Exploring the use of ray tracing for future games.
Heiko Friedrich, Johannes Gnther, Andreas Dietrich, Michael Scherbaum, Hans-Peter Seidel, Philipp Slusallek
Browse the full SIGGRAPH paper archive.
Heiko Friedrich, Johannes Gnther, Andreas Dietrich, Michael Scherbaum, Hans-Peter Seidel, Philipp Slusallek
Browse the full SIGGRAPH paper archive.