| 2026 | CHI | Storycaster: An AI System for Immersive Room-based Storytelling. | Naisha Agarwal, Judith Amores, Andrew D. Wilson |
| 2026 | CHI | Proscenium: Exploring Design Spaces of Layered Information Experience on a Large Dual-Layer Transparent Display. | Chen Chen, Michel Pahud, David Brown, Chuck Needham, Balasaravanan Thoravi Kumaravel, Andrew D. Wilson, Ken Hinckley, Nicolai Marquardt |
| 2026 | CHI | Uncertain Pointer: Situated Feedforward Visualizations for Ambiguity-Aware AR Target Selection. | Ching-Yi Tsai, Nicole Tacconi, Andrew D. Wilson, Parastoo Abtahi |
| 2025 | ACL | Grounding Task Assistance with Multimodal Cues from a Single Demonstration. | Gabriel Herbert Sarch, Balasaravanan Thoravi Kumaravel, Sahithya Ravi, Vibhav Vineet, Andrew D. Wilson |
| 2025 | CHI | Sonora: Human-AI Co-Creation of 3D Audio Worlds and its Impact on Anxiety and Cognitive Load. | Fernanda De La Torre, Javier Hernandez, Andrew D. Wilson, Judith Amores |
| 2025 | EMNLP | Out of Sight, Not Out of Context? Egocentric Spatial Reasoning in VLMs Across Disjoint Frames. | Sahithya Ravi, Gabriel Herbert Sarch, Vibhav Vineet, Andrew D. Wilson, Balasaravanan Thoravi Kumaravel |
| 2025 | UIST | ImaginationVellum: Generative-AI Ideation Canvas with Spatial Prompts, Generative Strokes, and Ideation History. | Nicolai Marquardt, Asta Roseway, Hugo Romat, Payod Panda, Michel Pahud, Gonzalo A. Ramos, Steven Mark Drucker, Andrew D. Wilson, Ken Hinckley, Nathalie Riche |
| 2024 | CHI | Comparing the Agency of Hybrid Meeting Remote Users in 2D and 3D Interfaces of the Hybridge System. | Becky Spittle, Payod Panda, Lev Tankelevitch, Kori Inkpen, John C. Tang, Sasa Junuzovic, Qianqian Qi, Pat Sweeney, Andrew D. Wilson, William A. S. Buxton, Abigail Sellen, Sean Rintel |
| 2024 | UIST | SpaceBlender: Creating Context-Rich Collaborative Spaces Through Generative 3D Scene Blending. | Nels Numan, Shwetha Rajaram, Balasaravanan Thoravi Kumaravel, Nicolai Marquardt, Andrew D. Wilson |
| 2024 | UIST | BlendScape: Enabling End-User Customization of Video-Conferencing Environments through Generative AI. | Shwetha Rajaram, Nels Numan, Balasaravanan Thoravi Kumaravel, Nicolai Marquardt, Andrew D. Wilson |
| 2023 | CHI | Spatialized Audio and Hybrid Video Conferencing: Where Should Voices be Positioned for People in the Room and Remote Headset Users? | Jeremy Hyrkas, Andrew D. Wilson, John C. Tang, Hannes Gamper, Hong Sodoma, Lev Tankelevitch, Kori Inkpen, Shreya Chappidi, Brennan Jones |
| 2023 | CHI | Embodying Physics-Aware Avatars in Virtual Reality. | Yujie Tao, Cheng Yao Wang, Andrew D. Wilson, Eyal Ofek, Mar Gonzlez-Franco |
| 2023 | ISMAR | Reality Distortion Room: A Study of User Locomotion Responses to Spatial Augmented Reality Effects. | You-Jin Kim, Andrew D. Wilson, Jennifer Jacobs, Tobias Hllerer |
| 2022 | CHI | DreamStream: Immersive and Interactive Spectating in VR. | Balasaravanan Thoravi Kumaravel, Andrew D. Wilson |
| 2021 | ICASSP | Decoding Music Attention from "EEG Headphones": A User-Friendly Auditory Brain-Computer Interface. | Winko W. An, Barbara G. Shinn-Cunningham, Hannes Gamper, Dimitra Emmanouilidou, David Johnston, Mihai Jalobeanu, Edward Cutrell, Andrew D. Wilson, Kuan-Jung Chiang, Ivan Tashev |
| 2019 | CHI | RealityCheck: Blending Virtual Environments with Situated Physical Reality. | Jeremy Hartmann, Christian Holz, Eyal Ofek, Andrew D. Wilson |
| 2019 | CHI | SeeingVR: A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision. | Yuhang Zhao, Edward Cutrell, Christian Holz, Meredith Ringel Morris, Eyal Ofek, Andrew D. Wilson |
| 2019 | CHI | Demonstration of SeeingVR: A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision. | Yuhang Zhao, Edward Cutrell, Christian Holz, Meredith Ringel Morris, Eyal Ofek, Andrew D. Wilson |
| 2019 | VR | VRoamer: Generating On-The-Fly VR Experiences While Walking inside Large, Unknown Real-World Building Environments. | Lung-Pan Cheng, Eyal Ofek, Christian Holz, Andrew D. Wilson |
| 2019 | UIST | Mise-Unseen: Using Eye Tracking to Hide Virtual Reality Scene Changes in Plain Sight. | Sebastian Marwecki, Andrew D. Wilson, Eyal Ofek, Mar Gonzlez-Franco, Christian Holz |
| 2019 | UIST | DreamWalker: Substituting Real-World Walking Experiences with a Virtual Reality. | Jackie (Junrui) Yang, Christian Holz, Eyal Ofek, Andrew D. Wilson |
| 2018 | ETRA | Autopager: exploiting change blindness for gaze-assisted reading. | Andrew D. Wilson, Shane Williams |
| 2017 | CHI | Sparse Haptic Proxy: Touch Feedback in Virtual Environments Using a General Passive Prop. | Lung-Pan Cheng, Eyal Ofek, Christian Holz, Hrvoje Benko, Andrew D. Wilson |
| 2017 | CHI | Hybrid HFR Depth: Fusing Commodity Depth and Color Cameras to Achieve High Frame Rate, Low Latency Depth Camera Interactions. | Jiajun Lu, Hrvoje Benko, Andrew D. Wilson |
| 2017 | CHI | HCITools: Strategies and Best Practices for Designing, Evaluating and Sharing Technical HCI Toolkits. | Nicolai Marquardt, Steven Houben, Michel Beaudouin-Lafon, Andrew D. Wilson |
| 2017 | CHI | Holograms without Headsets: Projected Augmented Reality with the RoomAlive Toolkit. | Andrew D. Wilson, Hrvoje Benko |
| 2016 | CHI | Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences. | Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson |
| 2016 | CHI | Haptic Retargeting Video Showcase: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experience. | Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson |
| 2016 | CHI | A Demonstration of Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experience. | Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson |
| 2016 | CHI | SnapToReality: Aligning Augmented Reality to the Real World. | Benjamin Nuernberger, Eyal Ofek, Hrvoje Benko, Andrew D. Wilson |
| 2016 | CSCW | Room2Room: Enabling Life-Size Telepresence in a Projected Augmented Reality Environment. | Tomislav Pejsa, Julian Kantor, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson |
| 2015 | IROS | Real-time trajectory synthesis for information maximization using Sequential Action Control and least-squares estimation. | Andrew D. Wilson, Jarvis A. Schultz, Alex R. Ansari, Todd D. Murphey |
| 2015 | ICRA | Maximizing fisher information using discrete mechanics and projection-based trajectory optimization. | Andrew D. Wilson, Todd D. Murphey |
| 2015 | UIST | FoveAR: Combining an Optically See-Through Near-Eye Display with Projector-Based Spatial Augmented Reality. | Hrvoje Benko, Eyal Ofek, Feng Zheng, Andrew D. Wilson |
| 2015 | UIST | Juggling the Effects of Latency: Software Approaches to Minimizing Latency in Dynamic Projector-Camera Systems. | Jarrod Knibbe, Hrvoje Benko, Andrew D. Wilson |
| 2014 | ICMI | CrossMotion: Fusing Device and Image Motion for User Identification, Tracking and Device Association. | Andrew D. Wilson, Hrvoje Benko |
| 2014 | UIST | Dyadic projected spatial augmented reality. | Hrvoje Benko, Andrew D. Wilson, Federico Zannier |
| 2014 | UIST | Sensing techniques for tablet+stylus interaction. | Ken Hinckley, Michel Pahud, Hrvoje Benko, Pourang Irani, Franois Guimbretire, Marcel Gavriliu, Xiang 'Anthony' Chen, Fabrice Matulic, William Buxton, Andrew D. Wilson |
| 2014 | UIST | RoomAlive: magical experiences enabled by scalable, adaptive projector-camera units. | