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Australian Computer Human Interaction Conference

OZCHI

Australasian

CORE rank

CORE rank (raw)

Australasian B

Fields of research

Human-Centred Computing

Papers indexed

1,667

2005–2025

Papers per year

2005109 peak2025

OZCHI papers

1,667 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2014Researchers as proxies for informal carers: photo sharing with older adults to mediate wellbeing.Hilary Davis, Sonja Pedell, Antonio A. Lopez-Lorca, Tim Miller, Leon Sterling
2014What motivates children to play outdoors?: potential applications for interactive digital tools.Bronwyn J. Cumbo, Brent C. Jacobs, Tuck Wah Leong, Anne Marie Kanstrup
2014Effect of presentation on reading behaviour.Leana Copeland, Tom Gedeon
2014Barriers to engagement with a personal informatics productivity tool.Emily I. M. Collins, Anna Louise Cox, Jon Bird, Cassie Cornish-Tresstail
2014Exploring finger specific touch screen interaction for mobile phone user interfaces.Ashley Colley, Jonna Hkkil
2014Cultural and linguistic localization of games to bridge the digital and cultural divide in indigenous populations.Joan Byamugisha, Laurianne Sitbon, Margot Brereton
2014A comparison of user preferences for tangible objects vs touch buttons with a map-based tabletop application.Mark Brown, Winyu Chinthammit, Paddy Nixon
2014From appearing to disappearing ephemeral adaptation for small screens.Sara Bouzit, Denis Chne, Gaelle Calvary
2014Understanding social media-enabled participation and resilience in urban farming communities.Danny Ardianto
2014Experiences using emerging technology.Jake Araullo, Leigh Ellen Potter
2013An evaluation of advanced user interface customization.Clemens Zeidler, Christof Lutteroth, Gerald Weber
2013MolyPoly: immersive gesture controlled chemistry teaching system.SooJeong Yoo, Callum Parker, Winyu Chinthammit, Susan Turland
2013SpeechPlay: composing and sharing expressive speech through visually augmented text.Kian Peen Yeo, Suranga Nanayakkara
2013How are gamers better at drawing teapots than non-gamers?Theodor G. Wyeld, Benedict Williams, Zak Barbuto
2013A Non-domain Specific Spatial Ability Test for Gamers Using Drawing and a Mental Rotation Task.Theodor G. Wyeld, Benedict Williams
2013Evaluating 3D Sculpting Through Natural User Interfaces Across Multiple Devices.Bradley Wesson, Brett Wilkinson
2013Evaluating organic 3D sculpting using natural user interfaces with the Kinect.Bradley Wesson, Brett Wilkinson
2013Classifying users of mobile pedestrian navigation tools.James Wen, William S. Helton, Mark Billinghurst
2013Family room: reducing email overload.Sarah Ellen Webber, Kayla J. Heffernan, Behnaz Rostami Yeganeh, Fernando Estrada Martinez de Alva, Daina Augstkalns
2013How screen size influences Chinese readability.You Wang, Zhihao Zhao, Danni Wang, Guihuan Feng, Bin Luo
2013A recommendation for designing mobile pedestrian navigation system in university campuses.Tony Shu-Hsien Wang, Dian Tjondronegoro, Michael J. Docherty, Wei Song, Joshua Fuglsang
2013The effect of language in answering qualitative questions in user experience evaluation web-surveys.Tanja Walsh, Piia Nurkka, Helen Petrie, Jaana Olsson
2013Mobile ambient presence.Greg Wadley, Frank Vetere, Lars Kulik, Liza Hopkins, Julie Green
2013Hanging out at the computer lab: how an innovative Australian program is helping young 'Aspies'.Greg Wadley, Stefan Schutt
2013Participatory design of an online therapy for youth mental health.Greg Wadley, Reeva Lederman, John F. M. Gleeson, Mario Alvarez-Jimenez
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Comparable venues

Other A*/A conferences filed under the same field of research.