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Peter W. McOwan

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

25

Venues

13

Active years

2005–2015

Best venue rank

A*

Where they publish

Papers

25 indexed papers, newest first.

YearVenueTitleAuthors
2015HRIFace the Music and Glance: How Nonverbal Behaviour Aids Human Robot Relationships Based in Music.Louis McCallum, Peter W. McOwan
2014CHIInteractivity and User Engagement in Art Presentation Interfaces.Jeni Maleshkova, Matthew Purver, Tim Weyrich, Peter W. McOwan
2014CHIInvestigating Design and Evaluation Guidelines for Interactive Presentation of Visual Art.Jeni Maleshkova, Matthew Purver, Tim Weyrich, Peter W. McOwan
2014RO-MANShut up and play: A musical approach to engagement and social presence in Human Robot Interaction.Louis McCallum, Peter W. McOwan
2013ITiCSEMaking computing interesting to school students: teachers' perspectives.Jonathan Back, Jo Brodie, Paul Curzon, Chrystie Myketiak, Peter W. McOwan, Laura R. Meagher
2012ACCVTechniques for Mimicry and Identity Blending Using Morph Space PCA.Fintan Nagle, Harry J. Griffin, Alan Johnston, Peter W. McOwan
2012ITiCSEcs4fn: a flexible model for computer science outreach.Chrystie Myketiak, Paul Curzon, Jonathan Back, Peter W. McOwan, Laura R. Meagher
2011ACIIEvaluating the Communication of Emotion via Expressive Gesture Copying Behaviour in an Embodied Humanoid Agent.Maurizio Mancini, Ginevra Castellano, Christopher Peters, Peter W. McOwan
2011HRIAutomatic analysis of affective postures and body motion to detect engagement with a game companion.Jyotirmay Sanghvi, Ginevra Castellano, Iolanda Leite, Andr Pereira, Peter W. McOwan, Ana Paiva
2011ITiCSEA study in engaging female students in computer science using role models.Jonathan Back, Paul Curzon, Chrystie Myketiak, Peter W. McOwan
2009ACIIIt's all in the game: Towards an affect sensitive and context aware game companion.Ginevra Castellano, Iolanda Leite, Andr Pereira, Carlos Martinho, Ana Paiva, Peter W. McOwan
2009ICMIDetecting user engagement with a robot companion using task and social interaction-based features.Ginevra Castellano, Andr Pereira, Iolanda Leite, Ana Paiva, Peter W. McOwan
2009ICMIDesigning a game companion for long-term social interaction.Iolanda Leite, Ginevra Castellano, Andr Pereira, Carlos Martinho, Ana Paiva, Peter W. McOwan
2009ITiCSEEnthusing & inspiring with reusable kinaesthetic activities.Paul Curzon, Peter W. McOwan, Quintin I. Cutts, Tim Bell
2008ITiCSEEngaging with computer science through magic shows.Paul Curzon, Peter W. McOwan
2007AVSSLearning gender from human gaits and faces.Caifeng Shan, Shaogang Gong, Peter W. McOwan
2007BMVCBeyond Facial Expressions: Learning Human Emotion from Body Gestures.Caifeng Shan, Shaogang Gong, Peter W. McOwan
2007BMVCCapturing Correlations Among Facial Parts for Facial Expression Analysis.Caifeng Shan, Shaogang Gong, Peter W. McOwan
2006BMVCDynamic Facial Expression Recognition Using A Bayesian Temporal Manifold Model.Caifeng Shan, Shaogang Gong, Peter W. McOwan
2006CVPRA Comprehensive Empirical Study on Linear Subspace Methods for Facial Expression Analysis.Caifeng Shan, Shaogang Gong, Peter W. McOwan
2005AVSSRecognizing facial expressions at low resolution.Caifeng Shan, Shaogang Gong, Peter W. McOwan
2005BMVCConditional Mutual Infomation Based Boosting for Facial Expression Recognition.Caifeng Shan, Shaogang Gong, Peter W. McOwan
2005CECAn adaptive methodology for synthesising mobile phone games using genetic algorithms.Milan A. Verma, Peter W. McOwan
2005ICCVAppearance Manifold of Facial Expression.Caifeng Shan, Shaogang Gong, Peter W. McOwan
2005ICIPRobust facial expression recognition using local binary patterns.Caifeng Shan, Shaogang Gong, Peter W. McOwan