Alex Goslen
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
15
Venues
6
Active years
2022–2026
Best venue rank
A*
Where they publish
Papers
15 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | AAAI | From Embeddings to Chatbots: Playful NLP Activities for Middle School AI Literacy. | Jessica Vandenberg, Alex Goslen, Claire Aguiar, Wookhee Min, Veronica Catet, Bradford W. Mott |
| 2025 | AIED | Playful Pathways to AI Literacy: Designing NLP Activities for Middle School AI Education. | Alex Goslen, Claire Aguiar, Jessica Vandenberg, Veronica Catet, Wookhee Min, Bradford W. Mott |
| 2025 | LAK | Refocusing the lens through which we view affect dynamics: The Skills, Difficulty, Value, Efficacy and Time Model. | Jaclyn Ocumpaugh, Nidhi Nasiar, Andres Felipe Zambrano, Alex Goslen, Jessica Vandenberg, Jordan Esiason, Jonathan P. Rowe, Stephen Hutt |
| 2025 | SIGCSE | "Like a GPS": Analyzing Middle School Student Responses to an Interactive Pathfinding Activity. | Claire Aguiar, Dan Carpenter, Jessica Vandenberg, Alex Goslen, Wookhee Min, Veronica Catet, Bradford W. Mott |
| 2025 | SIGCSE | Predicting Student Reasoning for Self-Reported Affect in Game-Based Learning Environments. | Jordan Esiason, Alex Goslen, Andres Felipe Zambrano, Nidhi Nasiar, Stephen Hutt, Jonathan P. Rowe, Jaclyn Ocumpaugh, Jessica Vandenberg |
| 2025 | SIGCSE | Introducing Reinforcement Learning Concepts to Middle School Students with Game-Based Learning. | Matthew Presson, Anisha Gupta, Jessica Vandenberg, Alex Goslen, Wookhee Min, Veronica Catet, Bradford W. Mott |
| 2024 | EDM | Says Who? How different ground truth measures of emotion impact student affective modeling. | Andres Felipe Zambrano, Nidhi Nasiar, Jaclyn Ocumpaugh, Alex Goslen, Jiayi Zhang, Jonathan P. Rowe, Jordan Esiason, Jessica Vandenberg, Stephen Hutt |
| 2024 | HCI | Contextualizing Plans: Aligning Students Goals and Plans During Game-Based Inquiry Science Learning. | Megan Wiedbusch, Daryn A. Dever, Alex Goslen, Dan Carpenter, Cameron Marano, Kevin Smith, Roger Azevedo |
| 2024 | SIGCSE | Investigating the Needs of Middle School Educators in Teaching Artificial Intelligence. | Danielle Boulden, Jessica Vandenberg, Alex Goslen, Veronica Catet, Wookhee Min, Bradford W. Mott |
| 2024 | SIGCSE | Engaging Students from Rural Communities in AI Education with Game-Based Learning. | Alex Goslen, Anisha Gupta, Smrithi Muthukrishnan, Raven Midgett, Wookhee Min, Jessica Vandenberg, Veronica Catet, Bradford W. Mott |
| 2024 | SIGCSE | Student Perspectives on Expressing Academic Emotions in Digital Game-Based Learning. | Alex Goslen, Jessica Vandenberg, Andres Felipe Zambrano, Nidhi Nasiar, Stephen Hutt, Jaclyn Ocumpaugh, Jonathan P. Rowe |
| 2023 | AIED | Enhancing Engagement Modeling in Game-Based Learning Environments with Student-Agent Discourse Analysis. | Alex Goslen, Nathan L. Henderson, Jonathan P. Rowe, Jiayi Zhang, Stephen Hutt, Jaclyn Ocumpaugh, Eric N. Wiebe, Kristy Elizabeth Boyer, Bradford W. Mott, James C. Lester |
| 2023 | AIED | Language Modeling for Plan Generation in Game-Base Learning Environments. | Alex Goslen, Yeo Jin Kim, Jonathan P. Rowe, James C. Lester |
| 2022 | AIED | Leveraging Student Goal Setting for Real-Time Plan Recognition in Game-Based Learning. | Alex Goslen, Dan Carpenter, Jonathan P. Rowe, Nathan L. Henderson, Roger Azevedo, James C. Lester |
| 2022 | AIED | Investigating Student Interest and Engagement in Game-Based Learning Environments. | Jiayi Zhang, Stephen Hutt, Jaclyn Ocumpaugh, Nathan L. Henderson, Alex Goslen, Jonathan P. Rowe, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, James C. Lester |