| 2025 | ETRA | Eye Movements and Visual Cognition in Blackboard Transcription: A Rey-Osterrieth Complex Figure Study. | Kimi Ueda, Hikari Harada, Kion Ogura, Satoshi Fukumori, Michiya Yamamoto |
| 2025 | HCI | Effectiveness of the Installation and Operation of the Eye-Movement Assessment and Training System in Special Instructional Classrooms in Elementary School. | Yuka Harima, Kosei Inoue, Satoshi Fukumori, Saizo Aoyagi, Michiya Yamamoto, Yukie Isaka, Masaki Nishioka |
| 2025 | HCI | Development of a Basic Open Boccia System That Can Assist People with a Variety of Disabilities. | Hong Zhang, Kazuki Hamada, Mutsuhiro Nakashige, Satoshi Fukumori, Michiya Yamamoto |
| 2024 | HCI | Development of an Eye-Movement Training System that Can Be Easily Used by Students Alone in Special Instructional Classrooms. | Kosei Inoue, Saizo Aoyagi, Satoshi Fukumori, Michiya Yamamoto, Yukie Isaka, Katsuya Kitade |
| 2020 | HCI | A Long-Term Evaluation of Social Robot Impression. | Saizo Aoyagi, Satoshi Fukumori, Michiya Yamamoto |
| 2019 | HCI | Development of a System for Analyzing Hand-Raising Communication by Using a VR Headset to Synthesize Human-CG Character Interaction. | Hayato Hirose, Ken Minamide, Satoshi Fukumori, Saizo Aoyagi, Michiya Yamamoto |
| 2019 | VR | VR system to simulate tightrope walking with a standalone VR headset and slack rails. | Saizo Aoyagi, Atsuko Tanaka, Satoshi Fukumori, Michiya Yamamoto |
| 2018 | ETRA | Modeling corneal reflection for eye-tracking considering eyelid occlusion. | Michiya Yamamoto, Ryoma Matsuo, Satoshi Fukumori, Takashi Nagamatsu |
| 2018 | HCI | Development of a Pair Ski Jump System Focusing on Improvement of Experience of Video Content. | Ken Minamide, Satoshi Fukumori, Saizo Aoyagi, Michiya Yamamoto |
| 2017 | HCI | Development of a Communication Robot for Forwarding a User's Presence to a Partner During Video Communication. | Michiya Yamamoto, Saizo Aoyagi, Satoshi Fukumori, Tomio Watanabe |
| 2016 | ETRA | Enter your PIN code securely!: utilization of personal difference of angle kappa. | Daiki Sakai, Michiya Yamamoto, Takashi Nagamatsu, Satoshi Fukumori |
| 2016 | HCI | Analysis of Hand Raising Actions for Group Interaction Enhancement. | Saizo Aoyagi, Michiya Yamamoto, Satoshi Fukumori |
| 2015 | RO-MAN | KiroPi: A life-log robot by installing embodied hardware on a tablet. | Michiya Yamamoto, Saizo Aoyagi, Satoshi Fukumori, Tomio Watanabe |
| 2014 | IECON | Mirror thrapy system based virtual reality for chronic pain in home use. | Satoshi Fukumori, Akio Gofuku, Kenji Isatake, Kenji Sato |