| 2023 | UIST | On-the-fly Editing of Emoji Elements for Mobile Messaging. | Chizu Nishimori, Tomohiko Mukai |
| 2022 | CW | Realtime Texture Upsampling on Graphics Hardware Using Fractal Coding. | Yuto Kominami, Tomohiko Mukai |
| 2022 | CW | Artificial Pruning-Aware Procedural Modeling of Shrub Roses. | Wataru Umezawa, Tomohiko Mukai |
| 2022 | SiggraphA | Artist-directed Modeling of Competitively Growing Corals. | Takashi Horiuchi, Ziyuan Cao, Yuto Kominami, Wataru Umezawa, Yuhao Dou, Daichi Ando, Tomohiko Mukai |
| 2020 | CGI | Locality-Aware Skinning Decomposition Using Model-Dependent Mesh Clustering. | Fumiya Narita, Tomohiko Mukai |
| 2019 | MIG | Motion Adaptation with Cascaded Inequality Tasks. | Tomohiko Mukai, Shigeru Kuriyama, Masaki Oshita |
| 2018 | CW | Self-Training System for Tennis Shots with Motion Feature Assessment and Visualization. | Masaki Oshita, Takumi Inao, Tomohiko Mukai, Shigeru Kuriyama |
| 2012 | SiggraphA | Latent nonuniform splines for animation approximation. | Tomohiko Mukai |
| 2011 | SiggraphA | Modeling ranges of limb motion for real-time inverse kinematics. | Tomohiko Mukai |
| 2011 | SiggraphA | Spline motion transitions in linear subspaces. | Tomohiko Mukai |
| 2009 | SCA | Pose-timeline for propagating motion edits. | Tomohiko Mukai, Shigeru Kuriyama |
| 2007 | PG | Multilinear Motion Synthesis with Level-of-Detail Controls. | Tomohiko Mukai, Shigeru Kuriyama |
| 2003 | CGI | Natural Human Animation via Learning with Dynamic Manipulability. | Tomohiko Mukai, Shigeru Kuriyama, Toyohisa Kaneko |
| 2003 | SIGGRAPH | Extensible behavior simulation with motion archive. | Shigeru Kuriyama, Tomohiko Mukai, Yusuke Irino, Kazuyuki Anda, Toyohisa Kaneko |