| 2020 | What's in a word? Platforms Supporting the Platform Economy. | Susanne Bdker, Myriam Lewkowicz, Alexander Boden |
| 2020 | Nudging the User with Privacy Indicator: A Study on the App Selection Behavior of the User. | Sven Bock, Nurul Momen |
| 2020 | Drone Swarms in Forest Firefighting: A Local Development Case Study of Multi-Level Human-Swarm Interaction. | Oscar Bjurling, Rego Granlund, Jens Alfredson, Mattias Arvola, Tom Ziemke |
| 2020 | "Anyone Can Print": Supporting Collaborations with 3D Printing Services to Empower Broader Participation in Personal Fabrication. | Alexander Berman, Francis K. H. Quek, Robert Woodward, Osazuwa Okundaye, Jeeeun Kim |
| 2020 | A Systematic Assessment of National Artificial Intelligence Policies: Perspectives from the Nordics and Beyond. | Niels van Berkel, Eleftherios Papachristos, Anastasia Giachanou, Simo Hosio, Mikael B. Skov |
| 2020 | GreenLife: A Persuasive Social Robot to Enhance the Sustainable Behavior in shared Living Spaces. | Nasim Beheshtian, Sina Moradi, Aino Ahtinen, Kaisa Vnnen, Kalle Khknen, Markus Laine |
| 2020 | Evaluating Co-located Games as a Mediator for Children's Collaborative Interaction. | Gke Elif Baykal, Eva Eriksson, Wolmet Barendregt, Olof Torgersson, Staffan Bjrk |
| 2020 | Beyond Health Literacy: Navigating Boundaries and Relationships During High-risk Pregnancies: Challenges and Opportunities for Digital Health in North-West India. | Naveen Bagalkot, Nervo Verdezoto, Anushri Ghode, Shipra Purohit, Lakshmi Murthy, Nicola Mackintosh, Paula Griffiths |
| 2020 | Visual Dissemination of HCI Research: How to make us understand your research with visuals. | Ole Andreas Alsos, Saara Kauppi |
| 2020 | Invisible AI-driven HCI Systems - When, Why and How. | Cecilia Ovesdotter Alm, Alberto Alvarez, Jos Mara Font, Antonios Liapis, Thomas Pederson, Johan Salo |
| 2020 | Integrating Instructional Design Principles in Serious Games Authoring Tools: Insights from Systematic Literature Review. | Azhan Ahmad, Effie L.-C. Law, Alex Moseley |
| 2020 | Co-Designing Personas for User Experience and Engagement in Automation. | Jos L. Abdelnour-Nocera, Daniel G. Cabrero, Pedro F. Campos, Frederica Gonalves, Torkil Clemmensen, Robin Gissing, Lene Nielsen, Parisa Saadati |
| 2020 | Emotional Communication between Remote Couples: Exploring the Design of Wearable Ambient Displays. | Hong Li, Pradthana Jarusriboonchai, Heiko Mller, Emmi Harjuniemi, Jonna Hkkil |
| 2020 | Foregrounding Algorithms: Preparing Users for Co-design with Sensitizing Activities. | Oscar Alvarado, Elias Storms, David Geerts, Katrien Verbert |
| 2018 | Mobility experience types: towards designing a positive personal commuting experience. | Daniel Ziegler, Kathrin Pollmann, Mareike Schle, Max Kuhn, Nora Fronemann |
| 2018 | Customer journey heatmaps: a wake-up call. | Roger von Zernichow, Marita Skjuve, Ragnhild Halvorsrud |
| 2018 | The intuitive in HCI: a critical discourse analysis. | Alex Wennberg, Henrik hman, Anders Hedman |
| 2018 | What can i say?: presenting stimulus material to support storytelling for older adults. | Torben Volkmann, Daniel Grosche, Michael Sengpiel, Nicole Jochems |
| 2018 | Demo of a smart plant system as an exemplary smart home application supporting non-urgent notifications. | Alexandra Voit, Marie Olivia Salm, Miriam Beljaars, Stefan Kohn, Stefan Schneegass |
| 2018 | Here, this and next: evaluating public engagement with multiple, distributed and interlinked devices. | Giovanna Nunes Vilaza, Can Liu, Ben Bengler, Licia Capra, Yvonne Rogers |
| 2018 | Sensory bodystorming for collocated physical training design. | Laia Turmo Vidal, Elena Mrquez Segura, Annika Waern |
| 2018 | Mapping game preferences of older adults: a field study towards tailored gamified applications. | Frederiek de Vette, Monique Tabak, Hermie J. Hermens, Miriam M. R. Vollenbroek |
| 2018 | User performance by the difference between motor and visual widths for small target pointing. | Hiroki Usuba, Shota Yamanaka, Homei Miyashita |
| 2018 | Extending museum exhibits by embedded media content for an embodied interaction experience. | Jan Torpus |
| 2018 | It's not just the light: understanding the factors causing situational visual impairments during mobile interaction. | Garreth W. Tigwell, David R. Flatla, Rachel Menzies |