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Steffen P. Walz

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

11

Venues

4

Active years

2001–2016

Best venue rank

A*

Where they publish

Papers

11 indexed papers, newest first.

YearVenueTitleAuthors
2016CHIContextual Inquiry of Future Commuting in Autonomous Cars.Sven Krome, Steffen P. Walz, Stefan Greuter
2015CHIEmbarrassing Interactions.Sebastian Deterding, Andrs Lucero, Jussi Holopainen, Chulhong Min, Adrian David Cheok, Annika Waern, Steffen P. Walz
2014IEExergaming in the Car: Preliminary Results of an Experimental Setup.Sven Krome, Steffen P. Walz, Stefan Greuter, Ansgar Gerlicher, Markus Schleehauf
2014IEExploring Game Ideas for Stresslessness in the Automotive Domain.Sven Krome, Steffen P. Walz, Stefan Greuter, Jussi Holopainen, Ansgar Gerlicher, Markus Schleehauf
2013IETowards personalised, gamified systems: an investigation into game design, personality and player typologies.Lauren S. Ferro, Steffen P. Walz, Stefan Greuter
2007CHIREXplorer: a mobile, pervasive spell-casting game for tourists.Rafael Ballagas, Sven G. Kratz, Jan O. Borchers, Eugen Yu, Steffen P. Walz, Claudia O. Fuhr, Ludger Hovestadt, Martin Tann
2007DIGRAPervasive Persuasive: A Rhetorical Design Approach to a Location-Based Spell-Casting Game for Tourists.Steffen P. Walz, Rafael Ballagas
2005DIGRAResearch Issues in ArchITectural Game Design.Steffen P. Walz
2003DIGRADelightful identification & persuasion: towards an analytical and applied rhetoric of digital games.Steffen P. Walz
2002EGVEEvaluation of a Collaborative Volume Rendering Application in a Distributed Virtual Environment.Uwe Wssner, Jrgen P. Schulze, Steffen P. Walz, Ulrich Lang
2001EGVEVolume Rendering in a Virtual Environment.Jrgen Peter Schulze-Dbold, Uwe Wssner, Steffen P. Walz, Ulrich Lang