019 | CHI | Crowdsourcing Interface Feature Design with Bayesian Optimization. | John J. Dudley, Jason T. Jacques, Per Ola Kristensson |
| 2019 | CHI | Crowdworker Economics in the Gig Economy. | Jason T. Jacques, Per Ola Kristensson |
| 2019 | CHI | Computational Interaction with Bayesian Methods. | Per Ola Kristensson, Nikola Banovic, Antti Oulasvirta, John Williamson |
| 2019 | CHI | Exploring Parallel Coordinates Plots in Virtual Reality. | Slawomir Konrad Tadeja, Timoleon Kipouros, Per Ola Kristensson |
| 2019 | CHI | VelociWatch: Designing and Evaluating a Virtual Keyboard for the Input of Challenging Text. | Keith Vertanen, Dylan Gaines, Crystal Fletcher, Alex M. Stanage, Robbie Watling, Per Ola Kristensson |
| 2019 | ISMAR | Performance Envelopes of Virtual Keyboard Text Input Strategies in Virtual Reality. | John J. Dudley, Hrvoje Benko, Daniel Wigdor, Per Ola Kristensson |
| 2018 | CHI | Change Blindness in Proximity-Aware Mobile Interfaces. | Michael Oliver Brock, Aaron Quigley, Per Ola Kristensson |
| 2018 | CHI | eystrokes. | Vivek Dhakal, Anna Maria Feit, Per Ola Kristensson, Antti Oulasvirta |
| 2018 | CHI | The Impact of Word, Multiple Word, and Sentence Input on Virtual Keyboard Decoding Performance. | Keith Vertanen, Crystal Fletcher, Dylan Gaines, Jacob Gould, Per Ola Kristensson |
| 2018 | CHI | Computational Interaction: Theory and Practice. | John Williamson, Antti Oulasvirta, Otmar Hilliges, Per Ola Kristensson |
| 2018 | PERCOM | Inattention-Management Middleware for Human-in-the-Loop Multi-Display Applications. | Max Nicosia, Per Ola Kristensson |
| 2018 | VR | Effects of Hand Representations for Typing in Virtual Reality. | Jens Grubert, Lukas Witzani, Eyal Ofek, Michel Pahud, Matthias Kranz, Per Ola Kristensson |
| 2018 | VR | Text Entry in Immersive Head-Mounted Display-Based Virtual Reality Using Standard Keyboards. | Jens Grubert, Lukas Witzani, Eyal Ofek, Michel Pahud, Matthias Kranz, Per Ola Kristensson |
| 2018 | VR | Performance Envelopes of in-Air Direct and Smartwatch Indirect Control for Head-Mounted Augmented Reality. | Dennis Wolf, John J. Dudley, Per Ola Kristensson |
| 2017 | CHI | Computational Approaches to Interaction Design. | John Williamson, Antti Oulasvirta, Otmar Hilliges, Per Ola Kristensson |
| 2017 | CHI | Investigating Tilt-based Gesture Keyboard Entry for Single-Handed Text Entry on Large Devices. | Hui-Shyong Yeo, Xiao-Shen Phang, Steven J. Castellucci, Per Ola Kristensson, Aaron Quigley |
| 2017 | SENSYS | Design Strategies for Efficient Access to Mobile Device Users via Amazon Mechanical Turk. | Jason T. Jacques, Per Ola Kristensson |
| 2016 | AAAI | What's Hot in Intelligent User Interfaces. | Shimei Pan, Oliver Brdiczka, Giuseppe Carenini, Duen Horng Chau, Per Ola Kristensson |
| 2016 | CHI | Dexmo: An Inexpensive and Lightweight Mechanical Exoskeleton for Motion Capture and Force Feedback in VR. | Xiaochi Gu, Yifei Zhang, Weize Sun, Yuanzhe Bian, Dao Zhou, Per Ola Kristensson |
| 2016 | CHI | Inviscid Text Entry and Beyond. | Keith Vertanen, Mark D. Dunlop, James Clawson, Per Ola Kristensson, Ahmed Sabbir Arif |
| 2015 | CHI | Text Entry on the Edge. | James Clawson, Ahmed Sabbir Arif, Stephen A. Brewster, Mark D. Dunlop, Per Ola Kristensson, Antti Oulasvirta |
| 2015 | CHI | Principles, Techniques and Perspectives on Optimization and HCI. | Per Ola Kristensson, Xiaojun Bi, Andrew Howes, Antti Oulasvirta, Roderick Murray-Smith, Harold Thimbleby, John Williamson, Shumin Zhai |
| 2015 | CHI | Performance and User Experience of Touchscreen and Gesture Keyboards in a Lab Setting and in the Wild. | Shyam Reyal, Shumin Zhai, Per Ola Kristensson |
| 2015 | CHI | VelociTap: Investigating Fast Mobile Text Entry using Sentence-Based Decoding of Touchscreen Keyboard Input. | Keith Vertanen, Haythem Memmi, Justin Emge, Shyam Reyal, Per Ola Kristensson |
