| 2026 | AVI | CoPDA2026: Exploring the Relationship between EUD, AI-Assisted Development, and Meta-Design. | Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mrch, Antonio Piccinno, Stefano Valtolina |
| 2024 | AVI | Advancing the Integration of Artificial Intelligence in Meta-Design. | Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mrch, Antonio Piccinno, Stefano Valtolina |
| 2024 | AVI | Differentiating and Deepening the Concept of End User in the Digital Age (CoPDA 2024). | Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mrch, Antonio Piccinno, Stefano Valtolina |
| 2024 | AVI | Mutual Configuration: Exploring the Dynamic Interplay of Human-Computer Interaction as a Socio-Technical System. | Jo Herstad, Anders I. Mrch |
| 2024 | AVI | Evolution of Technological Innovations, User Experiences, and Literacies. | Omid Mirmotahari, Anders I. Mrch, Yngvar Berg |
| 2024 | NordiCHI | Supporting End-User Development by Transforming Participatory Design into Meta-Design. | Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mrch, Antonio Piccinno, Stefano Valtolina |
| 2024 | NordiCHI | Participatory Design & End-User Development: Building Bridges. | Daniel Tetteroo, Sebastian S. Feger, Daniela Fogli, Anders I. Mrch, Antonio Piccinno, Marie Utterberg Modn |
| 2022 | AVI | Integrating human-centered artificial intelligence in programming practices to reduce teachers' workload. | Renate Andersen, Eli Gjlstad, Anders I. Mrch |
| 2022 | AVI | CoPDA 2022 - Cultures of Participation in the Digital Age: AI for Humans or Humans for AI? | Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mrch, Antonio Piccinno, Stefano Valtolina |
| 2022 | AVI | Toward a method of visual artifact analysis: understanding learners' design activity in a makerspace. | Anders I. Mrch, Renate Andersen |
| 2018 | AVI | Cultures of participation in the digital age: design trade-offs for an inclusive society. | Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mrch, Antonio Piccinno, Stefano Valtolina |
| 2018 | AVI | Tradeoffs in Combining Domain-Specific and Generic Skills' Practice in Minecraft in Social Studies in Teacher Education. | Anders I. Mrch, Siv Eie, Louise Mifsud |
| 2018 | NordiCHI | Inclusion through design and use of digital learning environments: issues, methods and stories. | Diana Saplacan, Jo Herstad, Anders I. Mrch, Anders Kluge, Zada Pajalic |
| 2016 | NordiCHI | Mass Collaboration in Software Product Development Between Developers and Users: Champion as Emergent Role. | Renate Andersen, Anders I. Mrch |
| 2016 | NordiCHI | Cultures of Participation in the Digital Age: From "Have to" to "Want to" Participate. | Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mrch, Antonio Piccinno, Stefano Valtolina |
| 2016 | NordiCHI | From Wooden Blocks and Lego to Minecraft: Designing and Playing with Blocks to Learn in a 3D Virtual World. | Anders I. Mrch, Ingvill Thomassen |
| 2015 | ICALT | Teaching Interpersonal Problem Solving Skills Using Roleplay in a 3D Virtual World for Special Education: A Case Study in Second Life. | Anders I. Mrch, Melissa D. Hartley, Valentina Caruso |
| 2014 | AVI | Culture of participation in the digital age: social computing for learning, working, and living. | Barbara Rita Barricelli, Ali Gheitasy, Anders I. Mrch, Antonio Piccinno, Stefano Valtolina |
| 2014 | ICALT | The Teacher as Designer: Preparations for Teaching in a Second Life Distance Education Course. | Anders I. Mrch, Melissa D. Hartley, Barbara L. Ludlow, Valentina Caruso, Ingvill Thomassen |
| 2013 | CSCW | Shared prolepsis and intersubjectivity in open source development: expansive grounding in distributed work. | Pl Fugelli, Leif C. Lahn, Anders I. Mrch |
| 2013 | CW | Preparing for International Operations in a Cyberworld: A Norwegian Army Example. | Ekaterina Prasolova-Frland, Mikhail Fominykh, Ramin Darisiro, Anders I. Mrch, David Hansen |
| 2010 | NordiCHI | Grand challenges for future HCI research: cultures of participation, interfaces supporting learning, and expansive learning. | Yrj Engestrm, Annalisa Sannino, Gerhard Fischer, Anders I. Mrch, Olav W. Bertelsen |
| 2009 | Interact | New Sociotechnical Insights in Interaction Design. | Jos L. Abdelnour-Nocera, Anders I. Mrch |
| 2007 | ICCE | The Role of Boundary Crossing for Knowledge Advancement in Product Development. | Kathrine A. Nygrd, Anders I. Mrch |
| 2007 | PERCOM | 'That's my PDA!' The Role of Personalization for Handhelds in the Classroom. | Louise Mifsud, Anders I. Mrch |
| 2004 | CHI | Designing for reflective practitioners: sharing and assessing progress by diverse communities. | Gerhard Fischer, Anders I. Mrch, Kumiyo Nakakoji, David F. Redmiles |
| 2004 | KES | Helping Users Customize Their Pedagogical Agents: Issues, Approaches and Examples. | Anders I. Mrch, Jan Eirik B. Nvdal |
| 1997 | Group | Tailorable groupware (workshop): issues, methods, and architectures. | Anders I. Mrch, Oliver Stiemerling, Volker Wulf |
| 1992 | CHI | A seeded design environment for service creation. | Anders I. Mrch, Bart Burns, Jonathan L. Ostwald |
| 1991 | CHI | JANUS: basic concepts and sample dialog. | Anders I. Mrch, Andreas Girgensohn |
| 1990 | CHI | Using critics to empower users. | Gerhard Fischer, Andreas C. Lemke, Thomas W. Mastaglio, Anders I. Mrch |
| 1989 | CHI | Design environments for constructive and argumentative design. | Gerhard Fischer, Raymond McCall, Anders I. Mrch |