Ali Mazalek
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
58
Venues
13
Active years
2000–2026
Best venue rank
A*
Where they publish
Papers
58 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | HRI | Winnie-the-Pooh-Powered: How LLMs and Well-Known Characters Can Create Adaptive Personalities for Aquatic Social Robot Interactions. | Mohsen Ensafjoo, Chau Nguyen, Roman Shumliakivskyi, Jamy Li, Paul H. Dietz, Ali Mazalek |
| 2026 | TEI | Variations on a TEI token: iterations toward tangibles for engaging large document corpora. | Brygg Ullmer, Sida Dai, Ali Mazalek, Johannes Schmidt, Miriam K. Konkel |
| 2025 | CSCW | Reinventing Igisoro: Exploring Materiality in a Cultural Heritage Game Board. | Daniella Kalinda, Marieme Lo, Ali Mazalek |
| 2025 | SMC | gesturePTS: Using Predetermined Time Systems (PTS) from Human Factors Engineering for coding gesture proposals from elicitation studies. | Jamy Li, Karen Penaranda Valdivia, Kade Renaud, Roozbeh Manshaei, Ali Mazalek |
| 2025 | TEI | Exploring Approaches for Handheld Geometric Shape-Changing Tangible Interfaces. | Mohsen Ensafjoo, Chau Nguyen, Paul H. Dietz, Roozbeh Manshaei, Ali Mazalek |
| 2025 | TEI | Designing a Co-located Collaborative Cross-device Game for Ad Hoc Social Settings. | Afroza Sultana, Stacy Cernova, Megan Wang, May Yu, Wenyue Zheng, Yifan Yin, Tudor Tibu, Alexander Bakogeorge, Aneesh P. Tarun, Ali Mazalek |
| 2024 | CHI | Grand challenges in WaterHCI. | Florian 'Floyd' Mueller, Maria F. Montoya, Sarah Jane Pell, Leif Oppermann, Mark Blythe, Paul H. Dietz, Joe Marshall, Scott Bateman, Ian C. J. Smith, Swamy Ananthanarayan, Ali Mazalek, Alexander Verni, Alexander Bakogeorge, Mathieu Simonnet, Kirsten Ellis, Nathan Arthur Semertzidis, Winslow Burleson, John Quarles, Steve Mann, Christian N. Hill, Christal Clashing, Don Samitha Elvitigala |
| 2024 | UIST | "SimSnap" Framework: Designing Interaction Methods for Cross-device Applications". | May Yu, Afroza Sultana, Stacy Cernova, Megan Wang, Alexander Bakogeorge, Tudor Tibu, Aneesh P. Tarun, Ali Mazalek |
| 2024 | TEI | Embodied Machine Learning. | Alexander Bakogeorge, Syeda Aniqa Imtiaz, Nour Abu Hantash, Roozbeh Manshaei, Ali Mazalek |
| 2022 | VR | Designing a Mixed Reality System for Exploring Genetic Mutation Data of Cancer Patients. | Syeda Aniqa Imtiaz, Alexander Bakogeorge, Roozbeh Manshaei, Nour Abu Hantash, Ali Mazalek, Caleb Barynin |
| 2022 | TEI | Together Alone: A Tangible Online Narrative. | Daniel Harley, Stefan Grambart, Rodrigo Skazufka Bergel, Ali Mazalek |
| 2021 | ICALT | Goal-Directed Reaching in Real, Augmented, and Virtual Environments. | Gabby Resch, Joseph Manzone, Timothy N. Welsh, Michael Nitsche, Ali Mazalek |
| 2021 | TEI | Playing by Ear: Designing for the Physical in a Sound-Based Virtual Reality Narrative. | Daniel Harley, Aneesh P. Tarun, Bonnie J. Stinson, Tudor Tibu, Ali Mazalek |
| 2018 | CHI | A Tangible VR Game Designed for Spatial Penetrative Thinking Ability. | Jack Shen-Kuen Chang, Alison F. Doucette, Georgina Yeboah, Timothy N. Welsh, Michael Nitsche, Ali Mazalek |
| 2018 | TEI | Sensory VR: Smelling, Touching, and Eating Virtual Reality. | Daniel Harley, Alexander Verni, Mackenzie Willis, Ashley Ng, Lucas Bozzo, Ali Mazalek |