| 2015 | OOPSLA | Understanding the effects of code presentation. | Jason T. Jacques, Per Ola Kristensson |
| 2015 | OOPSLA | Aiding programmers using lightweight integrated code visualization. | Per Ola Kristensson, Chung Leung Lam |
| 2014 | ASSETS | Phoneme-based predictive text entry interface. | Ha Trinh, Annalu Waller, Keith Vertanen, Per Ola Kristensson, Vicki L. Hanson |
| 2014 | AVI | AwToolkit: attention-aware user interface widgets. | Juan Enrique Garrido, Victor M. Ruiz Penichet, Mara Dolores Lozano, Aaron J. Quigley, Per Ola Kristensson |
| 2014 | AVI | An evaluation of Dasher with a high-performance language model as a gaze communication method. | Daniel J. Rough, Keith Vertanen, Per Ola Kristensson |
| 2014 | CHI | None of a CHInd: relationship counselling for HCI and speech technology. | Matthew P. Aylett, Per Ola Kristensson, Steve Whittaker, Yolanda Vazquez-Alvarez |
| 2014 | CHI | The usability of text entry systems now and in the future. | James Clawson, Stephen A. Brewster, Mark D. Dunlop, Per Ola Kristensson, Poika Isokoski, Antti Oulasvirta, Keith Vertanen, Annalu Waller |
| 2014 | CHI | Modeling the perception of user performance. | Max Nicosia, Antti Oulasvirta, Per Ola Kristensson |
| 2014 | CHI | Text blaster: a multi-player touchscreen typing game. | Keith Vertanen, Justin Emge, Haythem Memmi, Per Ola Kristensson |
| 2014 | CHI | Uncertain text entry on mobile devices. | Daryl Weir, Henning Pohl, Simon Rogers, Keith Vertanen, Per Ola Kristensson |
| 2014 | IUI | SpiderEyes: designing attention- and proximity-aware collaborative interfaces for wall-sized displays. | Jakub Dostal, Uta Hinrichs, Per Ola Kristensson, Aaron J. Quigley |
| 2013 | ASSETS | The feasibility of eyes-free touchscreen keyboard typing. | Keith Vertanen, Haythem Memmi, Per Ola Kristensson |
| 2013 | CHI | The potential of fusing computer vision and depth sensing for accurate distance estimation. | Jakub Dostal, Per Ola Kristensson, Aaron J. Quigley |
| 2013 | CHI | Multi-touch rotation gestures: performance and ergonomics. | Eve E. Hoggan, John Williamson, Antti Oulasvirta, Miguel A. Nacenta, Per Ola Kristensson, Anu Lehti |
| 2013 | CHI | Grand challenges in text entry. | Per Ola Kristensson, Stephen A. Brewster, James Clawson, Mark D. Dunlop, Leah Findlater, Poika Isokoski, Benot Martin, Antti Oulasvirta, Keith Vertanen, Annalu Waller |
| 2013 | CHI | Memorability of pre-designed and user-defined gesture sets. | Miguel A. Nacenta, Yemliha Kamber, Yizhou Qiang, Per Ola Kristensson |
| 2013 | CHI | Improving two-thumb text entry on touchscreen devices. | Antti Oulasvirta, Anna Reichel, Wenbin Li, Yan Zhang, Myroslav Bachynskyi, Keith Vertanen, Per Ola Kristensson |
| 2013 | HCOMP | Crowdsourcing a HIT: Measuring Workers' Pre-Task Interactions on Microtask Markets. | Jason T. Jacques, Per Ola Kristensson |
| 2013 | IUI | Subtle gaze-dependent techniques for visualising display changes in multi-display environments. | Jakub Dostal, Per Ola Kristensson, Aaron J. Quigley |
| 2012 | ASSETS | iSCAN: a phoneme-based predictive communication aid for nonspeaking individuals. | Ha Trinh, Annalu Waller, Keith Vertanen, Per Ola Kristensson, Vicki L. Hanson |
| 2012 | CHI | I did that!: measuring users' experience of agency in their own actions. | David Coyle, James W. Moore, Per Ola Kristensson, Paul C. Fletcher, Alan F. Blackwell |
| 2012 | CHI | Designing and evaluating text entry methods. | Per Ola Kristensson, James Clawson, Mark D. Dunlop, Poika Isokoski, Brian Roark, Keith Vertanen, Annalu Waller, Jacob O. Wobbrock |
| 2012 | ETRA | The potential of dwell-free eye-typing for fast assistive gaze communication. | Per Ola Kristensson, Keith Vertanen |
