| 2017 | CDVE | Collaborative Storytelling Using Gamification and Augmented Reality. | Irene M. Gironacci, Rod McCall, Thomas Tamisier |
| 2015 | HSI | Understanding the everyday use of head-worn computers. | Anita Vogl, Nicolas Louveton, Rod McCall, Mark Billinghurst, Michael Haller |
| 2014 | NordiCHI | What's around the corner?: enhancing driver awareness in autonomous vehicles via in-vehicle spatial auditory displays. | David Beattie, Lynne Baillie, Martin Halvey, Rod McCall |
| 2012 | ICEC | Pervasive Gaming as a Potential Solution to Traffic Congestion: New Challenges Regarding Ethics, Privacy and Trust. | Vincent Koenig, Franziska Boehm, Rod McCall |
| 2012 | ICEC | Workshop on: Exploring the Challenges of Ethics, Privacy and Trust in Serious Gaming. | Rod McCall, Lynne Baillie, Franziska Boehm, Mike Just |
| 2011 | VR | Lightweight palm and finger tracking for real-time 3D gesture control. | Georg Hackenberg, Rod McCall, Wolfgang Broll |
| 2010 | EGVE | Short Paper: User Study for Mobile Mixed Reality Devices. | Anne-Kathrin Braun, Rod McCall |
| 2008 | CHI | Urban mixed realities: technologies, theories and frontiers. | Rod McCall, Ina Wagner, Kari Kuutti, Giulio Jacucci, Wolfgang Broll |
| 2008 | GI | Iterative design of a mobile Mixed Reality game. | Anne-Kathrin Braun, Johannes Lschner, Rod McCall |
| 2008 | VR | Multi-dimensional Interactive City Exploration through Mixed Reality. | Iris Herbst, Anne-Kathrin Braun, Rod McCall, Wolfgang Broll |
| 2006 | CDVE | An Ambient Workplace for Raising Awareness of Internet-Based Cooperation. | Benot Otjacques, Rod McCall, Fernand Feltz |
| 2004 | CHI | Measuring presence in virtual environments. | Rod McCall, Shaleph O'Neill, Fiona Carroll |
| 1999 | Interact | Evaluating Navigation: Are We There Yet? | Rod McCall |