| 2026 | SIGGRAPH | Curvature Space Editing of Highly-Coiled Hair. | Alvin Shi, Florence Bertails-Descoubes, A. M. Darke, Theodore Kim |
| 2025 | SIGGRAPH | Hyper-Dimensional Deformation Simulation. | Alvin Shi, Haomiao Wu, Theodore Kim |
| 2024 | SIGGRAPH | More Than Killmonger Locs: A Style Guide for Black Hair (in Computer Graphics). | A. M. Darke, Isaac Olander, Theodore Kim |
| 2024 | SIGGRAPH | Modelling a Feather as a Strongly Anisotropic Elastic Shell. | Jean Jouve, Victor Romero, Rahul Narain, Laurence Boissieux, Theodore Kim, Florence Bertails-Descoubes |
| 2024 | SIGGRAPH | The Life and Legacy of Bui Tuong Phong. | Theodore Kim, Yoehan Oh, Jacinda Tran |
| 2024 | SIGGRAPH | Into the Portal: Directable Fractal Self-Similarity. | Alexa L. Schor, Theodore Kim |
| 2024 | SiggraphA | Curly-Cue: Geometric Methods for Highly Coiled Hair. | Haomiao Wu, Alvin Shi, A. M. Darke, Theodore Kim |
| 2022 | SIGGRAPH | Dynamic deformables: implementation and production practicalities (now with code!). | Theodore Kim, David Eberle |
| 2021 | MICCAI | Distortion Energy for Deep Learning-Based Volumetric Finite Element Mesh Generation for Aortic Valves. | Daniel H. Pak, Minliang Liu, Theodore Kim, Liang Liang, Raymond McKay, Wei Sun, James S. Duncan |
| 2021 | MIG | QLB: Collision-Aware Quasi-Newton Solver with Cholesky and L-BFGS for Nonlinear Time Integration. | Bethany Witemeyer, Nicholas J. Weidner, Timothy A. Davis, Theodore Kim, Shinjiro Sueda |
| 2020 | MIG | ConJac: Large Steps in Dynamic Simulation. | Nicholas J. Weidner, Theodore Kim, Shinjiro Sueda |
| 2020 | SIGGRAPH | Dynamic deformables: implementation and production practicalities. | Theodore Kim, David Eberle |
| 2018 | SIGGRAPH | Robust skin simulation in | Ryan Kautzman, Gordon Cameron, Theodore Kim |
| 2018 | SIGGRAPH | Clean cloth inputs: removing character self-intersections with volume simulation. | Audrey Wong, David Eberle, Theodore Kim |
| 2016 | SCA | Compressing fluid subspaces. | Aaron Demby Jones, Pradeep Sen, Theodore Kim |
| 2013 | SIGGRAPH | PhysPix: instantaneous rigid body simulation of rasters. | Domagoj Baricevic, James Schaffer, Theodore Kim |
| 2013 | SIGGRAPH | Turbulent fluids. | Nils Thuerey, Theodore Kim, Tobias Pfaff |
| 2011 | SCA | Physics-based Character Skinningusing Multi-Domain Subspace Deformations. | Theodore Kim, Doug L. James |
| 2007 | SCA | A simple boiling module. | Theodore Kim, Mark T. Carlson |
| 2006 | SCA | Modeling ice dynamics as a thin-film Stefan problem. | Theodore Kim, David Adalsteinsson, Ming C. Lin |
| 2005 | SIGGRAPH | A fast fractal growth algorithm. | Theodore Kim, Jason Sewall, Avneesh Sud, Ming C. Lin |
| 2004 | PG | Physically Based Animation and Rendering of Lightning. | Theodore Kim, Ming C. Lin |
| 2004 | SIGGRAPH | A physically based model of ice. | Theodore Kim, Michael Henson, Ming C. Lin |
| 2004 | SCA | A hybrid algorithm for modeling ice formation. | Theodore Kim, Michael Henson, Ming C. Lin |
| 2003 | SCA | Visual simulation of ice crystal growth. | Theodore Kim, Ming C. Lin |