| 2026 | AVI | Wearable Rhythm: An Ambient Wearable for Promoting Awareness of Internal Rhythms. | Rena Matsuura, Naho Yokoyama, Risa Kimura, Tatsuo Nakajima, Bruce Ferwerda |
| 2026 | AVI | Visual Transformation for Reflective Ambient Displays: Comparing Mirror and Frame Representations. | Naho Yokoyama, Rena Matsuura, Bruce Ferwerda, Risa Kimura, Tatsuo Nakajima |
| 2026 | HCI | Gesture Confidence Filtering for Safe and Reliable Telexistence Control. | Abdullah Iskandar, Mohammed Al-Sada, Tatsuo Nakajima |
| 2026 | HCI | Meaning-Making with My Favorite: Exploring Entangled Cultural Worlds. | Risa Kimura, Tatsuo Nakajima |
| 2026 | HCI | Exploring Human-Culture Interaction for Designing Multistable Meaning-Making. | Risa Kimura, Tatsuo Nakajima |
| 2025 | HCI | A Multipurpose VR-Based Skill-Transfer for Robotic Platform. | Hala Khazer Shebli Aburajouh, Abdullah Iskandar, Kodai Fuchino, Osama Halabi, Faisal Al Jaber, Mohammed Al-Sada, Tatsuo Nakajima |
| 2025 | HCI | Embodying a Mixed-Reality Agent with a Wearable Snake-Shaped Robotic Appendage. | Abdullah Iskandar, Hala Khazer Shebli Aburajouh, Haya Al Abdullah, Roudha Al Yafei, Noor Al Wadaani, Osama Halabi, Mohammed Al-Sada, Tatsuo Nakajima |
| 2025 | HCI | Tippy: Exploring Reality-Virtuality Continuum for Increasing People's Well-Being Through Their Past Memory Recollection. | Yukina Kato, Risa Kimura, Tatsuo Nakajima |
| 2025 | HCI | From Gamification to Ritualization: A New Approach to Transform Our Daily Lives. | Risa Kimura, Yukina Kato, Naho Yokoyama, Rena Matsuura, Tatsuo Nakajima |
| 2025 | HCI | Towards Real World Operating Systems for Realizing Smarter Cities. | Risa Kimura, Tatsuo Nakajima |
| 2025 | HCI | Spiritual Picture: An Ambient Display System for Reflecting Spiritual Serendipity in Our Daily Life. | Rena Matsuura, Yukina Kato, Naho Yokoyama, Risa Kimura, Tatsuo Nakajima |
| 2025 | HCI | ViGen: Defamiliarizing Everyday Perception for Discovering Unexpected Insights. | Naho Yokoyama, Risa Kimura, Tatsuo Nakajima |
| 2025 | MOMM | Napping in the Virtual World: Exploring the Effects of VR Audiovisual Relaxation on Napping. | Masahiro Kawarai, Tatsuo Nakajima |
| 2025 | MOMM | Exploring the Design of Context-Aware Widget Recommender System in Mixed Reality. | Yiming Sun, Yang Zhan, Tatsuo Nakajima |
| 2025 | VR | LinkForm: a Multipurpose VR-based Remote Skill-Transfer Robotic System. | Abdullah Iskandar, Hala Aburajouh, Kodai Fuchino, Osama Halabi, Faisal Al Jaber, Mohammed AlSada, Tatsuo Nakajima |
| 2025 | VRST | Optical-Flow-Compensated Virtual Screens: Mitigating Visually Induced Motion Sickness in Mixed Reality Video Viewing. | Kota Hayakawa, Tatsuo Nakajima |
| 2024 | AVI | Virtual Dumbbell Training System Using Visual Illusion. | Kota Hayakawa, Tatsuo Nakajima |
| 2024 | AVI | Tippy: Supporting the recollection of past positive moments to maintain human daily well-being. | Yukina Kato, Naho Yokoyama, Risa Kimura, Tatsuo Nakajima |
| 2024 | AVI | Investigating User Experience in Virtual Goods Shopping through a VR Diegetic In-Game Store. | Yiming Sun, Yang Zhan, Tatsuo Nakajima |
| 2024 | AVI | GVT: 3D Teleportation Methods Using Gesture Velocity in Virtual Environment. | Haruka Takamine, Tatsuo Nakajima |
| 2024 | AVI | RamenJourney: A lifelogging service for maintaining the daily well-being of ramen geeks. | Naho Yokoyama, Yukina Kato, Risa Kimura, Tatsuo Nakajima |
| 2024 | CW | V-TX: A VR-Based Deployment and Evaluation System for Wearable Telexistence Robotic Systems. | Abdullah Iskandar, Hala Khazer Shebli Aburajouh, Eman Hussain Al-Shaer, Fatima Thabit Al-Yafei, Bushra Ahmad Al-Arqaban, Moneera Al-Yousef, Pinchu Yang, Osama Halabi, Mohammed Al-Sada, Tatsuo Nakajima |
| 2024 | HCI | Design and Implementation of a Virtual Reality Tennis Serve Practice System for Creative Tennis Serve Practice. | Yuichiro Hiramoto, Mohammed Al-Sada, Tatsuo Nakajima |
| 2024 | HCI | Positive Lab: Intentional Visualization of Positive Emotions in Everyday Face-to-Face Communication. | Yukina Kato, Tatsuo Nakajima |
| 2024 | HCI | Exploring Opportunities from the More-than-Human Perspective for Investigating Wicked Problem in Our Entangled World. | Risa Kimura, Tatsuo Nakajima |
