| 2011 | Generic functionality in user interfaces for emergency response. | Erik G. Nilsson, Ketil Stlen |
| 2011 | Natural interactions between augmented virtual objects. | Steven Neale, Winyu Chinthammit, Christopher Lueg, Paddy Nixon |
| 2011 | Pseudo-direct touch: interaction for collaboration in large and high-resolution displays environments. | Christian Mller-Tomfelde, Kelvin Cheng, Jane Li |
| 2011 | Bridging the representation and interaction challenges of mobile context-aware computing: designing agile ridesharing. | Seyed Hadi Mirisaee, Margot Brereton, Paul Roe |
| 2011 | Designing navigation and wayfinding in 3D virtual learning spaces. | Shailey Minocha, Christopher Leslie Hardy |
| 2011 | A jump to the left (and then a step to the right): reading practices within academic ebooks. | Dana McKay |
| 2011 | What we have here is a failure of companionship: communication in goal-oriented team-mate games. | Kevin McGee, Tim Robert Merritt, Christopher Ong |
| 2011 | A toolkit for designing interactive musical agents. | Aengus Martin, Craig T. Jin, Oliver Bown |
| 2011 | Playing the game: effective gender role analysis techniques for computer games. | Derrick Martin, Kirsten Ellis |
| 2011 | The lived body in design: mapping the terrain. | Lian Loke, Toni Robertson |
| 2011 | Visualising web browsing data for user behaviour analysis. | Raymes Khoury, Tim Dawborn, Weidong Huang |
| 2011 | Mobile internet, internet on mobiles or just internet you access with variety of devices? | Anne Kaikkonen |
| 2011 | Same system - different experiences: physicians' and nurses' experiences in using IT systems. | Rebecka Janols, Bengt Gransson |
| 2011 | Investigating interactive search behaviour of medical students: an exploratory survey. | Anushia Inthiran, Saadat M. Alhashmi, Pervaiz K. Ahmed |
| 2011 | Beyond designing: roles of the designer in complex design projects. | Zaana Howard, Gavin Melles |
| 2011 | Elastic experiences: designing adaptive interaction for individuals and crowds in the public space. | Luke Hespanhol, Maria Carmela Sogono, Ge Wu, Rob Saunders, Martin Tomitsch |
| 2011 | Identifying stakeholder perspectives in a large collaborative project: an ICT4D case study. | Susan Hansen, Toni Robertson, Laurie Wilson, Hannah Thinyane, Sibukele Gumbo |
| 2011 | Using sticky light technology for projected guidance. | Chris Gunn, Matt Adcock |
| 2011 | Widgets to support disabled learners: a challenge to participatory inclusive design. | Voula Gkatzidou, Elaine Pearson, Steve Green, Franck Olivier Perrin |
| 2011 | Fixing the city one photo at a time: mobile logging of maintenance requests. | Marcus Foth, Ronald Schroeter, Irina Anastasiu |
| 2011 | Orientation Passport: using gamification to engage university students. | Zachary Fitz-Walter, Dian Tjondronegoro, Peta Wyeth |
| 2011 | Beyond interaction: meta-design and cultures of participation. | Gerhard Fischer |
| 2011 | Courtroom evidence presentation technology: overcoming traditional barriers. | Vivienne Farrell, Graham Farrell, Karola von Baggo, Kon Mouzakis |
| 2011 | Online assessment: splitting the screen to be seen. | Graham Farrell, Vivienne Farrell |
| 2011 | Learning a physical skill via a computer: a case study exploring Australian Sign Language. | Kirsten Ellis, Neil Ray, Cheryl Howard |