| 2019 | ICCE | Effects of the Interdisciplinary Robotic Game to Elementary School Students' Abilities of Computational Thinking and STEM. | Hsin-Yin Huang, Ju-Ling Shih, Shu-Hsien Huang, Jyh-Chong Liang |
| 2018 | ICCE | An Investigation of the Influence of Learning Effectiveness and Motivations in a Taiwan History Digital Game - Govern Formosa. | Chang-Hsin Lin, Chien-Ming Chen, Ju-Ling Shih, Shu-Hsien Huang, Chia-Chun Tseng |
| 2017 | ICCE | The Design and Evaluation of a STEM Interdisciplinary Game-based Learning about the Great Voyage. | Shu-Hsien Huang, Chia-Chun Tseng, Ju-Ling Shih |
| 2017 | ICALT | Game-Based Learning Effectiveness and Motivation Study between Competitive and Cooperative Modes. | Chang-Hsin Lin, Shu-Hsien Huang, Ju-Ling Shih, Alexandra Covaci, Gheorghita Ghinea |
| 2014 | ICCE | Application of Teams-Games-Tournament Strategy to Investigate Learning Effectiveness in Primary Schools. | Shu-Hsien Huang, Ting-Ting Wu, Yueh-Min Huang |
| 2013 | ICALT | Group Investigation Learning with Google Plus for Public Health Nursing Practice Course. | Ting-Ting Wu, Shu-Hsien Huang, Mei-Yi Chung, Yueh-Min Huang |
| 2010 | ICCE | Investigation and Analysis on the Development Trends of Learning Management System over the Past Five Years (From 2005 to 2009). | Yen-Ting Lin, Shu-Hsien Huang, Ting-Ting Wu, Yi-Chun Lin, Yu-Sheng Yang, Yueh-Min Huang, Shu-Chen Cheng |