| 2024 | IIWAS | TippyMirror: Recollecting People's Positive Moments Based on Mirror Metaphor. | Yukina Kato, Risa Kimura, Tatsuo Nakajima |
| 2024 | IIWAS | Using the Digital Twin Collage Model in CollectiveEyes. | Risa Kimura, Tatsuo Nakajima |
| 2024 | ISORC | Preventing Order Inversion within Function-as-a-Service for Sensor Networks. | Takashi Ikegami, Ichiro Satoh, Tatsuo Nakajima |
| 2024 | MOMM | Evaluating the Impact of Color and Sound Combinations on Cognitive Performance in Virtual Reality. | Ryoma Nakao, Tatsuo Nakajima |
| 2024 | VR | Exploring the Efficient and Hedonic Shopping: A Comparative Study of In-Game VR Stores. | Yang Zhan, Yiming Sun, Tatsuo Nakajima |
| 2023 | EPIA | Gamified CollectiveEyes: A Gamified Distributed Infrastructure for Collectively Sharing People's Eyes. | Risa Kimura, Tatsuo Nakajima, Ichiro Satoh |
| 2023 | HCI | Investigating the Psychological Impact of Emotion Visualization and Heart Rate Sharing in Online Communication. | Riko Horikawa, Tatsuo Nakajima, Bruce Ferwerda |
| 2023 | HCI | Experiences with Using Diverse Evaluation Methods for Extracting Insights via Experience Prototyping in Ambient and Civic Computing. | Risa Kimura, Tatsuo Nakajima |
| 2023 | HCI | The Effect of Changes in the Environment in a Virtual Space on Learning Effectiveness. | Ryoma Nakao, Tatsuo Nakajima |
| 2023 | RTCSA | T2Remoter: a Remote Table Tennis Coaching System Combining VR and Robotics. | Kodai Fuchino, Mohammed Al-Sada, Tatsuo Nakajima |
| 2023 | RTCSA | Designing a 3D Human Pose Estimation-Based VR Tennis Training System. | Yuichiro Hiramoto, Mohammed Al-Sada, Tatsuo Nakajima |
| 2023 | RTCSA | Investigating Requirements and Expectations of Wearable Telexistence Robotic Systems. | Abdullah Iskandar, Mohammed Al-Sada, Osama Halabi, Tatsuo Nakajima |
| 2023 | RTCSA | A Robot Arm-based Haptic Feedback System for Augmented Reality Applications. | Daichi Watanabe, Mohammed Al-Sada, Kodai Fuchino, Tatsuo Nakajima |
| 2022 | CW | Assistive Telexistence System Using Motion Blending. | Somaya Eltanbouly, Muraam Abdel-Ghani, Hoda Helmy, Abdullah Iskandar, Mohammed Al-Sada, Tatsuo Nakajima, Osama Halabi |
| 2022 | HCI | Improving Information Acquisition in City Tours via Simplified Virtual Scenes with Location-Based POIs. | Yujia Cao, Yiyi Zhang, Tatsuo Nakajima |
| 2022 | HCI | First Person vs. Third Person Perspective in a Persuasive Virtual Reality Game: How Does Perspective Affect Empathy Orientation? | Asha Kambe, Tatsuo Nakajima |
| 2022 | HCI | Case Studies to Enhance Collectively Sharing Human Hearing: Ambient Sounds Memory and Mindful Speaker. | Risa Kimura, Tatsuo Nakajima |
| 2022 | HCI | Are You There? A Study on Measuring Presence in Immersive Virtual Reality. | Reiya Tamaki, Tatsuo Nakajima |
| 2022 | IIWAS | Two Case Studies on Guiding Human Behavior Using Virtualization Technologies in Distributed Virtual Shopping Malls. | Taku Watanabe, Yuta Matsushima, Risa Kimura, Tatsuo Nakajima |
| 2021 | CHI | From Anime To Reality: Embodying An Anime Character As A Humanoid Robot. | Mohammed Al-Sada, Pin-Chu Yang, Chang-Chieh Chiu, Tito Pradhono Tomo, MHD Yamen Saraiji, Tetsuya Ogata, Tatsuo Nakajima |
| 2021 | HCI | A Cost-Effective Immersive Telexistence Platform for Generic Telemanipulation Tasks. | Reem Al-Remaihi, Aisha Al-Raeesi, Reem Al-Kubaisi, Mohammed Al-Sada, Tatsuo Nakajima, Osama Halabi |
| 2021 | HCI | Pervasive Smart Objects: Framework for Extending Smart-Object Services. | Kota Gushima, Yukiko Kinoshita, Tatsuo Nakajima |
| 2021 | HCI | Virtual Fieldwork: Designing Augmented Reality Applications Using Virtual Reality Worlds. | Kota Gushima, Tatsuo Nakajima |
| 2021 | HCI | Collectively Sharing Human Hearing in Artful CollectiveEars. | Risa Kimura, Tatsuo Nakajima |
| 2021 | HCI | Memorability of Japanese Mnemonic Passwords. | Kosuke Komiya, Tatsuo Nakajima |
| 2021 | HCI | A Photocomposition Search System to Improve Your Photo Skills. | Hiroki Tanaka, Tatsuo Nakajima |
| 2021 | HCI | Engaging New Residents' City Exploration Using a Gamified Location-Based Information Interactive System. | Yiyi Zhang, Yujia Cao, Tatsuo Nakajima |
