| 2014 | ICCE | Learning about Reflection Processes: An Analysis of Learners' Observation of Experts. | Akio Takashima |
| 2013 | EDUCON | A method for evaluating project management competency acquired from role-play training. | Yuki Tachikawa, Hiroshi Maruyama, Taichi Nakamura, Akio Takashima |
| 2012 | EDUCON | Research report on Tangible Software Education. | Taichi Nakamura, Hiroyuki Kameda, Akio Takashima, Shino Iwashita, Toshiyuki Kinoshita, Nobuhiro Tsukie |
| 2012 | ICALT | Integrated Environment for Scenario Development, Exercise Implements and Evaluation for Role-Play Training. | Hiroshi Maruyama, Shuhei Harada, Akio Takashima, Taichi Nakamura |
| 2009 | ICALT | Analysis of Learners' Behavior in Role-Play Training for Project Management Education. | Taichi Nakamura, Yuko Kitaura, Hiroshi Maruyama, Akio Takashima |
| 2007 | EJC | Reusing and Composing Habitual Behavior in Video Browsing. | Akio Takashima, Yuzuru Tanaka |
| 2007 | HCI | Sharing Video Browsing Style by Associating Browsing Behavior with Low-Level Features of Videos. | Akio Takashima, Yuzuru Tanaka |
| 2005 | Interact | The Landscape of Time-Based Visual Presentation Primitives for Richer Video Experience. | Yasuhiro Yamamoto, Kumiyo Nakakoji, Akio Takashima |
| 2001 | ICSE | A Case Study of the Evolution of Jun: An Object-Oriented Open-Source 3D Multimedia Library. | Atsushi Aoki, Kaoru Hayashi, Kouichi Kishida, Kumiyo Nakakoji, Yoshiyuki Nishinaka, Brent Reeves, Akio Takashima, Yasuhiro Yamamoto |
| 2001 | IV | Cognitive Effects of Animated Visualization in Exploratory Visual Data Analysis. | Kumiyo Nakakoji, Akio Takashima, Yasuhiro Yamamoto |