| 2015 | Dynamic user interface adaptation driven by physiological parameters to support learning. | Giuseppe Ghiani, Marco Manca, Fabio Patern |
| 2015 | Using profiled ontologies to leverage model driven user interface generation. | Werner Gaulke, Jrgen Ziegler |
| 2015 | A Concerted Model-driven and Pattern-based Framework for Developing User Interfaces of Interactive Ubiquitous Applications. | Jrgen Engel, Christian Mrtin, Peter Forbrig |
| 2015 | The SHARC framework: utilizing personal dropbox accounts to provide a scalable solution to the storage and sharing of community generated locative media. | Trien V. Do, Keith Cheverst |
| 2015 | GISMO: a domain-specific modelling language for executable prototyping of gestural interaction. | Romuald Deshayes, Tom Mens |
| 2015 | A tool for optimizing the use of a large design space for gesture guiding systems. | William Delamare, Cline Coutrix, Laurence Nigay |
| 2015 | Designing guiding systems for gesture-based interaction. | William Delamare, Cline Coutrix, Laurence Nigay |
| 2015 | Hasselt UIMS: a tool for describing multimodal interactions with composite events. | Fredy Cuenca, Jan Van den Bergh, Kris Luyten, Karin Coninx |
| 2015 | Verification of properties of interactive components from their executable code. | Stphane Chatty, Mathieu Magnaudet, Daniel Prun |
| 2015 | A toolkit for analysis and prediction of touch targeting behaviour on mobile websites. | Daniel Buschek, Alexander Auch, Florian Alt |
| 2015 | Ambient Reflection: Towards Self-explaining Devices. | Daniel Burmeister, Bashar Altakrouri, Andreas Schrader |
| 2015 | Creating models of interactive systems with the support of lightweight reverse-engineering tools. | Judy Bowen |
| 2015 | A novel approach to sports oriented video games with real-time motion streaming. | Anton Bogdanovych, Christopher J. Stanton |
| 2015 | Responsive task modelling. | Davide Anzalone, Marco Manca, Fabio Patern, Carmen Santoro |
| 2015 | Large-scale interaction deployment: approaches and challenges. | Bashar Altakrouri, Andreas Schrader, Simo Hosio, Martin Christof Kindsmller, Beat Signer |
| 2015 | Challenging Documentation Practices for Interactions in Natural User Interfaces. | Bashar Altakrouri, Andreas Schrader |
| 2014 | HCI engineering: charting the way towards methods and tools for advanced interactive systems. | Jrgen Ziegler, Jos Creissac Campos, Laurence Nigay |
| 2014 | Dynamically adapting an AI game engine based on players' eye movements and strategies. | Stefanie Wetzel, Katta Spiel, Sven Bertel |
| 2014 | A gestural concrete user interface in MARIA. | Lucio Davide Spano, Fabio Patern, Gianni Fenu |
| 2014 | IceTT: a responsive visualization for task models. | Lucio Davide Spano, Gianni Fenu |
| 2014 | Defining CARE Properties Through Temporal Input Models. | Lucio Davide Spano |
| 2014 | Engineering interactive systems with SCXML. | Dirk Schnelle-Walka, Stefan Radomski, Torbjrn Lager, Jim Barnett, Deborah A. Dahl, Max Mhlhuser |
| 2014 | Mindless or mindful technology? | Yvonne Rogers |
| 2014 | SecSpace: prototyping usable privacy and security for mixed reality collaborative environments. | Derek Reilly, Mohamad H. Salimian, Bonnie MacKay, Niels Raabjerg Mathiasen, W. Keith Edwards, Juliano Franz |
| 2014 | Implementing widgets using sifteo cubes for visual modelling on tangible user interfaces. | Yves Rangoni, Valrie Maquil, Eric Tobias, Eric Ras |