| 2025 | VISIGRAPP | Sharing and Accessing Autobiographical Memories Tied with Media. | Francisco Ludovico, Teresa Chambel |
| 2024 | VISIGRAPP | Emotional and Meditative States in Interactive Media Access with a Positive Computing Perspective. | Carla Bernardino, Slvia Martins, Hugo Ferreira, Teresa Chambel |
| 2020 | AIED | What Happens When Gamification Ends? | Miguel Garca Iruela, Manuel J. Fonseca, Raquel Hijn-Neira, Teresa Chambel |
| 2019 | AIED | Analysis of Gamification Elements. A Case Study in a Computer Science Course. | Miguel Garca Iruela, Manuel J. Fonseca, Raquel Hijn-Neira, Teresa Chambel |
| 2017 | Interact | Designing Interactive Spatiotemporal Visualizations to Enhance Movie Browsing. | Ana Jorge, Nuno Correia, Teresa Chambel |
| 2011 | ACII | Being Happy, Healthy and Whole Watching Movies That Affect Our Emotions. | Teresa Chambel, Eva Oliveira, Pedro Martins |
| 2011 | Interact | Towards Emotional Interaction: Using Movies to Automatically Learn Users' Emotional States. | Eva Oliveira, Mitchel Benovoy, Nuno Magalhes Ribeiro, Teresa Chambel |
| 2004 | ICALT | Hypervideo Design and Support for Contextualized Learning. | Teresa Chambel, Carmen G. Zahn, Matthias Finke |
| 2003 | HCI | Spoken Books: Multimodal Interaction and Information Repurposing. | Lus Carrio, Nuno Guimares, Carlos Duarte, Teresa Chambel, Hugo Simes |
| 2003 | Interspeech | Towards a repository of digital talking books. | Antnio Joaquim Serralheiro, Isabel Trancoso, Diamantino Caseiro, Teresa Chambel, Lus Carrio, Nuno Guimares |