| 2018 | A Hybrid Quality Metric for Non-Integer Image Interpolation. | Jinling Chen, Yiwen Xu, Kede Ma, Huiwen Huang, Tiesong Zhao |
| 2018 | A Neurophysiological Sensor-Equipped Head-Mounted Display for Instrumental QoE Assessment of Immersive Multimedia. | Raymundo Cassani, Marc-Antoine Moinnereau, Tiago H. Falk |
| 2018 | On the Stimulation Frequency in SSVEP-based Image Quality Assessment. | Sebastian Bosse, Milena T. Bagdasarian, Wojciech Samek, Gabriel Curio, Thomas Wiegand |
| 2018 | Identification of Delay Thresholds Representing the Perceived Quality of Enterprise Applications. | Kathrin Borchert, Stanislav Lange, Thomas Zinner, Matthias Hirth |
| 2018 | Subjective Assessment of Post-Processing Methods for Low Light Consumer Photos. | Linlin Bie, Xu Wang, Jari Korhonen |
| 2018 | A Comparative Quality Assessment Study for Gaming and Non-Gaming Videos. | Nabajeet Barman, Maria G. Martini, Saman Zadtootaghaj, Sebastian Mller, Sanghoon Lee |
| 2018 | Point Cloud Subjective Evaluation Methodology based on 2D Rendering. | Evangelos Alexiou, Touradj Ebrahimi, Marco V. Bernardo, Manuela Pereira, Antnio M. G. Pinheiro, Lus Alberto da Silva Cruz, Carlos Duarte, Lovorka Gotal Dmitrovic, Emil Dumic, Dragan Matkovics, Athanassios N. Skodras |
| 2018 | Comparison of Compression Efficiency between HEVC/H.265, VP9 and AV1 based on Subjective Quality Assessments. | Pinar Akyazi, Touradj Ebrahimi |
| 2018 | Timber: An SDN based emulation platform for QoE Management Experimental Research. | Arslan Ahmad, Alessandro Floris, Luigi Atzori |
| 2018 | A Just Noticeable Difference Subjective Test for High Dynamic Range Images. | Ayyoub Ahar, Saeed Mahmoudpour, Glenn Van Wallendael, Tom Paridaens, Peter Lambert, Peter Schelkens |
| 2018 | Improving the discriminability of standard subjective quality assessment methods: a case study. | Jing Li, Patrick Le Callet |
| 2018 | A Comparison of Interactive and Passive Quality Assessment for Gaming Research. | Steven Schmidt, Sebastian Mller, Saman Zadtootaghaj |
| 2018 | Impact of Virtual Environments on Motivation and Engagement During Exergames. | Steven Schmidt, Patrick Ehrenbrink, Benjamin Weiss, Jan-Niklas Voigt-Antons, Tanja Kojic, Andrew Johnston, Sebastian Mller |
| 2017 | No-reference quality assessment for JPEG compressed images. | Yucheng Zhu, Guangtao Zhai, Ke Gu, Wenhan Zhu |
| 2017 | Exploring users views on immersive adult entertainment applications. | Xijie Zhang, Florian Weidner, Wolfgang Broll |
| 2017 | Spatial immersion versus emotional immersion, which is more immersive? | Chenyan Zhang, Andrew Perkis, Sebastian Arndt |
| 2017 | Effect of color space on high dynamic range video compression performance. | Emin Zerman, Vedad Hulusic, Giuseppe Valenzise, Rafal Mantiuk, Frdric Dufaux |
| 2017 | Assessment of lossy images with visual detection and saccadic eye movements. | Shun-nan Yang, Ju Liu, Juliana Knopf, Hannah R. Colett, Philip J. Corriveau |
| 2017 | Impact of interactivity on the assessment of quality of experience for light field content. | Irene Viola, Martin Rerbek, Touradj Ebrahimi |
| 2017 | On the performance of objective metrics for omnidirectional visual content. | Evgeniy Upenik, Martin Rerbek, Touradj Ebrahimi |
| 2017 | Performance and QoE assessment of HTC Vive and Oculus Rift for pick-and-place tasks in VR. | Mirko Suznjevic, Matija Mandurov, Maja Matijasevic |
| 2017 | Speech reaction time measurements for the evaluation of audio-visual spatial coherence. | Hanne Stenzel, Philip J. B. Jackson, Jon Francombe |
| 2017 | Testing conversational quality of VoIP with different terminals and degradations. | Michal Soloducha, Alexander Raake, Frank Kettler, Stefan Bleiholder |
| 2017 | Measuring and comparing QoE and simulator sickness of omnidirectional videos in different head mounted displays. | Ashutosh Singla, Stephan Fremerey, Werner Robitza, Alexander Raake |
| 2017 | Emerging video coding performance: 4K quality monitoring. | Naty Ould Sidaty, Wassim Hamidouche, Olivier Dforges, Pierrick Philippe |