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Richard Wetzel

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

11

Venues

7

Active years

2008–2025

Best venue rank

A*

Where they publish

Papers

11 indexed papers, newest first.

YearVenueTitleAuthors
2025FDGGame Design Games: Designing Games for Teaching Game Design.Richard Wetzel
2022VRSTVisual Considerations for Augmented Reality in Urban Planning.Dario Lanfranconi, Richard Wetzel, Tobias Matter, Christian Schnellmann
2021FDGLet it Bee: A Case Study of Applying Triadic Game Design for Designing Virtual Reality Training Games for Beekeepers.Ursina Kellerhals, Naomi Burgess, Richard Wetzel
2020ISMARAR Circuit Constructor: Combining Electricity Building Blocks and Augmented Reality for Analogy-Driven Learning and Experimentation.Tobias Kreienbhl, Richard Wetzel, Naomi Burgess, Andrea Maria Schmid, Dorothee Brovelli
2019CHICard Mapper: Enabling Data-Driven Reflections on Ideation Cards.Dimitrios Paris Darzentas, Raphael Velt, Richard Wetzel, Peter J. Craigon, Hanne Gesine Wagner, Lachlan D. Urquhart, Steve Benford
2019ISMARBreathe to Dive: Exploring a Virtual Reality Game for Treatment of Cystic Fibrosis.Richard Wetzel, Tobias Kreienbhl
2016DIGRADeveloping Ideation Cards for Mixed Reality Game Design.Richard Wetzel, Tom Rodden, Steve Benford
2015CHIProvenance for the People: An HCI Perspective on the W3C PROV Standard through an Online Game.Khaled Bachour, Richard Wetzel, Martin Flintham, Trung Dong Huynh, Tom Rodden, Luc Moreau
2012FDGTidy city: a location-based game supported by in-situ and web-based authoring tools to enable user-created content.Richard Wetzel, Lisa Blum, Leif Oppermann
2012ICECA Framework for Usability Evaluation of Mobile Mixed Reality Games.Charley Gielkens, Richard Wetzel
2008GIWorkshop fr Mobiles Spielen.Pascal Bihler, Barbara Grter, Holger Mgge, Richard Wetzel