| 2021 | IIWAS | Hunting Lovely and Serendipitous Eye Sights through Sharing Collective Human Eye Views. | Risa Kimura, Tatsuo Nakajima |
| 2021 | IIWAS | CollectiveEars: Sharing Collective People's Hearing Capability. | Risa Kimura, Tatsuo Nakajima |
| 2021 | MUM | Have the Same Perspective as Someone Else, so Am I the Person?: The Effect of Perspective on Empathic Orientation in Virtual Reality. | Asha Kambe, Tatsuo Nakajima |
| 2021 | MUM | Exploring 3D Landmark-based Map Interface in AR Navigation System for City Exploration. | Yiyi Zhang, Tatsuo Nakajima |
| 2021 | VRST | Swaying Locomotion: A VR-based Locomotion System through Head Movements. | Masahiro Shimizu, Tatsuo Nakajima |
| 2020 | AVI | A Playful Citizen Science Tool for Casual Users. | Risa Kimura, Keren Jiang, Di Zhang, Tatsuo Nakajima |
| 2020 | HCI | Gathering People's Happy Moments from Collective Human Eyes and Ears for a Wellbeing and Mindful Society. | Risa Kimura, Tatsuo Nakajima |
| 2020 | HCI | Digitally Enhancing Society Through Structuralism: Virtualizing Collective Human Eyesight and Hearing Capabilities as a Case Study. | Risa Kimura, Tatsuo Nakajima |
| 2020 | NordiCHI | Gathering People's Happy Moments from Their Seeing Capabilities. | Risa Kimura, Tatsuo Nakajima |
| 2020 | NordiCHI | Opportunities to Share Collective Human Hearing. | Risa Kimura, Tatsuo Nakajima |
| 2019 | DEXA | Looking into the Peak Memory Consumption of Epoch-Based Reclamation in Scalable in-Memory Database Systems. | Hitoshi Mitake, Hiroshi Yamada, Tatsuo Nakajima |
| 2019 | EPIA | Analyzing User Experiences in Incorporated Fictionality. | Tatsuo Nakajima, Risa Kimura, Fumiko Ishizawa, Mizuki Sakamoto |
| 2019 | HCI | Deriving Features for Designing Ambient Media. | Kota Gushima, Shuma Toyama, Yukiko Kinoshita, Tatsuo Nakajima |
| 2019 | HCI | Supporting Human Relationship-Building in a Daily Life Community. | Koya Iwase, Kota Gushima, Tatsuo Nakajima |
| 2019 | HCI | Increasing Motivation for Playing Blockchain Games Using Proof-of-Achievement Algorithm. | Kosuke Komiya, Tatsuo Nakajima |
| 2019 | IIWAS | Gamifying Human Behavior in Urban Crowdsourcing for a Sustainable Smart City. | Risa Kimura, Tatsuo Nakajima |
| 2019 | IDC | A Highly Scalable Index Structure for Multicore In-Memory Database Systems. | Hitoshi Mitake, Hiroshi Yamada, Tatsuo Nakajima |
| 2019 | MUM | A playful tool for predicting protein-protein docking. | Keren Jiang, Di Zhang, Tsubasa Iino, Risa Kimura, Tatsuo Nakajima, Kana Shimizu, Masahito Ohue, Yutaka Akiyama |
| 2018 | CHI | HapticSerpent: A Wearable Haptic Feedback Robot for VR. | Mohammed AlSada, Keren Jiang, Shubhankar Ranade, Xinlei Piao, Thomas Hglund, Tatsuo Nakajima |
| 2018 | HCI | Providing Daily Casual Information Through Eye Contact with Emotional Creatures. | Hina Akasaki, Kota Gushima, Tatsuo Nakajima |
| 2018 | HCI | A Novel Interaction Design Approach for Accessing Daily Casual Information Through a Virtual Creature. | Kota Gushima, Hina Akasaki, Tatsuo Nakajima |
| 2018 | HCI | A New Japanese Input Method for Virtual Reality Applications. | Kosuke Komiya, Tatsuo Nakajima |
| 2018 | HCI | VRowser: A Virtual Reality Parallel Web Browser. | Shuma Toyama, Mohammed AlSada, Tatsuo Nakajima |
| 2018 | HCI | Enhancing Bicycle Safety Through Immersive Experiences Using Virtual Reality Technologies. | Hiroki Tsuboi, Shuma Toyama, Tatsuo Nakajima |
| 2018 | IDC | Experiments of Distributed Ledger Technologies Based on Global Clock Mechanisms. | Yuki Yamada, Tatsuo Nakajima |
| 2018 | MUM | Sharing Collective Human's Eye Views for Stimulating Reflective Thinking. | Risa Kimura, Tatsuo Nakajima |
| 2018 | RTCSA | Exploring Augmented Reality Interaction for Everyday Multipurpose Wearable Robots. | Jaryd Urbani, Mohammed AlSada, Tatsuo Nakajima, Thomas Hglund |
| 2017 | HCI | Building a Platform Society Towards Sustainability Based on Internet-of-Things. | Hina Akasaki, Fumiko Ishizawa, Mizuki Sakamoto, Tatsuo Nakajima |
| 2017 | HCI | A Crowdsourcing-Based Social Platform to Increase a Community's Sustainability and Well-Being. | Kota Gushima, Mizuki Sakamoto, Tatsuo Nakajima |
| 2017 | HCI | Guiding Human Behavior Through Alternate Reality Experience. | Fumiko Ishizawa, Tatsuo Nakajima |
