| 2017 | Enterprise Software Experience Design: Journey and Lessons. | Bhuvana Sekar |
| 2017 | Your Data, Your Vis: Personalizing Personal Data Visualizations. | Hanna Schneider, Katrin Schauer, Clemens Stachl, Andreas Butz |
| 2017 | Investigating Perceptions of Personalization and Privacy in India. | Hanna Schneider, Ceenu George, Malin Eiband, Florian Lachner |
| 2017 | Haunting Space, Social Interaction in a Large-Scale Media Environment. | Jan C. Schacher, Daniel Bisig |
| 2017 | Designing Valuable Products with Design Sprint. | Eunice Ratna Sari, Adi B. Tedjasaputra |
| 2017 | Ability-Based Optimization: Designing Smartphone Text Entry Interface for Older Adults. | Sayan Sarcar, Jussi Jokinen, Antti Oulasvirta, Xiangshi Ren, Chaklam Silpasuwanchai, Zhenxin Wang |
| 2017 | Coaching Compliance: A Tool for Personalized e-Coaching in Cardiac Rehabilitation. | Supraja Sankaran, Mieke Haesen, Paul Dendale, Kris Luyten, Karin Coninx |
| 2017 | Contextualizing ICT Based Vocational Education for Rural Communities: Addressing Ethnographic Issues and Assessing Design Principles. | K. P. Sachith, Aiswarya Gopal, Alexander Muir, Rao R. Bhavani |
| 2017 | Guidelines for Designing Interactive Omnidirectional Video Applications. | Santeri Saarinen, Ville Mkel, Pekka Kallioniemi, Jaakko Hakulinen, Markku Turunen |
| 2017 | iKnowU - Exploring the Potential of Multimodal AR Smart Glasses for the Decoding and Rehabilitation of Face Processing in Clinical Populations. | Simon Ruffieux, Nicolas Ruffieux, Roberto Caldara, Denis Lalanne |
| 2017 | MyCarMobile: A Travel Assistance Emergency Mobile App for Deaf People. | Tnia Rocha, Hugo Paredes, Diogo Soares, Benjamim Fonseca, Joo Barroso |
| 2017 | Crowdsourcing of Accessibility Attributes on Sidewalk-Based Geodatabase. | Michaela Riganova, Jan Balata, Zdenek Mkovec |
| 2017 | Perswedo: Introducing Persuasive Principles into the Creative Design Process Through a Design Card-Set. | Xipei Ren, Yuan Lu, Harri Oinas-Kukkonen, Aarnout Brombacher |
| 2017 | Empowered and Informed: Participation of Children in HCI. | Janet C. Read, Matthew Horton, Daniel Fitton, Gavin Sim |
| 2017 | Effects of Image-Based Rendering and Reconstruction on Game Developers Efficiency, Game Performance, and Gaming Experience. | George E. Raptis, Christina P. Katsini, Christos Fidas, Nikolaos M. Avouris |
| 2017 | UX Professionals' Definitions of Usability and UX - A Comparison Between Turkey, Finland, Denmark, France and Malaysia. | Dorina Rajanen, Torkil Clemmensen, Netta Iivari, Yavuz Inal, Kerem Rizvanoglu, Ashok Sivaji, Amlie Roche |
| 2017 | URetail: Privacy User Interfaces for Intelligent Retail Stores. | Frederic Raber, Nils Vossebein |
| 2017 | Fine-Grained Privacy Setting Prediction Using a Privacy Attitude Questionnaire and Machine Learning. | Frederic Raber, Felix Kosmalla, Antonio Krger |
| 2017 | Towards Understanding the Influence of Personality on Mobile App Permission Settings. | Frederic Raber, Antonio Krger |
| 2017 | Culturally Informed Notions of Mobile Context Awareness - Lessons Learned from User-Centred Exploration of Concepts of Context and Context Awareness. | Xiangang Qin, Chee-Wee Tan, Mads Bdker, Wei Sun, Torkil Clemmensen |
| 2017 | Comparing Two Approaches of Tactile Zooming on a Large Pin-Matrix Device. | Denise Prescher, Gerhard Weber |
| 2017 | Issues of Culture in Designing for Accessibility. | Helen Petrie, Gerhard Weber, Charudatta Jadhav, Jennifer S. Darzentas |
| 2017 | Designing for Accessibility. | Helen Petrie, Gerhard Weber, Jenny S. Darzentas |
| 2017 | How Can Adding a Movement Improve Target Acquisition Efficacy? | Alexander R. Payne, Beryl Plimmer, Andrew McDaid, Andrew Luxton-Reilly, T. Claire Davies |
| 2017 | A Technology for Prediction and Prevention of Freezing of Gait (FOG) in Individuals with Parkinson Disease. | Megh Patel, Gottumukala Sai Rama Krishna, Abhijit Das, Uttama Lahiri |