| 2023 | MIG | Virtual Joystick Control Sensitivity and Usage Patterns in a Large-Scale Touchscreen-Based Mobile Game Study. | John E. G. Baxter, Torin Adamson, Yazied A. Hasan, Mohammad R. Yousefi, Lidia Obregon, Evan C. Carter, Lydia Tapia |
| 2023 | MIG | Navigating With a Defensive Agent: Role Switching for Human Automation Collaboration. | Liz Digioia, Torin Adamson, Yazied A. Hasan, Lidia Obregon, Evan C. Carter, Lydia Tapia |
| 2023 | MIG | Player Exploration Patterns in Interactive Molecular Docking with Electrostatic Visual Cues. | Lin Liu, Torin Adamson, Lydia Tapia, Bruna Jacobson |
| 2021 | IROS | Exploring Learning for Intercepting Projectiles with a Robot-Held Stick. | John E. G. Baxter, Torin Adamson, Satomi Sugaya, Lydia Tapia |
| 2019 | MIG | A Mobile Game for Crowdsourced Molecular Docking Pathways. | Anna Chavez, Torin Adamson, Lydia Tapia, Bruna Jacobson |
| 2017 | MIG | Busy beeway: a game for testing human-automation collaboration for navigation. | Torin Adamson, Meeko Oishi, Hao-Tien Lewis Chiang, Lydia Tapia |
| 2014 | MIG | Molecular tetris: crowdsourcing molecular docking using path-planning and haptic devices. | Torin Adamson, John E. G. Baxter, Kasra Manavi, April Suknot, Bruna Jacobson, Patrick Gage Kelley, Lydia Tapia |