| 2017 | MOMM | Pervasive HoloMoL: A Mobile Pervasive Game with Mixed Reality Enhanced Method of Loci. | Keisuke Irie, Mohammed AlSada, Yuki Yamada, Kota Gushima, Tatsuo Nakajima |
| 2017 | MOMM | A New Approach to Mining Work in Blockchain Technologies. | Yuki Kano, Tatsuo Nakajima |
| 2016 | HCI | One Size Does Not Fit All: Applying the Right Game Concepts for the Right Persons to Encourage Non-game Activities. | Hina Akasaki, Shoko Suzuki, Kanako Nakajima, Koko Yamabe, Mizuki Sakamoto, Todorka Alexandrova, Tatsuo Nakajima |
| 2016 | HCI | Computational Community: A Procedural Approach for Guiding Collective Human Behavior Towards Achieving a Flourished Society. | Kota Gushima, Tatsuya Aikawa, Mizuki Sakamoto, Tatsuo Nakajima |
| 2016 | HCI | Designing Affordances for Virtual Reality-Based Services with Natural User Interaction. | Takayuki Miura, Akihito Yoshii, Tatsuo Nakajima |
| 2016 | HCI | Toward Long-Term Persuasion Using a Personified Agent. | Akihito Yoshii, Tatsuo Nakajima |
| 2016 | IIWAS | Community-based crowdsourcing to increase a community's well-being. | Kota Gushima, Mizuki Sakamoto, Tatsuo Nakajima |
| 2016 | Mobiquitous | A Mobile VR Input Adaptation Architecture. | Mohammed AlSada, Shuma Toyama, Tatsuo Nakajima |
| 2016 | MOMM | Blockchain-LI: A Study on Implementing Activity-Based Micro-Pricing using Cryptocurrency Technologies. | Yuki Yamada, Tatsuo Nakajima, Mizuki Sakamoto |
| 2016 | MUM | Input Forager: a user-driven interaction adaptation approach for head worn displays. | Mohammed AlSada, Fumiko Ishizawa, Junichi Tsurukawa, Tatsuo Nakajima |
| 2016 | NordiCHI | Analyzing Two Case Studies for Enhancing the Meaning of the Real Space. | Fumiko Ishizawa, Mizuki Sakamoto, Tatsuo Nakajima |
| 2015 | CHI | Parallel Web Browsing in Tangible Augmented Reality Environments. | Mohammed AlSada, Tatsuo Nakajima |
| 2015 | COMPSAC | Design Strategies for Building Mobile Crowdsourcing Services. | Mizuki Sakamoto, Tatsuo Nakajima, Sayaka Akioka |
| 2015 | HAI | Personification Aspect of Conversational Agents as Representations of a Physical Object. | Akihito Yoshii, Tatsuo Nakajima |
| 2015 | HCI | Ubiquitous Healthcare Systems: Improving the Adherence Level within Diabetic Medication Using Cloud-Based Reminder System. | Mohammed Kalkattawi, Tatsuo Nakajima |
| 2015 | HCI | Incorporating Fictionality into the Real World with Transmedia Storytelling. | Mizuki Sakamoto, Tatsuo Nakajima |
| 2015 | HCI | A Framework for Navigating Human Behavior Through Gameful Digital Rhetoric. | Mizuki Sakamoto, Tatsuo Nakajima |
| 2015 | HCI | Designing a Map-Based Application and a Conversational Agent for Addressing Memory Problems. | Akihito Yoshii, Helena Malmivirta, Mika Luimula, Paula Pitkkangas, Tatsuo Nakajima |
| 2015 | MOMM | Analyzing Augmented Real Spaces Gamified through Fictionality. | Fumiko Ishizawa, Monami Takahashi, Keisuke Irie, Mizuki Sakamoto, Tatsuo Nakajima |
| 2014 | DEXA | Designing Incentives for Community-Based Mobile Crowdsourcing Service Architecture. | Mizuki Sakamoto, Hairihan Tong, Yefeng Liu, Tatsuo Nakajima, Sayaka Akioka |
| 2014 | HCI | An Exergame for Encouraging Martial Arts. | Connsynn Chye, Mizuki Sakamoto, Tatsuo Nakajima |
| 2014 | HCI | Gamifying Social Media to Encourage Social Activities with Digital-Physical Hybrid Role-Playing. | Mizuki Sakamoto, Tatsuo Nakajima |
| 2014 | HCI | The GamiMedia Model: Gamifying Content Culture. | Mizuki Sakamoto, Tatsuo Nakajima |
| 2014 | HCI | A Methodology for Gamifying Smart Cities: Navigating Human Behavior and Attitude. | Mizuki Sakamoto, Tatsuo Nakajima, Sayaka Akioka |
| 2014 | UIC | Automatically Generating External OS Kernel Integrity Checkers for Detecting Hidden Rootkits. | Hiromasa Shimada, Tatsuo Nakajima |
| 2013 | CHI | Facilitating natural flow of information among "taste-based" groups. | Yefeng Liu, Todorka Alexandrova, Satoshi Hirade, Tatsuo Nakajima |
| 2013 | CHI | Achieving sustainable society through micro-level crowdfunding. | Mizuki Sakamoto, Tatsuo Nakajima, Yefeng Liu, Todorka Alexandrova |
| 2013 | GPC | Visual Novels: An Methodology Guideline for Pervasive Educational Games that Favors Discernment. | Francisco Lepe Salazar, Tatsuo Nakajima, Todorka Alexandrova |
