| 2018 | Context of use affects the social acceptability of gesture interaction. | Aleksandra Taniberg, Lars Botin, Kashmiri Stec |
| 2018 | Driving on sunshine: aligning electric vehicle charging and household electricity production. | Michael Kvist Svangren, Rikke Hagensby Jensen, Mikael B. Skov, Jesper Kjeldskov |
| 2018 | Localization of mobile payment systems: cultural and temporal rhythms in user adoption. | Frank Spillers, Alison Gavine |
| 2018 | A comparison of two smartphone time-picking interfaces: convention versus efficiency. | Nils Andreas Baumgarten Skogstrm, Anne Igeltjrn, Kjetil Madsen Knudsen, Aissatou Dendembo Diallo, Daria Krivonos, Frode Eika Sandnes |
| 2018 | Opportunities and challenges for technology development and adoption in public libraries. | Sofia Serholt, Eva Eriksson, Peter Dalsgaard, Raphalle Bats, Alix Ducros |
| 2018 | BEESM, a block-based educational programming tool for end users. | Mazyar Seraj, Serge Autexier, Jan Janssen |
| 2018 | The role of animacy for communicating behavior in robots. | Trenton Schulz, Rebekka Soma |
| 2018 | Operationalizing height and scale in room-scale virtual reality. | Jonas Schjerlund |
| 2018 | Inclusion through design and use of digital learning environments: issues, methods and stories. | Diana Saplacan, Jo Herstad, Anders I. Mrch, Anders Kluge, Zada Pajalic |
| 2018 | Brelomate: a multiscreen communication and gaming platform to enhance social inclusion. | Gernot Rottermanner, Peter Judmaier, Shadja El Aeraky, Christian Gradl, Sabine Sommer |
| 2018 | Branded online interaction aesthetics: strengthening brand image via dynamic design. | Virpi Roto, Mikael Wiberg, Siiri Sarkola |
| 2018 | Musicians' initial encounters with a smart guitar. | Chiara Rossitto, Asreen Rostami, Jakob Tholander, Donald McMillan, Louise Barkhuus, Carlo Fischione, Luca Turchet |
| 2018 | Co-designing social robots with cognitively impaired citizens. | Kasper Rodil, Matthias Rehm, Antonia L. Krummheuer |
| 2018 | Defining design events. | Sren Rasmussen, Jonas Frich |
| 2018 | DARA: assisting drivers to reflect on how they hold the steering wheel. | Dimitrios Raptis, Joakim Iversen, Tobias H. Mlbak, Mikael B. Skov |
| 2018 | Understanding mobile information supply: studying the amount of textual information smartphones provide. | David Petersen, Matthias Bhmer |
| 2018 | How to tame a transdisciplinary interaction design process. | Hanna-Liisa Pender, David Lamas |
| 2018 | The futures of computing and wisdom. | Daniel Pargman, Elina Eriksson, Rob Comber, Ben Kirman, Oliver Bates |
| 2018 | Eyespy: designing counterfunctional smart surveillance cameras. | Sumit Pandey, Alma Leora Culn |
| 2018 | Happy bits: interactive technologies helping young adults with low self-esteem. | Jeni Paay, Heidi Nielsen, Helle Larsen, Jesper Kjeldskov |
| 2018 | Playfulness and progression in technology-enhanced social experiences between nearby strangers. | Susanna Paasovaara, Kaisa Vnnen, Aris Malapaschas, Ekaterina Olshannikova, Thomas Olsson, Pradthana Jarusriboonchai, Jiri Hosek, Pavel Masek |
| 2018 | Design hotspots for care of discordant chronic comorbidities: patients' perspectives. | Tom Ongwere, Gabrielle S. Cantor, Sergio Ramirez Martin, Patrick C. Shih, James Clawson, Kay Connelly |
| 2018 | Designing for experiences with socially interactive robots. | Mohammad Obaid, Kirsikka Kaipainen, Aino Ahtinen, Ioana Ocnarescu |
| 2018 | From the eyes of the patient: real time gaze control of medical training mannequins. | Truls Nygaard, Carlo Kriesi, Heikki Sjman, Martin Steinert |
| 2018 | Moving beyond assistance: psychological qualities of digital companions. | Jasmin Niess, Sarah Diefenbach, Axel Platz |