Advances in real-time rendering in games, part II.
Natasha Tatarchuk, Michal Valient, Wade Brainerd, Bartlomiej Wronski, Peter Sikachev, Jean-Normand Bucci
Browse the full SIGGRAPH paper archive.
Natasha Tatarchuk, Michal Valient, Wade Brainerd, Bartlomiej Wronski, Peter Sikachev, Jean-Normand Bucci
Browse the full SIGGRAPH paper archive.