Philipp Slusallek
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
80
Venues
33
Active years
1997–2026
Best venue rank
A*
Where they publish
- A*SIGGRAPH24 papers
- A*SiggraphA5 papers
- A*VR4 papers
- A*CVPR4 papers
- CEGPGV4 papers
- CCW3 papers
- BGPCE3 papers
- BICAART3 papers
- BCOLING2 papers
- A*ECCV2 papers
- CMIG2 papers
- CEGVE2 papers
- Journal PublishedPG2 papers
- A*ACL1 paper
- A*EMNLP1 paper
- ANAACL1 paper
- MulticonferenceVISIGRAPP1 paper
- CCLUSTER1 paper
- A*ICCV1 paper
- A*CHI1 paper
- BLREC1 paper
- BETRA1 paper
- BPPoPP1 paper
- BSCA1 paper
- NationalVDA1 paper
- ASC1 paper
- AAAMAS1 paper
- A*WWW1 paper
- CIV1 paper
- NationalISVC1 paper
- NationalPPAM1 paper
- BGI1 paper
- BEuroPar1 paper
Papers
80 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | ACL | Bridging the Culture Gap: A Framework for LLM-Driven Socio-Cultural Localization of Math Word Problems in Low-Resource Languages. | Israel Abebe Azime, Tadesse Destaw Belay, Dietrich Klakow, Philipp Slusallek, Anshuman Chhabra |
| 2026 | SIGGRAPH | Beyond Positional Encoding: A 5D Spatio-Directional Hash Encoding. | Philippe Weier, Lukas Bode, Philipp Slusallek, Adrin Jarabo, Sbastien Speierer |
| 2025 | COLING | Evaluating the Capabilities of Large Language Models for Multi-label Emotion Understanding. | Tadesse Destaw Belay, Israel Abebe Azime, Abinew Ali Ayele, Grigori Sidorov, Dietrich Klakow, Philipp Slusallek, Olga Kolesnikova, Seid Muhie Yimam |
| 2025 | EMNLP | Accept or Deny? Evaluating LLM Fairness and Performance in Loan Approval across Table-to-Text Serialization Approaches. | Israel Abebe Azime, Deborah Dormah Kanubala, Tejumade Afonja, Mario Fritz, Isabel Valera, Dietrich Klakow, Philipp Slusallek |
| 2025 | NAACL | ProverbEval: Exploring LLM Evaluation Challenges for Low-resource Language Understanding. | Israel Abebe Azime, Atnafu Lambebo Tonja, Tadesse Destaw Belay, Yonas Chanie, Bontu Fufa Balcha, Negasi Haile Abadi, Henok Biadglign Ademtew, Mulubrhan Abebe Nerea, Debela Desalegn Yadeta, Derartu Dagne Geremew, Assefa Atsbiha tesfau, Philipp Slusallek, Thamar Solorio, Dietrich Klakow |
| 2025 | SIGGRAPH | DuetGen: Music Driven Two-Person Dance Generation via Hierarchical Masked Modeling. | Anindita Ghosh, Bing Zhou, Rishabh Dabral, Jian Wang, Vladislav Golyanik, Christian Theobalt, Philipp Slusallek, Chuan Guo |
| 2025 | VR | Simulating Body Movements for Multiple Agent Avoidance. | Ulan Akmatbekov, Janis Sprenger, Rui Xu, Philipp Slusallek |
| 2024 | COLING | EthioLLM: Multilingual Large Language Models for Ethiopian Languages with Task Evaluation. | Atnafu Lambebo Tonja, Israel Abebe Azime, Tadesse Destaw Belay, Mesay Gemeda Yigezu, Moges Ahmed Mehamed, Abinew Ali Ayele, Ebrahim Chekol Jibril, Michael Melese Woldeyohannis, Olga Kolesnikova, Philipp Slusallek, Dietrich Klakow, Seid Muhie Yimam |
| 2024 | ECCV | REMOS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactions. | Anindita Ghosh, Rishabh Dabral, Vladislav Golyanik, Christian Theobalt, Philipp Slusallek |
