| 2018 | Exploring the role of feedback on trust for the robots used in homes of the elderly. | Fahd Newaz, Diana Saplacan |
| 2018 | Tangible design for software ecosystem with Playmobil. | Claudia Nass, Marcus Trapp, Karina Villela |
| 2018 | PDFi: participatory design fiction with vulnerable users. | Larissa Vivian Ngele, Merja Ryppy, Danielle Wilde |
| 2018 | Design for health behavior change supportive technology: healthcare professionals' perspective. | Vasiliki Mylonopoulou |
| 2018 | From user-centred design to security: building attacker personas for digital banking. | Caroline Moeckel |
| 2018 | How to communicate new input techniques. | Sven Mayer, Lars Lischke, Adrian Lanksweirt, Huy Viet Le, Niels Henze |
| 2018 | Feeling alone in public: investigating the influence of spatial layout on users' VR experience. | Christian Mai, Tim Wiltzius, Florian Alt, Heinrich Humann |
| 2018 | Eagons, exoskeletons and ecologies: on expressing and embodying fictions as workshop tasks. | Sus Lundgren Lyckvi, Yiying Wu, Maria Huusko, Virpi Roto |
| 2018 | The role of design fiction in participatory design processes. | Sus Lundgren Lyckvi, Virpi Roto, Elizabeth A. Buie, Yiying Wu |
| 2018 | Data economy: interweaving storytelling and world building in design fiction. | Trieuvy Luu, Martijn van den Broeck, Marie Louise Juul Sndergaard |
| 2018 | Near future cities of things: addressing dilemmas through design fiction. | Maria Luce Lupetti, Iskander Smit, Nazli Cila |
| 2018 | Physical, digital, and hybrid setups supporting card-based collaborative design ideation. | Caroline Lundqvist, Daniel Klinkhammer, Kim Halskov, Stefan P. Feyer, Jeanette Falk Olesen, Nanna Inie, Harald Reiterer, Peter Dalsgaard |
| 2018 | Critical robotics: exploring a new paradigm. | Sara Ljungblad, Sofia Serholt, Tijana Milosevic, Niamh Ni Bhroin, Rikke Toft Nrgrd, Pamela Lindgren, Charles Ess, Wolmet Barendregt, Mohammad Obaid |
| 2018 | On the way to anticipated car UX. | Thomas Lindgren, Vaike Fors, Sarah Pink, Magnus Bergquist, Martin Berg |
| 2018 | Allusive machines: encounters with Android life. | Jannik Friberg Lindegaard, Lars Rune Christensen |
| 2018 | Slots-story: facilitate inter-generational life story sharing and preservation of the elderly. | Cun Li, Jun Hu, Bart Hengeveld, Caroline Hummels |
| 2018 | The TOP-slider for multi-criteria decision making by non-specialists. | Yann Laurillau, Van Bao Nguyen, Jolle Coutaz, Galle Calvary, Nadine Mandran, Fatoumata Camara, Raffaella Balzarini |
| 2018 | UX in Agile before and during development. | Marta Kristn Lrusdttir, Lene Nielsen, Anders Bruun, Lars Bo Larsen, Peter Axel Nielsen, John Stouby Persson |
| 2018 | NAHR: a visual representation of social networks as support for art history research. | Houda Lamqaddam, Jan Aerts, Koenraad Brosens, Katrien Verbert |
| 2018 | Nurturing empathy between UX design teams and users in digitally-mediated user research. | Florian Lachner, Hanna Schneider, Lisa Simon, Andreas Butz |
| 2018 | Your smart glasses' camera bothers me!: exploring opt-in and opt-out gestures for privacy mediation. | Marion Koelle, Swamy Ananthanarayan, Simon Czupalla, Wilko Heuten, Susanne Boll |
| 2018 | Digital body language: exploration of corporal expression in digitally mediated written communication. | Tore Knudsen, Agnieszka Billewicz, Bianca Di Giovanni |
| 2018 | Understanding grassroots sports gamification in the wild. | Kristina Knaving, Pawel W. Wozniak, Jasmin Niess, Romina Poguntke, Morten Fjeld, Staffan Bjrk |
| 2018 | The positive practice canvas: gathering inspiration for wellbeing-driven design. | Holger Klapperich, Matthias Laschke, Marc Hassenzahl |
| 2018 | Collaborative symptoms interpretation for cardiac patients as diagnostic agents. | Maria Kjrup, Stefania Kouzeli, Mikael B. Skov, Jesper Kjeldskov, Charlotte Schmidt Skov, Peter Sgaard |