| 2026 | CHI | MoSound: An Interactive Tool for Generative Sound Design in Motion Graphics. | Jialin Huang, Prem Seetharaman, Timothy Richard Langlois, Li-Yi Wei, Rubaiat Habib Kazi, Yotam I. Gingold |
| 2025 | CHI | A Scaffold-Based Tool for Product Design Variations in Virtual Reality. | Xue Yu, Stephen DiVerdi, Yotam I. Gingold |
| 2024 | UIST | ShadowMagic: Designing Human-AI Collaborative Support for Comic Professionals' Shadowing. | Amrita Ganguly, Chuan Yan, John Joon Young Chung, Tong Steven Sun, Yoon Kiheon, Yotam I. Gingold, Sungsoo Ray Hong |
| 2023 | SIGGRAPH | Differentiable Heightfield Path Tracing with Accelerated Discontinuities. | Xiaochun Tong, Hsueh-Ti Derek Liu, Yotam I. Gingold, Alec Jacobson |
| 2023 | SiggraphA | ShapeSonic: Sonifying Fingertip Interactions for Non-Visual Virtual Shape Perception. | Jialin Huang, Alexa F. Siu, Rana Hanocka, Yotam I. Gingold |
| 2022 | CHI | FlatMagic: Improving Flat Colorization through AI-driven Design for Digital Comic Professionals. | Chuan Yan, John Joon Young Chung, Yoon Kiheon, Yotam I. Gingold, Eytan Adar, Sungsoo Ray Hong |
| 2022 | SiggraphA | H rtDown: Document Processor for Executable Linear Algebra Papers. | Yong Li, Shoaib Kamil, Alec Jacobson, Yotam I. Gingold |
| 2021 | ICORES | Catalyzing the Agility, Accessibility, and Predictability of the Manufacturing-Entrepreneurship Ecosystem through Design Environments and Markets for Virtual Things. | Alexander Brodsky, Yotam I. Gingold, Thomas D. LaToza, Lap-Fai Yu, Xu Han |
| 2021 | VR | Programmable Virtual Reality Environments. | Nanlin Sun, Annette C. Feng, Ryan Patton, Yotam I. Gingold, Wallace Lages |
| 2021 | UIST | ScaffoldSketch: Accurate Industrial Design Drawing in VR. | Xue Yu, Stephen DiVerdi, Akshay Sharma, Yotam I. Gingold |
| 2016 | SIGGRAPH | Sketch-based modeling. | Frederic Cordier, Karan Singh, Yotam I. Gingold, Marie-Paule Cani |
| 2015 | CVPR | Continuous Visibility Feature. | Guilin Liu, Yotam I. Gingold, Jyh-Ming Lien |
| 2014 | MIG | Agent script generation using descriptive text documents. | Tim Balint, Yotam I. Gingold, Jan M. Allbeck |
| 2014 | SIGGRAPH | Skinning: real-time shape deformation. | Alec Jacobson, Yotam I. Gingold |
| 2012 | HCOMP | Diamonds From the Rough: Improving Drawing, Painting, and Singing via Crowdsourcing. | Yotam I. Gingold, Etienne Vouga, Eitan Grinspun, Haym Hirsh |
| 2007 | SGP | Shape optimization using reflection lines. | Elif Tosun, Yotam I. Gingold, Jason Reisman, Denis Zorin |
| 2006 | SIGGRAPH | From Rock, Paper, Scissors to Street Fighter II: proof by construction. | Yotam I. Gingold |
| 2006 | UIST | A direct texture placement and editing interface. | Yotam I. Gingold, Philip L. Davidson, Jefferson Y. Han, Denis Zorin |