| 2026 | SIGGRAPH | Deploying Speech-Driven 3D Facial Animation in Unreal Engine for Production-Ready Digital Humans. | Alessandro Busacchi, Kazi Injamamul Haque, Zerrin Yumak |
| 2025 | ICCV | SemGes: Semantics-Aware Co-Speech Gesture Generation Using Semantic Coherence and Relevance Learning. | Lanmiao Liu, Esam Ghaleb, Asli zyrek, Zerrin Yumak |
| 2025 | MIG | "I don't like my avatar": Investigating Human Digital Doubles. | Siyi Liu, Kazi Injamamul Haque, Zerrin Yumak |
| 2025 | VR | MASSXR 2025: The 3 | Megha Quamara, Oya eliktutan, Luca Vigan, Aniket Bera, Pablo Csar, Funda Durupinar, Aline Normoyle, Chirag Raman, Zerrin Yumak |
| 2024 | MIG | ProbTalk3D: Non-Deterministic Emotion Controllable Speech-Driven 3D Facial Animation Synthesis Using VQ-VAE. | Sichun Wu, Kazi Injamamul Haque, Zerrin Yumak |
| 2023 | ICMI | FaceXHuBERT: Text-less Speech-driven E(X)pressive 3D Facial Animation Synthesis Using Self-Supervised Speech Representation Learning. | Kazi Injamamul Haque, Zerrin Yumak |
| 2023 | IVA | Effect of Appearance and Animation Realism on the Perception of Emotionally Expressive Virtual Humans. | Nabila Amadou, Kazi Injamamul Haque, Zerrin Yumak |
| 2023 | MIG | FaceDiffuser: Speech-Driven 3D Facial Animation Synthesis Using Diffusion. | Stefan Stan, Kazi Injamamul Haque, Zerrin Yumak |
| 2023 | VR | IEEE VR 2023 Workshops. | Zerrin Yumak, Oya eliktutan, Aniket Bera, Funda Durupinar, Pablo Csar, Mar Gonzlez-Franco |
| 2022 | ICMI | GENEA Workshop 2022: The 3rd Workshop on Generation and Evaluation of Non-verbal Behaviour for Embodied Agents. | Pieter Wolfert, Taras Kucherenko, Carla Viegas, Zerrin Yumak, Youngwoo Yoon, Gustav Eje Henter |
| 2021 | ICMI | GENEA Workshop 2021: The 2nd Workshop on Generation and Evaluation of Non-verbal Behaviour for Embodied Agents. | Taras Kucherenko, Patrik Jonell, Youngwoo Yoon, Pieter Wolfert, Zerrin Yumak, Gustav Eje Henter |
| 2020 | ICMI | Music-Driven Animation Generation of Expressive Musical Gestures. | Alysha Bogaers, Zerrin Yumak, Anja Volk |
| 2019 | MIG | Data-driven Gaze Animation using Recurrent Neural Networks. | Alex Klein, Zerrin Yumak, Arjen Beij, A. Frank van der Stappen |
| 2017 | IVA | Social Gaze Model for an Interactive Virtual Character. | Bram van den Brink, Chris Christyowidiasmoro, Zerrin Yumak |
| 2014 | MMSP | Autonomous virtual humans and social robots in telepresence. | Nadia Magnenat-Thalmann, Zerrin Yumak, Aryel Beck |
| 2014 | SIGGRAPH | Multimodal human-machine interaction including virtual humans or social robots. | Nadia Magnenat-Thalmann, Daniel Thalmann, Zerrin Yumak |
| 2014 | SIGGRAPH | Tracking and fusion for multiparty interaction with a virtual character and a social robot. | Zerrin Yumak, Jianfeng Ren, Nadia Magnenat-Thalmann, Junsong Yuan |
| 2013 | VRST | Multi-party interaction with a virtual character and a human-like robot. | Zerrin Yumak, Nadia Magnenat-Thalmann |
| 2012 | RecSys | 1st workshop on recommendation technologies for lifestyle change 2012. | Bernd Ludwig, Francesco Ricci, Zerrin Yumak |