| 2013 | HCI | An Analysis of Composing Multiple Fictional Stories and Its Future Possibility. | Mizuki Sakamoto, Tatsuo Nakajima |
| 2013 | HCI | Augmenting Yu-Gi-Oh! Trading Card Game as Persuasive Transmedia Storytelling. | Mizuki Sakamoto, Tatsuo Nakajima |
| 2013 | HCI | Promoting Consumer Products with Fictional Stories. | Mizuki Sakamoto, Tatsuo Nakajima, Sayaka Akioka |
| 2013 | MUM | Untitled record | Mizuki Sakamoto, Tatsuo Nakajima |
| 2013 | WWW | Using stranger as sensors: temporal and geo-sensitive question answering via social media. | Yefeng Liu, Todorka Alexandrova, Tatsuo Nakajima |
| 2013 | RTCSA | Improving GPOS real-time responsiveness using vCPU migration in an embedded multicore virtualization platform. | Tsung-Han Lin, Hitoshi Mitake, Tatsuo Nakajima |
| 2012 | CHI | Family interaction for responsible natural resource consumption. | Francisco Lepe Salazar, Tetsuo Yamabe, Todorka Alexandrova, Yefeng Liu, Tatsuo Nakajima |
| 2012 | ICEC | Value-Based Design for Gamifying Daily Activities. | Mizuki Sakamoto, Tatsuo Nakajima, Todorka Alexandrova |
| 2012 | ISORC | A Light-Weighted Virtualization Layer for Multicore Processor-Based Rich Functional Embedded Systems. | Ning Li, Yuki Kinebuchi, Hitoshi Mitake, Hiromasa Shimada, Tsung-Han Lin, Tatsuo Nakajima |
| 2012 | UIC | Enhancing Traditional Games with Augmented Reality Technologies. | Hiroyuki Sakuma, Tetsuo Yamabe, Tatsuo Nakajima |
| 2012 | UIC | Study of a Conversational Agent System Encouraging "Real" Answers of Individuals in a Group of Acquaintances. | Akihito Yoshii, Tatsuo Nakajima |
| 2012 | RTCSA | Game Based Approach to Learn Martial Arts for Beginners. | Connsynn Chye, Tatsuo Nakajima |
| 2012 | RTCSA | Using Virtual CPU Migration to Solve the Lock Holder Preemption Problem in a Multicore Processor-Based Virtualization Layer for Embedded Systems. | Hitoshi Mitake, Tsung-Han Lin, Yuki Kinebuchi, Hiromasa Shimada, Tatsuo Nakajima |
| 2012 | RTCSA | Automatic Invariant Generation for Monitoring OS Kernel Integrity. | Hiromasa Shimada, Tatsuo Nakajima |
| 2011 | ASPDAC | Temporal and spatial isolation in a virtualization layer for multi-core processor based information appliances. | Tatsuo Nakajima, Yuki Kinebuchi, Hiromasa Shimada, Alexandre Courbot, Tsung-Han Lin |
| 2011 | GPC | Prototyping Augmented Traditional Games: Concept, Design and Case Studies. | Tetsuo Yamabe, Takahiro Iwata, Takahiro Shichinohe, Tatsuo Nakajima |
| 2011 | ISORC | Hardware-Assisted Reliability Enhancement for Embedded Multi-core Virtualization Design. | Tsung-Han Lin, Yuki Kinebuchi, Alexandre Courbot, Hiromasa Shimada, Takushi Morita, Hitoshi Mitake, Chen-Yi Lee, Tatsuo Nakajima |
| 2011 | Persuasive | Persuasive power in groups: the influence of group feedback and individual comparison feedback on energy consumption behavior. | Cees J. H. Midden, Hiroaki Kimura, Jaap Ham, Tatsuo Nakajima, Mieke Kleppe |
| 2011 | SAC | iDetective: a persuasive application to motivate healthier behavior using smart phone. | Hiroaki Kimura, Jun Ebisui, Yoshio Funabashi, Akihito Yoshii, Tatsuo Nakajima |
| 2011 | SAC | Coexisting real-time OS and general purpose OS on an embedded virtualization layer for a multicore processor. | Hitoshi Mitake, Yuki Kinebuchi, Alexandre Courbot, Tatsuo Nakajima |
| 2011 | SAC | Design issues in composition kernels for highly functional embedded systems. | Hiromasa Shimada, Yuki Kinebuchi, Tsung-Han Lin, Alexandre Courbot, Tatsuo Nakajima |
| 2011 | UIC | Proactive Ambient Social Media for Supporting Human Decision Making. | Tatsuo Nakajima, Tetsuo Yamabe, Mizuki Sakamoto |
| 2011 | TEI | Augmented calligraphy: experimental feedback design for writing skill development. | Takahiro Shichinohe, Tetsuo Yamabe, Takahiro Iwata, Tatsuo Nakajima |
| 2011 | RTCSA | Augmented Reality Go: Extending Traditional Game Play with Interactive Self-Learning Support. | Takahiro Iwata, Tetsuo Yamabe, Tatsuo Nakajima |
| 2011 | RTCSA | Enhancing Security of Embedded Linux on a Multi-core Processor. | Ning Li, Yuki Kinebuchi, Tatsuo Nakajima |