| 2017 | SMC | Mobile text entry challenges among low-income users in a developing country. | Ahmed Sabbir Arif, Sarah Fardeen, Ali Mazalek |
| 2017 | SMC | Effects of different types of correctness feedback on children's performance with a mobile math app. | Ahmed Sabbir Arif, Cristina Sylla, Ali Mazalek |
| 2017 | TEI | Extending the Design Space of Tangible Objects via Low-Resolution Edge Displays. | Ahmed Sabbir Arif, Brien East, Sean DeLong, Roozbeh Manshaei, Apurva Gupta, Manasvi Lalwani, Ali Mazalek |
| 2017 | TEI | Tangible mtDNA: A Tangible Tabletop System for Exploring Genetic Mutations on Mitochondrial DNA Cancer Data. | Roozbeh Manshaei, Nauman Baig, Sean DeLong, Shahin Khayyer, Brien East, Ali Mazalek |
| 2016 | CHI | Evaluation of a Smart-Restorable Backspace Technique to Facilitate Text Entry Error Correction. | Ahmed Sabbir Arif, Sunjun Kim, Wolfgang Stuerzlinger, Geehyuk Lee, Ali Mazalek |
| 2016 | HCI | A Survey of Text Entry Techniques for Smartwatches. | Ahmed Sabbir Arif, Ali Mazalek |
| 2016 | TEI | Sparse Tangibles: Collaborative Exploration of Gene Networks using Active Tangibles and Interactive Tabletops. | Ahmed Sabbir Arif, Roozbeh Manshaei, Sean DeLong, Brien East, Matthew J. Kyan, Ali Mazalek |
| 2016 | TEI | Developing Responsive and Interactive Environments with the ROSS Toolkit. | Andrea Bellucci, Aneesh P. Tarun, Ahmed Sabbir Arif, Ali Mazalek |
| 2016 | TEI | Towards a Framework for Tangible Narratives. | Daniel Harley, Jean Ho Chu, Jamie Kwan, Ali Mazalek |
| 2016 | TEI | Grasping Cultural Context through Multisensory Interactions. | Jamie Kwan, Jean Ho Chu, Daniel Harley, Melanie McBride, Ali Mazalek |
| 2015 | TEI | Tangible Meets Gestural: Comparing and Blending Post-WIMP Interaction Paradigms. | Leonardo Angelini, Denis Lalanne, Elise van den Hoven, Ali Mazalek, Omar Abou Khaled, Elena Mugellini |
| 2015 | TEI | Universal Threshold Object: Designing Haptic Interaction for Televised Interactive Narratives. | Jean Ho Chu, Paul G. Clifton, Hank Blumenthal, Abhishek Nandakumar, Balasubramanium Ganapathi, Janet H. Murray, Ali Mazalek |
| 2015 | TEI | Mapping Place: Supporting Cultural Learning through a Lukasa-inspired Tangible Tabletop Museum Exhibit. | Jean Ho Chu, Paul G. Clifton, Daniel Harley, Jordanne Pavao, Ali Mazalek |
| 2014 | CHI | Exploring the design space of gestural interaction with active tokens through user-defined gestures. | Consuelo Valdes, Diana Eastman, Casey Grote, Shantanu Thatte, Orit Shaer, Ali Mazalek, Brygg Ullmer, Miriam Konkel |
| 2014 | Mobiquitous | Slide-to-unlock revisited: two new user authentication techniques for touchscreen-based smartphones. | Ahmed Sabbir Arif, Ali Mazalek |
| 2014 | Mobiquitous | The use of pseudo pressure in authenticating smartphone users. | Ahmed Sabbir Arif, Ali Mazalek, Wolfgang Stuerzlinger |
| 2014 | TEI | SciSketch: a tabletop collaborative sketching system. | Rui Chen, Po-Jui (Ray) Chen, Rui Feng, Elaine Yilin Liu, Andy Wu, Ali Mazalek |
| 2013 | TEI | Don't open that door: designing gestural interactions for interactive narratives. | Paul G. Clifton, Jared Caldwell, Isaac Kulka, Riccardo Fassone, Jonathan Cutrell, Kevin Terraciano, Janet H. Murray, Ali Mazalek |
| 2013 | TEI | Reach across the boundary: evidence of physical tool appropriation following virtual practice. | Ali Mazalek, Timothy N. Welsh, Michael Nitsche, Connor Reid, Paul G. Clifton, Fred Leighton, Kai Tan |
