| 2026 | HCI | Psychological Factors Related to Rehabilitation Training Continuation in Reciprocal Care Within a Metaverse Environment. | Han Fu, Hiroya Yamashiro, Karimu Kato, Yuki Kato, Takahiro Miura, Takeshi Kurata |
| 2026 | WACV | Training-free Multi-view 4D Human Motion Reconstruction Virtual Reality System. | Yijie Li, Ce Zheng, Yijie He, Joel Julin, Ryosuke Ichikari, Satoki Ogiso, Satoshi Nakae, Akihiro Sato, Takeshi Kurata, Lszl A. Jeni |
| 2025 | ISMAR | VRM: Concept and Implementation of an Application-Interoperable Avatar Format. | Shinnosuke Iwaki, Takeshi Kurata |
| 2025 | ISMAR | No Terminology, No Standards, No Future: Semantic Interoperability for Bridging Stakeholders in XR. | Takeshi Kurata |
| 2025 | ISMAR | Designing xDR Challenge 2025 to Evaluate Localization Performance of Smartphone with Navigation Robot for People with Visual Impairment. | Satoki Ogiso, Ryosuke Ichikari, Akihiro Sato, Daisuke Sato, Takahiro Miura, Masakatsu Kourogi, Takashi Okuma, Takeshi Tanabe, Takeshi Kurata |
| 2025 | VR | Preliminary Evaluation of Inspection Assistance Methods Using VR Simulating Pharmaceutical Wholesaler Offices. | Takuya Miura, Shigeki Ozawa, Ryosuke Ichikari, Takumi Miyoshi, Takeshi Kurata |
| 2024 | ISMAR | Towards Evaluating Pharmaceutical Delivery Assistance Systems from Sales Offices to Client Facilities in VR Simulation. | Shigeki Ozawa, Ryosuke Ichikari, Takuya Miura, Takeshi Kurata |
| 2024 | ISMAR | VR Simulation for Evaluating Pharmaceutical Delivery Assistance Systems from Sales Offices to Client Facilities. | Shigeki Ozawa, Takumi Miyoshi, Ryosuke Ichikari, Takuya Miura, Takeshi Kurata |
| 2024 | VR | Project Progress on XR-AI Platform for Tele-Rehab and Health Guidance. | Takeshi Kurata, Kunihiro Ogata, Shusuke Kanazawa, Yumeko Imamura, Akihiro Sato, Satoki Ogiso, Yoshiyuki Kobayashi, Ryosuke Ichikari, Satoshi Nakae, Mitsunori Tada, Tomoki Aoyama, Hiroki Shimizu, Hideaki Kuzuoka, Takuto Nakamura, Takeshi Koshihara, Masao Kuroda, Hidemitsu Sorimachi, Fumihiro Naruse |
| 2022 | IROS | Upper Limb Movement Estimation and Function Evaluation of the Shoulder Girdle by Multi-Sensing Flexible Sensor Wear. | Kunihiro Ogata, Shusuke Kanazawa, Hideyuki Tanaka, Takeshi Kurata |
| 2022 | SMC | Tracing Interaction on OTASCE Map by the Visually Impaired: Feasibility of Adopting Interactive Route Guidance | Masaki Matsuo, Takahiro Miura, Ryosuke Ichikari, Karimu Kato, Takeshi Kurata |
| 2021 | ICMI | Inclusive Action Game Presenting Real-time Multimodal Presentations for Sighted and Blind Persons. | Masaki Matsuo, Takahiro Miura, Ken-ichiro Yabu, Atsushi Katagiri, Masatsugu Sakajiri, Junji Onishi, Takeshi Kurata, Tohru Ifukube |
| 2018 | IPIN | Review of PDR Challenge in Warehouse Picking and Advancing to xDR Challenge. | Ryosuke Ichikari, Ryo Shimomura, Masakatsu Kourogi, Takashi Okuma, Takeshi Kurata |
| 2018 | ISCAS | Work Analysis Using Human Operating Data Based on a State Transition Model. | Mitsuru Kawamoto, Ken Okayama, Takashi Okuma, Norihiko Kato, Takeshi Kurata |
| 2017 | EGVE | Reference Framework on vSRT-method Benchmarking for MAR. | Ryosuke Ichikari, Takeshi Kurata, Koji Makita, Takafumi Taketomi, Hideaki Uchiyama, Tomotsugu Kondo, Shohei Mori, Fumihisa Shibata |
| 2016 | ICCHP | Augmented Reality Tactile Map with Hand Gesture Recognition. | Ryosuke Ichikari, Tenshi Yanagimachi, Takeshi Kurata |
| 2015 | IPIN | Indoor floor-level detection by collectively decomposing factors of atmospheric pressure. | Ryosuke Ichikari, Luis Carlos Manrique Ruiz, Masakatsu Kourogi, Takeshi Kurata, Tomoaki Kitagawa, Sota Yoshii |
| 2015 | ISMAR | Road Maintenance MSystem Using LRF and PDR. | Ching-Tzun Chang, Ryosuke Ichikari, Koji Makita, Takashi Okuma, Takeshi Kurata |
| 2015 | SIGGRAPH | Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology. | Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, Takeo Igarashi |
| 2015 | SIGGRAPH | Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology. | Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, Takeo Igarashi |
| 2015 | SIGGRAPH | Up-to-date virtual UX of the Kesennuma-Yokocho food stall village: integration with social media. | Ryosuke Ichikari, Ryo Yamashita, Kalaivani Thangamani, Takeshi Kurata |
| 2014 | ICASSP | Improvement of utterance clustering by using employees' sound and area data. | Tetsuya Kawase, Masanori Takehara, Satoshi Tamura, Satoru Hayamizu, Ryuhei Tenmoku, Takeshi Kurata |