| 2011 | RTCSA | Hardware-Assisted Reliability Enhancement for Embedded Multi-core Virtualization Design. | Tsung-Han Lin, Yuki Kinebuchi, Hiromasa Shimada, Hitoshi Mitake, Chen-Yi Lee, Tatsuo Nakajima |
| 2011 | RTCSA | Mobile Image Search via Local Crowd: A User Study. | Yefeng Liu, Todorka Alexandrova, Tatsuo Nakajima, Vili Lehdonvirta |
| 2011 | RTCSA | External Integrity Checking with Invariants. | Hiromasa Shimada, Tatsuo Nakajima |
| 2011 | RTCSA | Feedback Design in Augmented Musical Instruments: A Case Study with an AR Drum Kit. | Tetsuo Yamabe, Hiroshi Asuma, Sumire Kiyono, Tatsuo Nakajima |
| 2011 | RTCSA | iDetective: A Location Based Game to Persuade Users Unconsciously. | Akihito Yoshii, Yoshio Funabashi, Hiroaki Kimura, Tatsuo Nakajima |
| 2010 | ISORC | A Lightweight Monitoring Service for Multi-core Embedded Systems. | Hiromasa Shimada, Alexandre Courbot, Yuki Kinebuchi, Tatsuo Nakajima |
| 2010 | MUM | A crowdsourcing based mobile image translation and knowledge sharing service. | Yefeng Liu, Vili Lehdonvirta, Mieke Kleppe, Todorka Alexandrova, Hiroaki Kimura, Tatsuo Nakajima |
| 2010 | NordiCHI | EcoIsland: a persuasive application to motivate sustainable behavior in collectivist cultures. | Hiroaki Kimura, Tatsuo Nakajima |
| 2010 | Persuasive | Activity-Based Micro-pricing: Realizing Sustainable Behavior Changes through Economic Incentives. | Tetsuo Yamabe, Vili Lehdonvirta, Hitoshi Ito, Hayuru Soma, Hiroaki Kimura, Tatsuo Nakajima |
| 2010 | PRDC | Core-Local Memory Assisted Protection. | Yuki Kinebuchi, Tatsuo Nakajima, Vinod Ganapathy, Liviu Iftode |
| 2010 | PRDC | Composition Kernel: A Multi-core Processor Virtualization Layer for Highly Functional Embedded Systems. | Tatsuo Nakajima, Yuki Kinebuchi, Alexandre Courbot, Hiromasa Shimada, Tsung-Han Lin, Hitoshi Mitake |
| 2010 | TEI | Traditional games meet ICT: a case study on go game augmentation. | Takahiro Iwata, Tetsuo Yamabe, Mikko Polojrvi, Tatsuo Nakajima |
| 2010 | RTCSA | A Library-Based Tool to Improve CPU Assignment for Multicore Processor-Based Pervasive Servers. | Yuki Ohno, Sayaka Akioka, Midori Sugaya, Tatsuo Nakajima |
| 2009 | CHI | Tracking behavior in persuasive apps: is sensor-based detection always better than user self-reporting? | Miyuki Shiraishi, Yasuyuki Washio, Chihiro Takayama, Vili Lehdonvirta, Hiroaki Kimura, Tatsuo Nakajima |
| 2009 | EuroSys | mBrace: action-based performance monitoring of multi-tier web applications. | Andrej van der Zee, Alexandre Courbot, Tatsuo Nakajima |
| 2009 | ISORC | Towards an Open Dependable Operating System. | Yutaka Ishikawa, Hajime Fujita, Toshiyuki Maeda, Motohiko Matsuda, Midori Sugaya, Mitsuhisa Sato, Toshihiro Hanawa, Shin'ichi Miura, Taisuke Boku, Yuki Kinebuchi, Lei Sun, Tatsuo Nakajima, Jin Nakazawa, Hideyuki Tokuda |
| 2009 | ISORC | Project Report: Toward the Realization of Highly Reliable Embedded Systems. | Takuya Katayama, Tomoji Kishi, Shintaro Hosoai, Tatsuo Nakajima, Taiichi Yuasa, Midori Sugaya, Tomoharu Ugawa |
| 2009 | ISORC | A Document Centric Framework for Building Distributed Smart Object Systems. | Fahim Kawsar, Tatsuo Nakajima |
| 2009 | ISORC | A Lightweight Anomaly Detection System for Information Appliances. | Midori Sugaya, Yuki Ohno, Andrej van der Zee, Tatsuo Nakajima |
| 2009 | ISORC | Online Self-Healing Support for Embedded Systems. | Lei Sun, Dennis K. Nilsson, Tomohiro Katori, Tatsuo Nakajima |
| 2009 | Middleware | Toward a framework supporting designers to develop tangible devices. | Hiroaki Kimura, Tatsuo Nakajima |
| 2009 | Persuasive | Using individual, social and economic persuasion techniques to reduce CO | Miyuki Shiraishi, Yasuyuki Washio, Chihiro Takayama, Vili Lehdonvirta, Hiroaki Kimura, Tatsuo Nakajima |
| 2009 | SAC | Building a self-healing embedded system in a multi-OS environment. | Tomohiro Katori, Lei Sun, Dennis K. Nilsson, Tatsuo Nakajima |
| 2008 | CHI | Ubipay: conducting everyday payments with minimum user involvement. | Vili Lehdonvirta, Hayuru Soma, Hitoshi Ito, Hiroaki Kimura, Tatsuo Nakajima |
| 2008 | EUC | SPUMONE: Lightweight CPU Virtualization Layer for Embedded Systems. | Wataru Kanda, Yu Yumura, Yuki Kinebuchi, Kazuo Makijima, Tatsuo Nakajima |