| 2024 | ECCV | Edge-Aware Consistent Stereo Video Depth Estimation. | Elena Kosheleva, Sunil Prasad Jaiswal, Faranak Shamsafar, Noshaba Cheema, Klaus Illgner-Fehns, Philipp Slusallek |
| 2024 | SIGGRAPH | N-BVH: Neural ray queries with bounding volume hierarchies. | Philippe Weier, Alexander Rath, lie Michel, Iliyan Georgiev, Philipp Slusallek, Tamy Boubekeur |
| 2024 | SiggraphA | MARS: Multi-sample Allocation through Russian roulette and Splitting. | Joshua Meyer, Alexander Rath, mercan Yazici, Philipp Slusallek |
| 2024 | VISIGRAPP | HD-VoxelFlex: Flexible High-Definition Voxel Grid Representation. | Igor Vozniak, Pavel Astreika, Philipp Mller, Nils Lipp, Christian Mller, Philipp Slusallek |
| 2023 | CLUSTER | FedGuard: Selective Parameter Aggregation for Poisoning Attack Mitigation in Federated Learning. | Melvin Chelli, Cdric Prigent, Ren Schubotz, Alexandru Costan, Gabriel Antoniu, Loc Cudennec, Philipp Slusallek |
| 2023 | CVPR | Expanding Synthetic Real-World Degradations for Blind Video Super Resolution. | Mehran Jeelani, Sadbhawna, Noshaba Cheema, Klaus Illgner-Fehns, Philipp Slusallek, Sunil Prasad Jaiswal |
| 2023 | CVPR | Reliable Student: Addressing Noise in Semi-Supervised 3D Object Detection. | Farzad Nozarian, Shashank Agarwal, Farzaneh Rezaeianaran, Danish Shahzad, Atanas Poibrenski, Christian Mller, Philipp Slusallek |
| 2023 | CVPR | High-Resolution Synthetic RGB-D Datasets for Monocular Depth Estimation. | Aakash Rajpal, Noshaba Cheema, Klaus Illgner-Fehns, Philipp Slusallek, Sunil Prasad Jaiswal |
| 2023 | SIGGRAPH | Focal Path Guiding for Light Transport Simulation. | Alexander Rath, mercan Yazici, Philipp Slusallek |
| 2023 | SiggraphA | Discovering Fatigued Movements for Virtual Character Animation. | Noshaba Cheema, Rui Xu, Nam Hee Kim, Perttu Hmlinen, Vladislav Golyanik, Marc Habermann, Christian Theobalt, Philipp Slusallek |
| 2023 | SiggraphA | Perceptual error optimization for Monte Carlo animation rendering. | Misa Korac, Corentin Salan, Iliyan Georgiev, Pascal Grittmann, Philipp Slusallek, Karol Myszkowski, Gurprit Singh |
| 2021 | ICCV | Synthesis of Compositional Animations from Textual Descriptions. | Anindita Ghosh, Noshaba Cheema, Cennet Oguz, Christian Theobalt, Philipp Slusallek |
| 2021 | SIGGRAPH | Text-Based Motion Synthesis with a Hierarchical Two-Stream RNN. | Anindita Ghosh, Noshaba Cheema, Cennet Oguz, Christian Theobalt, Philipp Slusallek |
| 2021 | VR | Embodied online dance learning objectives of CAROUSEL+. | Kenny Mitchell, Babis Koniaris, Monica Tamariz, Jessie Kennedy, Noshaba Cheema, Elisa D. Mekler, Pieter van der Linden, Erik Herrmann, Perttu Hmlinen, Iain McGregor, Philipp Slusallek, Carmen Mac Williams |
| 2020 | CHI | Predicting Mid-Air Interaction Movements and Fatigue Using Deep Reinforcement Learning. | Noshaba Cheema, Laura A. Frey-Law, Kourosh Naderi, Jaakko Lehtinen, Philipp Slusallek, Perttu Hmlinen |
