| 2024 | Exploring The Affordances of Game-Aware Streaming to Support Blind and Low Vision Viewers: A Design Probe Study. | Noor Hammad, Frank Elavsky, Sanika Moharana, Jessie Chen, Seyoung Lee, Patrick Carrington, Dominik Moritz, Jessica Hammer, Erik Harpstead |
| 2024 | From research participant to co-researcher: Chloe's story on co-designing inclusive technologies with people with intellectual disability. | Choe Haidenhofer, Laurianne Sitbon, Chris P. Beaumont, Maria Hoogstrate, Jessica L. Korte |
| 2024 | Scaffolding Digital Literacy Through Digital Skills Training for Disabled People in the Global South. | Laxmi Gunupudi, Maryam Bandukda, Giulia Barbareschi, Tigmanshu Bhatnagar, Aanchal Singh, Satish Mishra, Amit Prakash, Catherine Holloway |
| 2024 | The Looking-Glass Avatar: Representing Chronic Pain through Social Virtual Reality Avatar Movement. | Ria J. Gualano, Cole Leonard, Yahui Zhang, Zina Trost, Shiri Azenkot, Andrea Stevenson Won |
| 2024 | "I Try to Represent Myself as I Am": Self-Presentation Preferences of People with Invisible Disabilities through Embodied Social VR Avatars. | Ria J. Gualano, Lucy Jiang, Kexin Zhang, Tanisha Shende, Andrea Stevenson Won, Shiri Azenkot |
| 2024 | Screen Reading Enabled by Large Language Models. | Anujay Ghosh, Monalika Padma Reddy, Satwik Ram Kodandaram, Utku Uckun, Vikas Ashok, Xiaojun Bi, I. V. Ramakrishnan |
| 2024 | StereoMath: An Accessible and Musical Equation Editor. | Kenneth Ge, Jooyoung Seo |
| 2024 | Vision-Based Assistive Technologies for People with Cerebral Visual Impairment: A Review and Focus Study. | Bhanuka Gamage, Leona Holloway, Nicola McDowell, Thanh-Toan Do, Nicholas Seow Chiang Price, Arthur James Lowery, Kim Marriott |
| 2024 | "It's an independent living skill, but covered with fun!": Prompting At-Home Skill Development for Children with Vision Impairment. | Vinitha Gadiraju, Lucia Jayne, Shaun K. Kane |
| 2024 | Building Collaborative Art Creation Environment for People with Intellectual Disabilities through Adaptive Fabric Art Workshops. | Qianrong Fu, Giulia Barbareschi, Chihiro Sato |
| 2024 | The Future of Urban Accessibility: The Role of AI. | Jon E. Froehlich, Chu Li, Maryam Hosseini, Fabio Miranda, Andres Sevtsuk, Yochai Eisenberg |
| 2024 | Informing Accessible Design of AI Literacy Apps through Practices of Blind Parents Reading with Sighted Children. | Isabela Figueira, Josahandi M. Cisneros, Molly Leachman, Elizabeth D. Pea, Stacy M. Branham |
| 2024 | Intersecting Liminality: Acquiring a Smartphone as a Blind or Low Vision Older Adult. | Isabela Figueira, Yoonha Cha, Stacy M. Branham |
| 2024 | Accessible Bus Stop Preview for Visually Impaired. | Mahmut Erdemli |
| 2024 | Accessibility through Awareness of Noise Sensitivity Management and Regulation Practices. | Emani Dotch, Avery Mavrovounioti, Weijie Du, Elizabeth A. Ankrah, Jazette Johnson, Aehong Min, Gillian R. Hayes |
| 2024 | Musical Performances in Virtual Reality with Spatial and View-Dependent Audio Descriptions for Blind and Low-Vision Users. | Khang Dang, Sooyeon Lee |
| 2024 | Towards Accessible Musical Performances in Virtual Reality: Designing a Conceptual Framework for Omnidirectional Audio Descriptions. | Khang Dang, Grace Burke, Hamdi Korreshi, Sooyeon Lee |
| 2024 | accessFinTech: Designing Accessible Financial Technology. | Jiamin Dai, Benjamin M. Gorman, Garreth W. Tigwell, Helena Marie Lyhme, Beln Barros Pena, Karyn Moffatt, Celine Latulipe |
| 2024 | Looking Past Screens: Exploring Mixed Reality and Discreet AAC Devices. | Humphrey Curtis, Adam D. G. Jenkins, Seray B. Ibrahim, Timothy Neate |
| 2024 | Co-designing a 3D-Printed Tactile Campus Map With Blind and Low-Vision University Students. | Kirk Andrew Crawford, Jennifer Posada, Yetunde Esther Okueso, Erin Higgins, Laura Lachin, Foad Hamidi |
| 2024 | I tried everything. Nothing works: Challenges and Creative Processes from Digital Artists with Upper Limb Motor Impairments. | Rodolfo Cossovich, Shanel Wu, Audrey Girouard |
| 2024 | An AI Guide to Enhance Accessibility of Social Virtual Reality for Blind People. | Jazmin Collins, Kaylah Myranda Nicholson, Yusuf Khadir, Andrea Stevenson Won, Shiri Azenkot |
| 2024 | Exploring the Accessibility of Social Virtual Reality for People with ADHD and Autism: Preliminary Insights. | Jazmin Collins, Woojin Ko, Tanisha Shende, Sharon Y. Lin, Lucy Jiang, Andrea Stevenson Won, Shiri Azenkot |
| 2024 | Understanding the Visualization and Analytics Needs of Blind and Low-Vision Professionals. | Pramod Chundury, Urja Thakkar, Yasmin Reyazuddin, J. Bern Jordan, Niklas Elmqvist, Jonathan Lazar |
| 2024 | Engaging with Children's Artwork in Mixed Visual-Ability Families. | Arnavi Chheda-Kothary, Jacob O. Wobbrock, Jon E. Froehlich |