| 2026 | FDG | Designer as Guest, Collaborating with Materials: Theorizing video game development practice through the Materializing Design Method. | Adrian Demleitner, Rilla Khaled, Courtney Blamey |
| 2026 | FDG | Materializing Design Knowledge with the Method for Design Materialization. | Rilla Khaled, Matthew Bethancourt |
| 2026 | IUI | fCrit: Towards an AI-Enabled Reflection-In-Action Interface for Furniture Design. | Vuong H. Nguyen, Rilla Khaled, Gabriel Vigliensoni |
| 2025 | FDG | Tracing Research Through Design with Ponte: bridging game development repositories and qualitative research tools. | Enric Granzotto Llagostera, Rilla Khaled, Kalervo A. Sinervo |
| 2018 | FDG | Documenting trajectories in design space: a methodology for applied game design research. | Rilla Khaled, Jonathan Lessard, Pippin Barr |
| 2016 | CHI | Using Gamification to Motivate Students with Dyslexia. | Daniel Gooch, Asimina Vasalou, Laura Benton, Rilla Khaled |
| 2016 | DIGRA | Spectrum: Exploring the Effects of Player Experience on Game Design. | Jean-Luc Portelli, Rilla Khaled |
| 2014 | CHI | Diversity for design: a framework for involving neurodiverse children in the technology design process. | Laura Benton, Asimina Vasalou, Rilla Khaled, Hilary Johnson, Daniel Gooch |
| 2013 | CHI | Design metaphors for procedural content generation in games. | Rilla Khaled, Mark J. Nelson, Pippin Barr |
| 2013 | FDG | The games for health prototype. | Christoffer Holmgrd, Georgios N. Yannakakis, Rilla Khaled |
| 2013 | FDG | Village Voices: An adaptive game for conflict resolution. | Rilla Khaled, Georgios N. Yannakakis |
| 2012 | CHI | Tales from the front lines of a large-scale serious game project. | Rilla Khaled, Gordon Ingram |
| 2012 | ICALT | Modelling Global Pattern Formations for Collaborative Learning Environments. | Corrado Grappiolo, Yun-Gyung Cheong, Rilla Khaled, Georgios N. Yannakakis |
| 2011 | FDG | A computational approach towards conflict resolution for serious games. | Yun-Gyung Cheong, Rilla Khaled, Corrado Grappiolo, Joana Campos, Carlos Martinho, Gordon Ingram, Ana Paiva, Georgios N. Yannakakis |
| 2011 | Interact | Equality = Inequality: Probing Equality-Centric Design and Development Methodologies. | Rilla Khaled |
| 2009 | CHI | Let's clean up this mess: exploring multi-touch collaborative play. | Rilla Khaled, Pippin Barr, Hannah Johnston, Robert Biddle |
| 2009 | SIGGRAPH | Game design strategies for collectivist persuasion. | Rilla Khaled, Pippin Barr, Robert Biddle, Ronald Fischer, James Noble |
| 2008 | Persuasive | A Qualitative Study of Culture and Persuasion in a Smoking Cessation Game. | Rilla Khaled, Ronald Fischer, James Noble, Robert Biddle |
| 2007 | Persuasive | Fine Tuning the Persuasion in Persuasive Games. | Rilla Khaled, Pippin Barr, James Noble, Ronald Fischer, Robert Biddle |
| 2006 | OZCHI | Playing the interface: a case study of Grand Theft Auto: San Andreas. | Pippin Barr, Rilla Khaled, James Noble, Robert Biddle |
| 2006 | OZCHI | Factoring culture into the design of a persuasive game. | Rilla Khaled, Pippin Barr, Ronald Fischer, James Noble, Robert Biddle |
| 2006 | Persuasive | Feeling Strangely Fine: The Well-Being Economy in Popular Games. | Pippin Barr, Rilla Khaled, James Noble, Robert Biddle |
| 2006 | Persuasive | Well-Being to "Well Done!": The Development Cycle in Role-Playing Games. | Pippin Barr, Rilla Khaled, James Noble, Robert Biddle |
| 2006 | Persuasive | Investigating Social Software as Persuasive Technology. | Rilla Khaled, Pippin Barr, James Noble, Robert Biddle |
| 2006 | Persuasive | Our Place or Mine? Exploration into Collectivism-Focused Persuasive Technology Design. | Rilla Khaled, Pippin Barr, James Noble, Ronald Fischer, Robert Biddle |
| 2004 | EuroPLop | Metaphorscape. | Rilla Khaled, Pippin Barr, James Noble, Robert Biddle |
| 2004 | OOPSLA | Visualisation for learning OOP, using AOP and eclipse. | Rilla Khaled, Anna Maria Luxton, James Noble, Leo Ferres, Judy Brown, Robert Biddle |
| 2003 | EuroPLop | Software Visualisation of Java Programs in InspectJ. | Rilla Khaled, James Noble, Robert Biddle |