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Takayuki Adachi

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

6

Venues

4

Active years

2012–2017

Best venue rank

A*

Where they publish

Papers

6 indexed papers, newest first.

YearVenueTitleAuthors
2017HCIDesigning User Experiences of Novel Technologies.Masayuki Ihara, Takayuki Adachi, Hiroshi Watanabe
2015CSEDULife-size Board Game "Human SUGOROKU" To Teach Children about Vegetation Succession - Application of Human Sensing Technology to Embodied Education.Ryuichi Yoshida, Takayuki Adachi, Keita Muratsu, Hiroshi Mizoguchi, Fusako Kusunoki, Miki Namatame, Masanori Sugimoto, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda
2014CHIHuman SUGOROKU: learning support system of vegetation succession with full-body interaction interface.Tomohiro Nakayama, Takayuki Adachi, Keita Muratsu, Hiroshi Mizoguchi, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda
2014CSEDULearning Support System for Paleontological Environment Based on Body Experience and Sense of Immersion - Extinct Animals Move in Synchronization with Human Actions.Tomohiro Nakayama, Kaori Izuishi, Fusako Kusunoki, Ryuichi Yoshida, Takayuki Adachi, Takeki Ogitsu, Hiroshi Takemura, Hiroshi Mizoguchi, Shigenori Inagaki
2013ICCEFull-body Interaction Digital Game of Vegetation Succession for Children.Takayuki Adachi, Hiroshi Mizoguchi, Keita Muratsu, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda
2012ICCEFull-body Interactive "Board"game for Learning Vegetation Succession Based on Identification of People and 3D Position Measurement.Masafumi Goseki, Takayuki Adachi, Hiroshi Takemura, Hiroshi Mizoguchi, Fusako Kusunoki, Masanori Sugimoto, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda