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Randy Pausch

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

26

Venues

6

Active years

1990–2008

Best venue rank

A*

Where they publish

Papers

26 indexed papers, newest first.

YearVenueTitleAuthors
2008SIGCSEAlice: a dying man's passion.Randy Pausch
2005CHIStencils-based tutorials: design and evaluation.Caitlin Kelleher, Randy Pausch
2004CHIPhysically large displays improve path integration in 3D virtual navigation tasks.Desney S. Tan, Darren Gergle, Peter Scupelli, Randy Pausch
2003CHIWith similar visual angles, larger displays improve spatial performance.Desney S. Tan, Darren Gergle, Peter Scupelli, Randy Pausch
2003ITiCSEObjects: visualization of behavior and state.Wanda P. Dann, Toby Dragon, Stephen Cooper, Kevin Dietzler, Kathleen Ryan, Randy Pausch
2003SIGCSETeaching objects-first in introductory computer science.Stephen Cooper, Wanda P. Dann, Randy Pausch
2002CHIPre-emptive shadows: eliminating the blinding light from projectors.Desney S. Tan, Randy Pausch
2002ICMITechniques for Interactive Audience Participation.Dan Maynes-Aminzade, Randy Pausch, Steven M. Seitz
2002SIGGRAPHMasterMotion: full body wireless virtual reality for Tai Chi.Philo Tan Chua, Rebecca Crivella, Bo Daly, Ning Hu, Russ Schaaf, David Ventura, Todd Camill, Jessica K. Hodgins, Randy Pausch
2002SIGGRAPHTechniques for interactive audience participation.Dan Maynes-Aminzade, Randy Pausch, Steven M. Seitz
2001ITiCSEUsing visualization to teach novices recursion.Wanda P. Dann, Stephen Cooper, Randy Pausch
2000ITiCSEMaking the connection: programming with animated small world.Wanda P. Dann, Stephen Cooper, Randy Pausch
1998CHIAlice: easy to learn interactive 3D graphics.Jeffrey S. Pierce, Kevin Christiansen, Dennis Cosgrove, Matthew Conway, Dan Moskowitz, Brian C. Stearns, Christopher B. Sturgill, Randy Pausch
1998SIGGRAPHLocation-based entertainment (panel): the next generation.Randy Pausch, Trevor Bryant, Jon Snoddy, Joe Garlington, Jordan Weisman
1998SIGGRAPHAlice.Jeffrey S. Pierce, Tina Cobb, Randy Pausch
1998SIGGRAPHAre your there? Presence in virtual reality (panel): what is it about and why care?Mel Slater, Nat Durlach, Lawrence J. Hettinger, Randy Pausch, Dennis R. Proffitt
1994CHIAlice: a rapid prototyping system for building virtual environments.Matthew Conway, Randy Pausch, Rich Gossweiler, Tommy Burnette
1994CHIPassive real-world interface props for neurosurgical visualization.Ken Hinckley, Randy Pausch, John C. Goble, Neal F. Kassell
1994CHIImplementing virtual reality.Randy Pausch, Andries van Dam, Warren Robinett
1994CHIWhat HCI designers can learn from video game designers.Randy Pausch, Rich Gold, Tim Skelly, David Thiel
1994SIGGRAPHResearch frontiers in virtual reality.Steve Bryson, Steven Feiner, Frederick P. Brooks Jr., Philip M. Hubbard, Randy Pausch, Andries van Dam
1993CHIAlice and DIVER: a software architecture for building environments.Randy Pausch, Matthew Conway, Robert DeLine, Rich Gossweiler, Steve Miale
1992CHISUIT: the simple user interface toolkit.Randy Pausch, Robert DeLine, Matthew Conway
1991CHIVirtual reality on five dollars a day.Randy Pausch
1991UISTSUIT: the Pascal of user interface toolkits.Randy Pausch, Nathaniel R. Young II, Robert DeLine
1990UISTTailor: creating custom user interfaces based on gesture.Randy Pausch, Ronald D. Williams