| 2026 | FDG | Sketch-based Deposition Modeling of Voxel Game Stages. | Yuta Nakayama, Seung-Tak Noh, Haoran Xie, Kazunori Miyata, Tsukasa Fukusato |
| 2024 | HCI | Video2Comic: A Dynamic Comic Editor with Video Clips. | Zhengyang Wang, Xusheng Du, Tsukasa Fukusato, Haoran Xie |
| 2023 | SIGGRAPH | AniFaceDrawing: Anime Portrait Exploration during Your Sketching. | Zhengyu Huang, Haoran Xie, Tsukasa Fukusato, Kazunori Miyata |
| 2022 | IUI | ODEN: Live Programming for Neural Network Architecture Editing. | Chunqi Zhao, I-Chao Shen, Tsukasa Fukusato, Jun Kato, Takeo Igarashi |
| 2021 | MIG | Interactive Viewpoint Exploration for Constructing View-Dependent Models. | Tsukasa Fukusato, Akinobu Maejima |
| 2021 | UIST | Interactive Color Manipulation with Natural Language Modifiers. | Momoko Sumida, Nolwenn Maudet, Tsukasa Fukusato, Takeo Igarashi |
| 2021 | SiggraphA | Skeleton2Stroke: Interactive Stroke Correspondence Editing with Pose Features. | Ryoma Miyauchi, Yichen Peng, Tsukasa Fukusato, Haoran Xie |
| 2021 | SCA | Two-Stage Motion Editing Interface for Character Animation. | Yichen Peng, Chunqi Zhao, Zhengyu Huang, Tsukasa Fukusato, Haoran Xie, Kazunori Miyata |
| 2020 | CHI | Integrated Development Environment with Interactive Scatter Plot for Examining Statistical Modeling. | Kentaro Asai, Tsukasa Fukusato, Takeo Igarashi |
| 2020 | FDG | Interactive Design Exploration of Game StagesUsing Adjustable Synthetic Testers. | Hirotaka Suetake, Tsukasa Fukusato, Christian Arzate Cruz, Andy Nealen, Takeo Igarashi |
| 2020 | SiggraphA | Neurally-Guided Texturing for Garment Line Drawings. | Miyu Hashimoto, Tsukasa Fukusato, Takeo Igarashi |
| 2020 | SiggraphA | HedgehogAD: Interactive Design Exploration of Omni-Directional Aerodynamics. | Tomoya Kumazaki, Kazutaka Nakashima, Tsukasa Fukusato, Takeo Igarashi |
| 2020 | SiggraphA | Distorted Perspective for the Forward Camera Dolly. | Itsuki Orito, Xi Yang, Kazutaka Nakashima, Tsukasa Fukusato, Takeo Igarashi |
| 2019 | UIST | Plotshop: An Interactive System for Designing a 2D Data Distribution on a Scatter Plot. | Kentaro Asai, Tsukasa Fukusato, Takeo Igarashi |
| 2019 | UIST | Live Programming Environment for Deep Learning with Instant and Editable Neural Network Visualization. | Chunqi Zhao, Tsukasa Fukusato, Jun Kato, Takeo Igarashi |
| 2019 | SiggraphA | PaintersView: Automatic Suggestion of Optimal Viewpoints for 3D Texture Painting. | Yuka Takahashi, Tsukasa Fukusato, Takeo Igarashi |
| 2019 | SiggraphA | Computational Design and Fabrication of 3D Wire Bending Art. | Yinan Wang, Xi Yang, Tsukasa Fukusato, Takeo Igarashi |
| 2018 | SIGGRAPH | Stitch: an interactive design system for hand-sewn embroidery. | Yuka Takahashi, Tsukasa Fukusato |
| 2018 | SiggraphA | Interactive design and optimization of free-formed returning boomerang. | Tsukasa Fukusato, Morihiro Nakamura, Takeo Igarashi |
| 2017 | CVPR | Court-Based Volleyball Video Summarization Focusing on Rally Scene. | Takahiro Itazuri, Tsukasa Fukusato, Shugo Yamaguchi, Shigeo Morishima |
| 2017 | SIGGRAPH | Court-aware volleyball video summarization. | Takahiro Itazuri, Tsukasa Fukusato, Shugo Yamaguchi, Shigeo Morishima |
| 2017 | SIGGRAPH | 3D model partial-resizing via normal and texture map combination. | Naoki Nozawa, Tsukasa Fukusato, Shigeo Morishima |
| 2017 | SiggraphA | Quasi-developable garment transfer for animals. | Fumiya Narita, Tsukasa Fukusato, Shunsuke Saito, Shigeo Morishima |
| 2017 | VRST | Outside-in monocular IR camera based HMD pose estimation via geometric optimization. | Pavel A. Savkin, Shunsuke Saito, Jarich Vansteenberge, Tsukasa Fukusato, Lochlainn Wilson, Shigeo Morishima |
| 2016 | MMM | Computational Cartoonist: A Comic-Style Video Summarization System for Anime Films. | Tsukasa Fukusato, Tatsunori Hirai, Shunya Kawamura, Shigeo Morishima |
| 2016 | SCA | Creating a realistic face image from a cartoon character. | Masanori Nakamura, Shugo Yamaguchi, Tsukasa Fukusato, Shigeo Morishima |
| 2015 | SIGGRAPH | Automatic facial animation generation system of dancing characters considering emotion in dance and music. | Wakana Asahina, Narumi Okada, Naoya Iwamoto, Taro Masuda, Tsukasa Fukusato, Shigeo Morishima |
| 2015 | SIGGRAPH | Texture preserving garment transfer. | Fumiya Narita, Shunsuke Saito, Takuya Kato, Tsukasa Fukusato, Shigeo Morishima |
| 2015 | SIGGRAPH | BGMaker: example-based anime background image creation from a photograph. | Shugo Yamaguchi, Chie Furusawa, Takuya Kato, Tsukasa Fukusato, Shigeo Morishima |
| 2015 | SIGGRAPH | Region-based painting style transfer. | Shugo Yamaguchi, Takuya Kato, Tsukasa Fukusato, Chie Furusawa, Shigeo Morishima |
| 2014 | MIG | Automatic depiction of onomatopoeia in animation considering physical phenomena. | Tsukasa Fukusato, Shigeo Morishima |
| 2014 | SIGGRAPH | Face retrieval system by similarity of impression based on hair attribute. | Takahiro Fuji, Tsukasa Fukusato, Shoto Sasaki, Taro Masuda, Tatsunori Hirai, Shigeo Morishima |
| 2014 | SIGGRAPH | Quasi 3D rotation for hand-drawn characters. | Chie Furusawa, Tsukasa Fukusato, Narumi Okada, Tatsunori Hirai, Shigeo Morishima |
| 2014 | SIGGRAPH | Efficient video viewing system for racquet sports with automatic summarization focusing on rally scenes. | Shunya Kawamura, Tsukasa Fukusato, Tatsunori Hirai, Shigeo Morishima |
| 2014 | SIGGRAPH | Pose-independent garment transfer. | Fumiya Narita, Shunsuke Saito, Takuya Kato, Tsukasa Fukusato, Shigeo Morishima |
| 2013 | SIGGRAPH | Expressive dance motion generation. | Narumi Okada, Kazuki Okami, Tsukasa Fukusato, Naoya Iwamoto, Shigeo Morishima |
| 2012 | SIGGRAPH | Hair motion capturing from multiple view videos. | Tsukasa Fukusato, Naoya Iwamoto, Shoji Kunitomo, Hirofumi Suda, Shigeo Morishima |