| 2020 | LREC | The European Language Technology Landscape in 2020: Language-Centric and Human-Centric AI for Cross-Cultural Communication in Multilingual Europe. | Georg Rehm, Katrin Marheinecke, Stefanie Hegele, Stelios Piperidis, Kalina Bontcheva, Jan Hajic, Khalid Choukri, Andrejs Vasiljevs, Gerhard Backfried, Christoph Prinz, Jos Manul Gmez-Prez, Luc Meertens, Paul Lukowicz, Josef van Genabith, Andrea Lsch, Philipp Slusallek, Morten Irgens, Patrick Gatellier, Joachim Khler, Laure Le Bars, Dimitra Anastasiou, Albina Auksoriute, Nria Bel, Antnio Branco, Gerhard Budin, Walter Daelemans, Koenraad De Smedt, Radovan Garabk, Maria Gavriilidou, Dagmar Gromann, Svetla Koeva, Simon Krek, Cvetana Krstev, Krister Lindn, Bernardo Magnini, Jan Odijk, Maciej Ogrodniczuk, Eirkur Rgnvaldsson, Mike Rosner, Bolette S. Pedersen, Inguna Skadina, Marko Tadic, Dan Tufis, Tams Vradi, Kadri Vider, Andy Way, Franois Yvon |
| 2019 | MIG | Stylistic Locomotion Modeling and Synthesis using Variational Generative Models. | Han Du, Erik Herrmann, Janis Sprenger, Klaus Fischer, Philipp Slusallek |
| 2019 | MIG | Learning a Continuous Control of Motion Style from Natural Examples. | Janis Sprenger, Han Du, Noshaba Cheema, Erik Herrmann, Klaus Fischer, Philipp Slusallek |
| 2018 | ETRA | Predicting the gaze depth in head-mounted displays using multiple feature regression. | Martin Weier, Thorsten Roth, Andr Hinkenjann, Philipp Slusallek |
| 2018 | PPoPP | A Data Layout Transformation for Vectorizing Compilers. | Arsne Prard-Gayot, Richard Membarth, Philipp Slusallek, Simon Moll, Roland Leia, Sebastian Hack |
| 2018 | SCA | Dilated Temporal Fully-Convolutional Network for Semantic Segmentation of Motion Capture Data. | Noshaba Cheema, Somayeh Hosseini, Janis Sprenger, Erik Herrmann, Han Du, Klaus Fischer, Philipp Slusallek |
| 2017 | CW | FiVES: An Aspect-Oriented Virtual Environment Server. | Torsten Spieldenner, Sergiy Byelozyorov, Michael Guldner, Philipp Slusallek |
| 2017 | GPCE | RaTrace: simple and efficient abstractions for BVH ray traversal algorithms. | Arsne Prard-Gayot, Martin Weier, Richard Membarth, Philipp Slusallek, Roland Leia, Sebastian Hack |
| 2016 | EGPGV | Web-enabled Server-based and Distributed Real-time Ray-Tracing. | Georg Tamm, Philipp Slusallek |
| 2015 | GPCE | Shallow embedding of DSLs via online partial evaluation. | Roland Leia, Klaas Boesche, Sebastian Hack, Richard Membarth, Philipp Slusallek |
| 2015 | SIGGRAPH | The XML3D architecture. | Kristian Sons, Felix Klein, Jan Sutter, Philipp Slusallek |
| 2015 | VDA | Plugin free remote visualization in the browser. | Georg Tamm, Philipp Slusallek |
| 2014 | GPCE | Specialization through dynamic staging. | Piotr Danilewski, Marcel Kster, Roland Leia, Richard Membarth, Philipp Slusallek |
| 2014 | SIGGRAPH | Lazy details for large high-resolution displays. | Martin Weier, Jens Maiero, Thorsten Roth, Andr Hinkenjann, Philipp Slusallek |
| 2014 | SC | Target-specific refinement of multigrid codes. | Richard Membarth, Philipp Slusallek, Marcel Kster, Roland Leia, Sebastian Hack |
| 2013 | CW | An Open Modular Middleware for Interoperable Virtual Environments. | Sergiy Byelozyorov, Dmitri Rubinstein, Vincent Pegoraro, Philipp Slusallek |
