| 2021 | A hybrid CP/MOLS approach for multi-objective imbalanced classification. | Nicolas Szczepanski, Gilles Audemard, Laetitia Jourdan, Christophe Lecoutre, Lucien Mousin, Nadarajen Veerapen |
| 2021 | A crossover that matches diverse parents together in evolutionary algorithms. | Maciej Swiechowski |
| 2021 | Landmark-based multi-objective route planning for large-scale road net. | Jiaze Sun, Nan Han, Jianbin Huang, Jiahui Deng |
| 2021 | Cooperative co-evolution strategies with time-dependent grouping for optimization problems in smart grids. | Junpeng Su, Han Huang, Zhifeng Hao |
| 2021 | Automated algorithm configuration and design. | Thomas Sttzle, Manuel Lpez-Ibez |
| 2021 | Behavior-based neuroevolutionary training in reinforcement learning. | Jrg Stork, Martin Zaefferer, Nils Eisler, Patrick Tichelmann, Thomas Bartz-Beielstein, A. E. Eiben |
| 2021 | Optimising pheromone communication in a UAV swarm. | Daniel H. Stolfi, Matthias R. Brust, Grgoire Danoy, Pascal Bouvry |
| 2021 | Learning classifier systems: from principles to modern systems. | Anthony Stein, Masaya Nakata |
| 2021 | Emergence of structural bias in differential evolution. | Bas van Stein, Fabio Caraffini, Anna V. Kononova |
| 2021 | Design of large-scale metaheuristic component studies. | Helena Stegherr, Michael Heider, Leopold Luley, Jrg Hhner |
| 2021 | Illuminating the space of beatable lode runner levels produced by various generative adversarial networks. | Kirby Steckel, Jacob Schrum |
| 2021 | A matrix adaptation evolution strategy for optimization on general quadratic manifolds. | Patrick Spettel, Hans-Georg Beyer |
| 2021 | Push. | Lee Spector |
| 2021 | The Environment and Body-Brain Complexity. | Christina Spanellis, Brooke Stewart, Geoff Nitschke |
| 2021 | A generalizability measure for program synthesis with genetic programming. | Dominik Sobania, Franz Rothlauf |
| 2021 | A complementarity analysis of the COCO benchmark problems and artificially generated problems. | Urban Skvorc, Tome Eftimov, Peter Korosec |
| 2021 | Novelty search for evolving interesting character mechanics for a two-player video game. | Eirik Hgdahl Skjrseth, Harald Vinje, Ole Jakob Mengshoel |
| 2021 | Evolving neural architecture using one shot model. | Nilotpal Sinha, Kuan-Wen Chen |
| 2021 | Determining a consistent experimental setup for benchmarking and optimizing databases. | Moiss Silva-Muoz, Gonzalo Calderon, Alberto Franzin, Hugues Bersini |
| 2021 | The lower bounds on the runtime of the (1 + (λ, λ)) GA on the minimum spanning tree problem. | Matvey Shnytkin, Denis Antipov |
| 2021 | Coevolutionary modeling of cyber attack patterns and mitigations using public datasets. | Michal Shlapentokh-Rothman, Jonathan Kelly, Avital Baral, Erik Hemberg, Una-May O'Reilly |
| 2021 | Sequential experimentation by evolutionary algorithms. | Ofer M. Shir, Thomas Bck |
| 2021 | Misclassification detection based on conditional VAE for rule evolution in learning classifier system. | Hiroki Shiraishi, Masakazu Tadokoro, Yohei Hayamizu, Yukiko Fukumoto, Hiroyuki Sato, Keiki Takadama |
| 2021 | Introductory mathematical programming for EC. | Ofer M. Shir |
| 2021 | Winner prediction for real-time strategy games through feature selection based on a genetic wrapper. | Seung-Soo Shin, Yong-Hyuk Kim |