Randy Pausch
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
26
Venues
6
Active years
1990–2008
Best venue rank
A*
Where they publish
Papers
26 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2008 | SIGCSE | Alice: a dying man's passion. | Randy Pausch |
| 2005 | CHI | Stencils-based tutorials: design and evaluation. | Caitlin Kelleher, Randy Pausch |
| 2004 | CHI | Physically large displays improve path integration in 3D virtual navigation tasks. | Desney S. Tan, Darren Gergle, Peter Scupelli, Randy Pausch |
| 2003 | CHI | With similar visual angles, larger displays improve spatial performance. | Desney S. Tan, Darren Gergle, Peter Scupelli, Randy Pausch |
| 2003 | ITiCSE | Objects: visualization of behavior and state. | Wanda P. Dann, Toby Dragon, Stephen Cooper, Kevin Dietzler, Kathleen Ryan, Randy Pausch |
| 2003 | SIGCSE | Teaching objects-first in introductory computer science. | Stephen Cooper, Wanda P. Dann, Randy Pausch |
| 2002 | CHI | Pre-emptive shadows: eliminating the blinding light from projectors. | Desney S. Tan, Randy Pausch |
| 2002 | ICMI | Techniques for Interactive Audience Participation. | Dan Maynes-Aminzade, Randy Pausch, Steven M. Seitz |
| 2002 | SIGGRAPH | MasterMotion: full body wireless virtual reality for Tai Chi. | Philo Tan Chua, Rebecca Crivella, Bo Daly, Ning Hu, Russ Schaaf, David Ventura, Todd Camill, Jessica K. Hodgins, Randy Pausch |
| 2002 | SIGGRAPH | Techniques for interactive audience participation. | Dan Maynes-Aminzade, Randy Pausch, Steven M. Seitz |
| 2001 | ITiCSE | Using visualization to teach novices recursion. | Wanda P. Dann, Stephen Cooper, Randy Pausch |
| 2000 | ITiCSE | Making the connection: programming with animated small world. | Wanda P. Dann, Stephen Cooper, Randy Pausch |
| 1998 | CHI | Alice: easy to learn interactive 3D graphics. | Jeffrey S. Pierce, Kevin Christiansen, Dennis Cosgrove, Matthew Conway, Dan Moskowitz, Brian C. Stearns, Christopher B. Sturgill, Randy Pausch |
| 1998 | SIGGRAPH | Location-based entertainment (panel): the next generation. | Randy Pausch, Trevor Bryant, Jon Snoddy, Joe Garlington, Jordan Weisman |
| 1998 | SIGGRAPH | Alice. | Jeffrey S. Pierce, Tina Cobb, Randy Pausch |
| 1998 | SIGGRAPH | Are your there? Presence in virtual reality (panel): what is it about and why care? | Mel Slater, Nat Durlach, Lawrence J. Hettinger, Randy Pausch, Dennis R. Proffitt |
| 1994 | CHI | Alice: a rapid prototyping system for building virtual environments. | Matthew Conway, Randy Pausch, Rich Gossweiler, Tommy Burnette |
| 1994 | CHI | Passive real-world interface props for neurosurgical visualization. | Ken Hinckley, Randy Pausch, John C. Goble, Neal F. Kassell |
| 1994 | CHI | Implementing virtual reality. | Randy Pausch, Andries van Dam, Warren Robinett |
| 1994 | CHI | What HCI designers can learn from video game designers. | Randy Pausch, Rich Gold, Tim Skelly, David Thiel |
| 1994 | SIGGRAPH | Research frontiers in virtual reality. | Steve Bryson, Steven Feiner, Frederick P. Brooks Jr., Philip M. Hubbard, Randy Pausch, Andries van Dam |
| 1993 | CHI | Alice and DIVER: a software architecture for building environments. | Randy Pausch, Matthew Conway, Robert DeLine, Rich Gossweiler, Steve Miale |
| 1992 | CHI | SUIT: the simple user interface toolkit. | Randy Pausch, Robert DeLine, Matthew Conway |
| 1991 | CHI | Virtual reality on five dollars a day. | Randy Pausch |
| 1991 | UIST | SUIT: the Pascal of user interface toolkits. | Randy Pausch, Nathaniel R. Young II, Robert DeLine |
| 1990 | UIST | Tailor: creating custom user interfaces based on gesture. | Randy Pausch, Ronald D. Williams |