Skip to content

Gamification as a didactic strategy in a digital literancy: Case study for incacerated individuals.

Cristina Pez Quinde, Ruth Infante-Paredes, Santiago Acurio Maldonado, Javier Snchez Guerrero, Maria Fernanda Viteri Toro

VenueCEDUCON
Year2018
ProceedingsEDUCON

Browse the full EDUCON paper archive.