| 2008 | EUC | A Lightweight Detection and Recovery Infrastructure of Kernel Objects for Embedded Systems. | Lei Sun, Tatsuo Nakajima |
| 2008 | HPCC | Task Grain Scheduling for Hypervisor-Based Embedded System. | Yuki Kinebuchi, Midori Sugaya, Shuichi Oikawa, Tatsuo Nakajima |
| 2008 | Middleware | Design issues and an empirical study in mobility oriented service development. | Tetsuo Yamabe, Kiyotaka Takahashi, Tatsuo Nakajima |
| 2008 | Mobiquitous | End user tool for deploying smart object systems. | Fahim Kawsar, Tatsuo Nakajima |
| 2008 | Mobiquitous | A document centric approach for supporting incremental deployment of pervasive applications. | Fahim Kawsar, Tatsuo Nakajima, Kaori Fujinami |
| 2008 | Mobiquitous | Demonstration of a mobility-enhanced pedestrian navigation on mobile devices. | Tetsuo Yamabe, Kiyotaka Takahashi, Tatsuo Nakajima |
| 2008 | Mobiquitous | Towards mobility oriented interaction design: experiments in pedestrian navigation on mobile devices. | Tetsuo Yamabe, Kiyotaka Takahashi, Tatsuo Nakajima |
| 2008 | TEI | Controlling data flows between appliances using a camera phone. | Satoru Mitsui, Hiroaki Kimura, Tatsuo Nakajima |
| 2008 | RTCSA | A Lightweight Kernel Objects Monitoring Infrastructure for Embedded Systems. | Lei Sun, Tatsuo Nakajima |
| 2007 | EUC | A Study on Asymmetric Operating Systems on Symmetric Multiprocessors. | Yu Murata, Wataru Kanda, Kensuke Hanaoka, Hiroo Ishikawa, Tatsuo Nakajima |
| 2007 | MUM | Persona: a portable tool for augmenting proactive applications with multimodal personalization support. | Fahim Kawsar, Tatsuo Nakajima |
| 2007 | SAC | A lightweight indoor location model for sentient artefacts using sentient artefacts. | Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima |
| 2007 | SAC | System support for mobile augmented reality services. | Hiroaki Kimura, Eiji Tokunaga, Tatsuo Nakajima |
| 2007 | SAC | Constructing machine emulator on portable microkernel. | Yuki Kinebuchi, Hidenari Koshimae, Tatsuo Nakajima |
| 2007 | RTCSA | Lifestyle Ubiquitous Gaming: Making Daily Lives More Plesurable. | Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, Masaaki Ayabe, Hiroaki Kimura, Yohei Okuda |
| 2006 | CHI | Towards computer-supported face-to-face knowledge sharing. | Sho Iwasaki, Yasufumi Hirakawa, Harumi Mase, Eiji Tokunaga, Tatsuo Nakajima |
| 2006 | CHI | CookieFlavors: easy building blocks for wireless tangible input. | Hiroaki Kimura, Eiji Tokunaga, Yohei Okuda, Tatsuo Nakajima |
| 2006 | EUC | Linux/RTOS Hybrid Operating Environment on Gandalf Virtual Machine Monitor. | Shuichi Oikawa, Megumi Ito, Tatsuo Nakajima |
| 2006 | ISORC | Accounting System: A Fine-Grained CPU Resource Protection Mechanism for Embedded System. | Midori Sugaya, Shuichi Oikawa, Tatsuo Nakajima |
| 2006 | SAC | How to reuse exisiting interactive applications in ubiquitous computing environments? | Tatsuo Nakajima |
| 2006 | RTCSA | A Software Infrastructure for Wearable Sensor Networks. | Kensuke Hanaoka, Ayako Takagi, Tatsuo Nakajima |
| 2005 | EUC | Sentient Artefacts: Acquiring User's Context Through Daily Objects. | Kaori Fujinami, Tatsuo Nakajima |
| 2005 | EUC | Prottoy: A Middleware for Sentient Environment. | Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima |
| 2005 | EUC | Design and Implementation of Accounting System for Information Appliances. | Midori Sugaya, Shuichi Oikawa, Tatsuo Nakajima |
| 2005 | ICMI | Virtual tangible widgets: seamless universal interaction with personal sensing devices. | Eiji Tokunaga, Hiroaki Kimura, Nobuyuki Kobayashi, Tatsuo Nakajima |
| 2005 | ISORC | EarlGray: A Component-Based Java Virtual Machine for Embedded Systems. | Hiroo Ishikawa, Tatsuo Nakajima |
| 2005 | Mobiquitous | Design and Implementation of a Software Infrastructure for Integrating Sentient Artefact. | Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima |
| 2005 | SAC | Towards system software for physical space applications. | Kaori Fujinami, Tatsuo Nakajima |
| 2005 | RTCSA | Citron: A Context Information Acquisition Framework for Personal Devices. | Tetsuo Yamabe, Ayako Takagi, Tatsuo Nakajima |
| 2005 | SOSP | Proactive operating system recovery. | Hiroo Ishikawa, Tatsuo Nakajima, Shuichi Oikawa, Toshio Hirotsu |