| 2013 | TEI | From big data to insights: opportunities and challenges for TEI in genomics. | Orit Shaer, Ali Mazalek, Brygg Ullmer, Miriam Konkel |
| 2012 | ICEC | Pictures at an Exhibition: Design of a Hybrid Puppetry Performance Piece. | Ali Mazalek, Michael Nitsche, Claudia Rbola, Paul G. Clifton, Andy Wu, Nick Poirier, Firaz Peer |
| 2012 | TEI | A nested APi structure to simplify cross-device communication. | Andy Wu, Sam Mendenhall, Jayraj Jog, Loring Scotty Hoag, Ali Mazalek |
| 2011 | HCI | A Framework Interweaving Tangible Objects, Surfaces and Spaces. | Andy Wu, Jayraj Jog, Sam Mendenhall, Ali Mazalek |
| 2011 | TEI | SketchTop: design collaboration on a multi-touch tabletop. | Paul G. Clifton, Ali Mazalek, Jon A. Sanford, Claudia Rbola, Seunghyun Tina Lee, Natasha Powell |
| 2011 | TEI | I'm in the game: embodied puppet interface improves avatar control. | Ali Mazalek, Sanjay Chandrasekharan, Michael Nitsche, Tim Welsh, Paul G. Clifton, Andrew Quitmeyer, Firaz Peer, Friedrich Kirschner, Dilip Athreya |
| 2011 | TEI | Tangible navigation and object manipulation in virtual environments. | Andy Wu, Derek Reilly, Anthony Tang, Ali Mazalek |
| 2009 | SIGGRAPH | Giving your self to the game: transferring a player's own movements to avatars using tangible interfaces. | Ali Mazalek, Sanjay Chandrasekharan, Michael Nitsche, Tim Welsh, Geoff Thomas, Tandav Sanka, Paul G. Clifton |
| 2009 | TEI | Architales: physical/digital co-design of an interactive story table. | Ali Mazalek, Claudia Winegarden, Tristan Al-Haddad, Susan J. Robinson, Chih-Sung (Andy) Wu |
| 2008 | SIGGRAPH | Cross-being: dancer (the spinning screen). | Hyun-Jean Lee, Ali Mazalek |
| 2008 | SIGGRAPH | Cross-Being: dancer (the spinning screen). | Hyun-Jean Lee, Ali Mazalek |
| 2008 | SIGGRAPH | Untitled record | Hyun-Jean Lee, Chih-Sung (Andy) Wu, Yang Ting Shen, Ali Mazalek |
| 2008 | TEI | RENATI: recontextualizing narratives for tangible interfaces. | Ayoka Chenzira, Yanfeng Chen, Ali Mazalek |
| 2008 | TEI | WiiArts: creating collaborative art experience with WiiRemote interaction. | Hyun-Jean Lee, Hyungsin Kim, Gaurav Gupta, Ali Mazalek |
| 2008 | TEI | Murmur: kinetic relief sculpture, multi-sensory display, listening machine. | Aimee Rydarowski, zge Samanci, Ali Mazalek |
| 2008 | TEI | Turning a page on the digital annotation of physical books. | Chih-Sung (Andy) Wu, Susan J. Robinson, Ali Mazalek |
| 2007 | IUI | Tangible play: research and design for tangible and tabletop games. | Elise van den Hoven, Ali Mazalek |
| 2007 | SIGGRAPH | WikiTUI. | Chih-Sung (Andy) Wu, Ali Mazalek |
| 2007 | TEI | Teaching table: a tangible mentor for pre-k math education. | Madhur Khandelwal, Ali Mazalek |
| 2007 | TEI | Tilting table: a movable screen. | Hyun-Jean Lee, Madhur Khandelwal, Ali Mazalek |
| 2006 | SIGGRAPH | Traces. | Kevin Quennesson, Ali Mazalek |
| 2002 | SIGGRAPH | Tangible viewpoints: a physical interface for exploring character-driven narratives. | Ali Mazalek, Glorianna Davenport |
| 2001 | CHI | Bottles as a minimal interface to access digital information. | Hiroshi Ishii, Ali Mazalek, Jay Lee |
| 2000 | CHI | Interacting with music in a social setting. | Ali Mazalek, Tristan Jehan |