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Peter H. F. Ng

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

14

Venues

12

Active years

2009–2026

Best venue rank

A*

Where they publish

Papers

14 indexed papers, newest first.

YearVenueTitleAuthors
2026HCIA Driving Assistant HUD Design to Mitigate the Risk of Blind Spot in Cross-Border Driving.Yuanyuan Bu, Kam K. H. Ng, Peter H. F. Ng, Xin Yuan
2025KDDHiBench: Benchmarking LLMs Capability on Hierarchical Structure Reasoning.Zhuohang Jiang, Pangjing Wu, Ziran Liang, Peter Q. Chen, Xu Yuan, Ye Jia, Jiancheng Tu, Chen Li, Peter H. F. Ng, Qing Li
2024VRillumotion: An Optical-illusion-based VR Locomotion Technique for Long-Distance 3D Movement.Zackary P. T. Sin, Ye Jia, Richard Chen Li, Hong Va Leong, Qing Li, Peter H. F. Ng
2022MOMMCurvable Image Markers: Toward Trackable Markers for Every Surface.Zackary P. T. Sin, Peter H. F. Ng, Hong Va Leong
2021ISMStuffed Toy as an Appealing Tangible Interface for Children.Zackary P. T. Sin, Peter H. F. Ng, Hong Va Leong
2021PGNeural Proxy: Empowering Neural Volume Rendering for Animation.Zackary P. T. Sin, Peter H. F. Ng, Hong Va Leong
2020ISVCImproving Chinese Reading Comprehensions of Dyslexic Children via VR Reading - A Step Towards Tackling Dyslexia with Top-Down Teaching.Billy C. Y. Fu, Zackary P. T. Sin, Peter H. F. Ng, Alice Cheng-Lai
2019CGIMulti-level Motion-Informed Approach for Video Generation with Key Frames.Zackary P. T. Sin, Peter H. F. Ng, Simon C. K. Shiu, Fu-Lai Chung, Hong Va Leong
2019CGITransferring Object Layouts from Virtual to Physical Rooms: Towards Adapting a Virtual Scene to a Physical Scene for VR.Zackary P. T. Sin, Peter H. F. Ng, Simon C. K. Shiu, Fu-Lai Chung, Hong Va Leong
2019SAC2D character animating networks: bringing static characters to move via motion transfer.Zackary P. T. Sin, Peter H. F. Ng, Simon C. K. Shiu, Fu-Lai Chung, Hong Va Leong
2017EDUCONIntroducing the practices for adopting the constructivist teaching in game engineering.Peter H. F. Ng
2017EDUCONPlanetary marching cubes for STEM sandbox game-based learning: Enhancing student interest and performance with simulation realism planet simulating sandbox.Zackary P. T. Sin, Peter H. F. Ng, Simon C. K. Shiu, Fu-Lai Chung
2012ICMLCApplying fuzzy integral to performance evaluation in real time strategy game.Yingjie Li, Peter H. F. Ng, H. B. Wang, Simon C. K. Shiu, Yan Li
2009ICNCCase Learning and Indexing in Real Time Strategy Games.Haibo Wang, Peter H. F. Ng, Ben Niu, Simon C. K. Shiu