| 2004 | EUC | Providing Protected Execution Environments for Embedded Operating Systems Using a -Kernel. | Shuichi Oikawa, Hiroo Ishikawa, Masatoshi Iwasaki, Tatsuo Nakajima |
| 2004 | ISORC | Building Smart Appliance Integration Middleware on the OSGi Framework. | Hiroo Ishikawa, Yuuki Ogata, Kazuto Adachi, Tatsuo Nakajima |
| 2004 | Mobiquitous | A Middleware Infrastracture for Building Mixed Reality Applications in Ubiquitous Computing Environments. | Eiji Tokunaga, Andrej van der Zee, Makoto Kurahashi, Masahiro Nemoto, Tatsuo Nakajima |
| 2004 | MUM | Middleware design issues for ubiquitous computing. | Tatsuo Nakajima, Kaori Fujinami, Eiji Tokunaga, Hiroo Ishikawa |
| 2004 | PERCOM | Personal Home Server: Enabling Personalized and Seamless Ubiquitous Computing Environments. | Tatsuo Nakajima, Ichiro Satoh |
| 2004 | SAC | "Take me with you!": a case study of context-aware application integrating cyber and physical spaces. | Kaori Fujinami, Tetsuo Yamabe, Tatsuo Nakajima |
| 2003 | EuroPar | Making Existing Interactive Applications Context-Aware. | Tatsuo Nakajima, Atsushi Hasegawa, Tomoyoshi Akutagawa, Akihiro Ibe, Kouji Yamamoto |
| 2003 | ISORC | Implication of Embedded Linux in Japanese Embedded Industries. | Tatsuo Nakajima |
| 2003 | ISORC | Object-Oriented Middleware Infrastructure for Distributed Augmented Reality. | Eiji Tokunaga, Andrej van der Zee, Makoto Kurahashi, Masahiro Nemoto, Tatsuo Nakajima |
| 2003 | RTCSA | System Support for Distributed Augmented Reality in Ubiquitous Computing Environments. | Makoto Kurahashi, Andrej van der Zee, Eiji Tokunaga, Masahiro Nemoto, Tatsuo Nakajima |
| 2003 | SCOPES | A Case Study on a Component-Based System and Its Configuration. | Hiroo Ishikawa, Tatsuo Nakajima |
| 2002 | ICDCS | Universal Interaction with Networked Home Appliances. | Tatsuo Nakajima, Atsushi Hasegawa |
| 2002 | ISORC | Connecting Object-Oriented Middleware for Home Computing with Virtual Overlay Networks. | Daiki Ueno, Eiji Tokunaga, Hiroo Ishikawa, Tatsuo Nakajima, Ichiro Satoh |
| 2001 | ISORC | Design and Implementation of Distributed Object-Oriented Infrastructures for Networked Home Appliances on Commodity Operating Systems. | Tatsuo Nakajima, Kouta Soejima, Masahiko Matsuda, Toru Iino, Taketoshi Hayashi |
| 2001 | Middleware | System Software for Audio and Visual Networked Home Appliances on Commodity Operating Systems. | Tatsuo Nakajima |
| 2000 | ICNP | Practical Explicit Binding Interface for Supporting Multiple Transport Protocols in a CORBA System. | Tatsuo Nakajima |
| 2000 | ICPADS | An adaptive object storage system for mobile computers. | Tatsuo Nakajima |
| 2000 | ISORC | Dynamic Transport Protocol Selection in a CORBA System. | Tatsuo Nakajima |
| 2000 | Networking | An Agent-Based Framework for Large Scale Internet Applications. | Mamadou Tadiou Kone, Tatsuo Nakajima |
| 2000 | RTCSA | Explicit binding interface for supporting native ATM networks in a CORBA system. | Tatsuo Nakajima |
| 1999 | ISORC | A Framework for Building Environment-Aware Software. | Tatsuo Nakajima |
| 1998 | RTCSA | An Architecture for a QoS-Based Mobile Agent System. | Mamadou Tadiou Kone, Tatsuo Nakajima |
| 1997 | RTCSA | A toolkit for building continuous media applications. | Tatsuo Nakajima |
| 1996 | ICDCS | An Approach for Constructing Mobile Applications using Service Proxies. | Tatsuo Nakajima, Akihiro Hokimoto, K. Kurihara |
| 1996 | USENIX | Simple Continuous Media Storage Server on Real-Time Mach. | Hiroshi Tezuka, Tatsuo Nakajima |
| 1996 | RTCSA | Experiences with adaptive QOS mapping scheme. | Tatsuo Nakajima, Hiroshi Fujita |
| 1996 | RTCSA | Continuous media storage system supporting VBR streams. | Tatsuo Nakajima, Hiroshi Tezuka |
| 1995 | RTCSA | A processor reservation system supporting dynamic QOS control. | Hiroshi Fujita, Tatsuo Nakajima, Hiroshi Tezuka |
| 1995 | RTCSA | Experiences with building a continuous media application on Real-Time Mach. | Hiroshi Tezuka, Tatsuo Nakajima |
| 1993 | RTSS | Integrated Management of Priority Inversion in Real-Time Mach. | Tatsuo Nakajima, Takuro Kitayama, Hiroshi Arakawa, Hideyuki Tokuda |