| 2012 | Interspeech | Spelling as a Complementary Strategy for Speech Recognition. | Keith Vertanen, Per Ola Kristensson |
| 2012 | IUI | Continuous recognition of one-handed and two-handed gestures using 3D full-body motion tracking sensors. | Per Ola Kristensson, Thomas Nicholson, Aaron J. Quigley |
| 2012 | IUI | Performance comparisons of phrase sets and presentation styles for text entry evaluations. | Per Ola Kristensson, Keith Vertanen |
| 2011 | AIED | Design Dimensions of Intelligent Text Entry Tutors. | Per Ola Kristensson |
| 2011 | CHI | How can we support users' preferential choice? | Anthony Jameson, Silvia Gabrielli, Per Ola Kristensson, Katharina Reinecke, Federica Cena, Cristina Gena, Fabiana Vernero |
| 2011 | EMNLP | The Imagination of Crowds: Conversational AAC Language Modeling using Crowdsourcing and Large Data Sources. | Keith Vertanen, Per Ola Kristensson |
| 2011 | Interspeech | Asynchronous Multimodal Text Entry Using Speech and Gesture Keyboards. | Per Ola Kristensson, Keith Vertanen |
| 2010 | AAAI | Intelligently Aiding Human-Guided Correction of Speech Recognition. | Keith Vertanen, Per Ola Kristensson |
| 2010 | EICS | Using ensembles of decision trees to automate repetitive tasks in web applications. | Zachary Bray, Per Ola Kristensson |
| 2009 | ASRU | Automatic selection of recognition errors by respeaking the intended text. | Keith Vertanen, Per Ola Kristensson |
| 2009 | CHI | Text entry performance of state of the art unconstrained handwriting recognition: a longitudinal user study. | Per Ola Kristensson, Leif C. Denby |
| 2009 | CHI | Usable intelligent interactive systems: CHI 2009 special interest group meeting. | Aaron Spaulding, Krzysztof Z. Gajos, Anthony Jameson, Per Ola Kristensson, Andrea Bunt, Will Haines |
| 2009 | CHI | Shapewriter on the iphone: from the laboratory to the real world. | Shumin Zhai, Per Ola Kristensson, Pengjun Gong, Michael Greiner, Shilei Allen Peng, Liang Mico Liu, Anthony Dunnigan |
| 2009 | Interspeech | Recognition and correction of voice web search queries. | Keith Vertanen, Per Ola Kristensson |
| 2009 | IUI | Parakeet: a continuous speech recognition system for mobile touch-screen devices. | Keith Vertanen, Per Ola Kristensson |
| 2009 | IUI | Parakeet: a demonstration of speech recognition on a mobile touch-screen device. | Keith Vertanen, Per Ola Kristensson |
| 2008 | CHI | On the benefits of confidence visualization in speech recognition. | Keith Vertanen, Per Ola Kristensson |
| 2008 | CHI | Interlaced QWERTY: accommodating ease of visual search and input flexibility in shape writing. | Shumin Zhai, Per Ola Kristensson |
| 2008 | IUI | Improving word-recognizers using an interactive lexicon with active and passive words. | Per Ola Kristensson, Shumin Zhai |
| 2008 | NordiCHI | InfoTouch: an explorative multi-touch visualization interface for tagged photo collections. | Per Ola Kristensson, Olof Arnell, Annelie Bjrk, Nils Dahlbck, Joackim Pennerup, Erik Prytz, Johan Wikman, Niclas strm |
| 2007 | CHI | Hard lessons: effort-inducing interfaces benefit spatial learning. | Andy Cockburn, Per Ola Kristensson, Jason Alexander, Shumin Zhai |
| 2007 | CHI | Command strokes with and without preview: using pen gestures on keyboard for command selection. | Per Ola Kristensson, Shumin Zhai |
| 2007 | CHI | Learning shape writing by game playing. | Per Ola Kristensson, Shumin Zhai |
| 2005 | CHI | Breaking the laws of action in the user interface. | Per Ola Kristensson |
| 2005 | IUI | Relaxing stylus typing precision by geometric pattern matching. | Per Ola Kristensson, Shumin Zhai |
| 2004 | UIST | SHARK | Per Ola Kristensson, Shumin Zhai |
| 2003 | CHI | Shorthand writing on stylus keyboard. | Shumin Zhai, Per Ola Kristensson |