| 2013 | Interact | Precise Pointing Techniques for Handheld Augmented Reality. | Thomas Vincent, Laurence Nigay, Takeshi Kurata |
| 2013 | ISMAR | Photo-shoot localization of a mobile camera based on registered frame data of virtualized reality models. | Koji Makita, Jun Nishida, Tomoya Ishikawa, Takashi Okuma, Masakatsu Kourogi, Thomas Vincent, Laurence Nigay, Jun Yamashita, Hideaki Kuzuoka, Takeshi Kurata |
| 2011 | ISWC | Indoor-Outdoor Navigation System for Visually-Impaired Pedestrians: Preliminary Evaluation of Position Measurement and Obstacle Display. | Takeshi Kurata, Masakatsu Kourogi, Tomoya Ishikawa, Yoshinari Kameda, Kyota Aoki, Jun Ishikawa |
| 2011 | MVA | Superpixel Based Inpainting for Interactive 3D Indoor Modeler. | Kalaivani Thangamani, Takeshi Kurata, Tomoya Ishikawa |
| 2010 | ISMAR | An intermediate report of TrakMark WG - international voluntary activities on establishing benchmark test schemes for AR/MR geometric registration and tracking methods. | Fumihisa Shibata, Sei Ikeda, Takeshi Kurata, Hideaki Uchiyama |
| 2009 | HCI | In-Situ 3D Indoor Modeler with a Camera and Self-contained Sensors. | Tomoya Ishikawa, Kalaivani Thangamani, Masakatsu Kourogi, Andrew P. Gee, Walterio W. Mayol-Cuevas, Keechul Jung, Takeshi Kurata |
| 2009 | ISVC | Codebook-Based Background Subtraction to Generate Photorealistic Avatars in a Walkthrough Simulator. | Anjin Park, Keechul Jung, Takeshi Kurata |
| 2007 | ISMAR | Reliving Museum Visiting Experiences on-and-off the Spot. | Takashi Okuma, Masakatsu Kourogi, Nobuchika Sakata, Takeshi Kurata |
| 2004 | ISWC | Remote Collaboration using a Shoulder-Worn Active Camera/Laser. | Takeshi Kurata, Nobuchika Sakata, Masakatsu Kourogi, Hideaki Kuzuoka, Mark Billinghurst |
| 2003 | ISMAR | Personal Positioning based on Walking Locomotion Analysis with Self-Contained Sensors and a Wearable Camera. | Masakatsu Kourogi, Takeshi Kurata |
| 2003 | ISMAR | A Wearable Augmented Reality System with Personal Positioning Based on Walking Locomotion Analysis. | Masakatsu Kourogi, Takeshi Kurata |
| 2003 | ISMAR | Fiducial-less 3-D Object Tracking in AR Systems Based on the Integration of Top-down and Bottom-up Approaches and Automatic Database Addition. | Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue |
| 2003 | ISWC | WACL: Supporting Telecommunications Using Wearable Active Camera with Laser Pointer. | Nobuchika Sakata, Takeshi Kurata, Takekazu Kato, Masakatsu Kourogi, Hideaki Kuzuoka |
| 2002 | ICPR | VizWear-Active: Distributed Monte Carlo Face Tracking for Wearable Active Cameras. | Takekazu Kato, Takeshi Kurata, Katsuhiko Sakaue |
| 2002 | ISWC | VizWear-Active: Towards a Functionally-Distributed Architecture for Real-Time Visual Tracking and Context-Aware UI. | Takekazu Kato, Takeshi Kurata, Katsuhiko Sakaue |
| 2002 | MVA | A Functionally-Distributed Hand Tracking Method for Wearable Visual Interfaces and Its Applications. | Takeshi Kurata, Takekazu Kato, Masakatsu Kourogi, Keechul Jung, Ken Endo |
| 2002 | VR | VizWear-3D: A Wearable 3-D Annotation System Based on 3-D Object Tracking Using a Condensation Algorithm. | Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue |
| 2001 | ISWC | A Panorama-based Method of Personal Positioning and Orientation and Its Real-time Applications for Wearable Computers. | Masakatsu Kourogi, Takeshi Kurata, Katsuhiko Sakaue |
| 2000 | CVPR | A Fast and Robust Approach to Recovering Structure and Motion from Live Video Frames. | Takeshi Kurata, Jun Fujiki, Masakatsu Kourogi, Katsuhiko Sakaue |
| 2000 | ICPR | Recursive Factorization Method for the Paraperspective Model Based on the Perspective Projection. | Jun Fujiki, Takeshi Kurata |
| 2000 | ISWC | Improvement of Panorama-Based Annotation Overlay Using Omnidirectional Vision and Inertial Sensors. | Masakatsu Kourogi, Takeshi Kurata, Katsuhiko Sakaue, Yoichi Muraoka |
| 2000 | MVA | Real-Time Camera Parameter Estimation from Images for a Wearable Vision System. | Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue |
| 1999 | ICIP | Real-Time Image Mosaicing from a Video Sequence. | Masakatsu Kourogi, Takeshi Kurata, Junichi Hoshino, Yoichi Muraoka |
| 1998 | ICPR | Affine epipolar geometry via factorization method. | Takeshi Kurata, Jun Fujiki, Katsuhiko Sakaue |