| 2013 | SIGGRAPH | Progressive stochastic reconstruction technique for cryo electron tomography. | Beata Turonov, Lukas Marsalek, Toms Davidovic, Philipp Slusallek |
| 2012 | AAMAS | A development environment for engineering intelligent avatars for semantically-enhanced simulated realities (demonstration). | Stefan Warwas, Matthias Klusch, Klaus Fischer, Philipp Slusallek |
| 2012 | EGVE | Networked Displays for VR Applications: Display as a Service. | Alexander Lffler, Luciano Pica, Hilko Hoffmann, Philipp Slusallek |
| 2012 | ICAART | BOCHICA: A Model-driven Framework for Engineering Multiagent Systems. | Stefan Warwas, Klaus Fischer, Matthias Klusch, Philipp Slusallek |
| 2012 | SIGGRAPH | Progressive Lightcuts for GPU. | Toms Davidovic, Iliyan Georgiev, Philipp Slusallek |
| 2012 | WWW | XML3D - Interactive 3D Graphics for the Web. | Kristian Sons, Philipp Slusallek |
| 2011 | CW | An Open Modular Architecture for Effective Integration of Virtual Worlds in the Web. | Sergiy Byelozyorov, Vincent Pegoraro, Philipp Slusallek |
| 2011 | EGVE | Realistic Lighting Simulation for Interactive VR Applications. | Alexander Lffler, Lukas Marsalek, Hilko Hoffmann, Philipp Slusallek |
| 2011 | SiggraphA | Bidirectional light transport with vertex merging. | Iliyan Georgiev, Jaroslav Krivnek, Philipp Slusallek |
| 2010 | ICAART | ISReal: A Platform for Intelligent Simulated Realities. | Stefan Nesbigall, Stefan Warwas, Patrick Kapahnke, Ren Schubotz, Matthias Klusch, Klaus Fischer, Philipp Slusallek |
| 2010 | ICAART | Intelligent Agents for Semantic Simulated Realities - The ISReal Platform. | Stefan Nesbigall, Stefan Warwas, Patrick Kapahnke, Ren Schubotz, Matthias Klusch, Klaus Fischer, Philipp Slusallek |
| 2010 | IV | Real-Time Ray Tracing of Complex Molecular Scenes. | Lukas Marsalek, Anna Katharina Dehof, Iliyan Georgiev, Hans-Peter Lenhof, Philipp Slusallek, Andreas Hildebrandt |
| 2009 | EGPGV | A Flexible Adaptation Service for Distributed Rendering. | Michael Repplinger, Alexander Lffler, Martin Thielen, Philipp Slusallek |
| 2009 | ISVC | DRONE: A Flexible Framework for Distributed Rendering and Display. | Michael Repplinger, Alexander Lffler, Dmitri Rubinstein, Philipp Slusallek |
| 2009 | PPAM | Stream Processing on GPUs Using Distributed Multimedia Middleware. | Michael Repplinger, Philipp Slusallek |
| 2008 | SIGGRAPH | Massive model visualization using realtime ray tracing. | Andreas Dietrich, Philipp Slusallek |
| 2008 | SIGGRAPH | Massive model visualization techniques: course notes. | David J. Kasik, Andreas Dietrich, Enrico Gobbetti, Fabio Marton, Dinesh Manocha, Philipp Slusallek, Abe Stephens, Sung-Eui Yoon |
| 2008 | SiggraphA | Interactive massive model rendering. | Andreas Dietrich, Enrico Gobbetti, Dinesh Manocha, Fabio Marton, Renato Pajarola, Philipp Slusallek, Sung-Eui Yoon |
| 2007 | EGPGV | Interactive Iso-Surface Ray Tracing of Massive Volumetric Data Sets. | Heiko Friedrich, Ingo Wald, Johannes Gnther, Gerd Marmitt, Philipp Slusallek |
| 2007 | SIGGRAPH | Massive model visualization using realtime ray tracing. | Andreas Dietrich, Philipp Slusallek |
| 2006 | SIGGRAPH | Exploring the use of ray tracing for future games. | Heiko Friedrich, Johannes Gnther, Andreas Dietrich, Michael Scherbaum, Hans-Peter Seidel, Philipp Slusallek |
| 2005 | SIGGRAPH | Realtime ray tracing for current and future games. | Jrg Schmittler, Daniel Pohl, Tim Dahmen, Christian Vogelgsang, Philipp Slusallek |
| 2005 | SIGGRAPH | Introduction to real-time ray tracing. | Philipp Slusallek, Peter Shirley, William R. Mark, Gordon Stoll, Ingo Wald |
| 2005 | SIGGRAPH | Parallel & distributed processing. | Philipp Slusallek, Peter Shirley, William R. Mark, Gordon Stoll, Ingo Wald |
| 2005 | SIGGRAPH | Rendering massive models. | Philipp Slusallek, Peter Shirley, William R. Mark, Gordon Stoll, Ingo Wald |
| 2005 | SIGGRAPH | Custom hardware support for realtime ray tracing. | Philipp Slusallek, Peter Shirley, William R. Mark, Gordon Stoll, Ingo Wald |
| 2005 | SIGGRAPH | An interactive out-of-core rendering framework for visualizing massively complex models. | Ingo Wald, Andreas Dietrich, Philipp Slusallek |
| 2004 | GI | Realtime Ray Tracing for Current and Future Games. | Jrg Schmittler, Daniel Pohl, Tim Dahmen, Christian Vogelgsang, Philipp Slusallek |
| 2004 | SIGGRAPH | Interactive visualization of exceptionally complex industrial CAD datasets. | Andreas Dietrich, Ingo Wald, Philipp Slusallek |
| 2004 | VR | VRML Scene Graphs on an Interactive Ray Tracing Engine. | Andreas Dietrich, Ingo Wald, Markus Wagner, Philipp Slusallek |
| 2004 | VR | Colorplate: VRML Scene Graphs on an Interactive Ray Tracing Engine. | Andreas Dietrich, Ingo Wald, Markus Wagner, Philipp Slusallek |
| 2003 | EuroPar | Interactive Ray Tracing on Commodity PC Clusters. | Ingo Wald, Carsten Benthin, Andreas Dietrich, Philipp Slusallek |
| 2002 | EGPGV | Interactive headlight simulation: a case study of interactive distributed ray tracing. | Carsten Benthin, Tim Dahmen, Ingo Wald, Philipp Slusallek |
| 2002 | SIGGRAPH | When will ray-tracing replace rasterization? | Kurt Akeley, David Blair Kirk, Larry Seiler, Philipp Slusallek, Brad Grantham |
| 2000 | CVPR | Wide Area Camera Calibration Using Virtual Calibration Object. | Xing Chen, James Davis, Philipp Slusallek |
| 1998 | PG | Bounded Clustering 3/4 Finding Good Bounds on Clustered Light Transport. | Marc Stamminger, Philipp Slusallek, Hans-Peter Seidel |
| 1998 | SIGGRAPH | Radiance maps: an image-based approach to global illumination. | Philipp Slusallek, Wolfgang Heidrich, Hans-Peter Seidel |
| 1997 | PG | Hierarchical techniques for global illumination computations-recent trends and developments. | Philipp Slusallek, Marc Stamminger, Hans-Peter Seidel |
| 1997 | SIGGRAPH | Sampling procedural shaders using affine arithmetic. | Wolfgang Heidrich, Philipp Slusallek, Hans-Peter Seidel |
| 1997 | SIGGRAPH | Composite lighting simulations with lighting networks. | Philipp Slusallek, Marc Stamminger, Wolfgang Heidrich, Jan-Christian Popp, Hans-Peter Seidel |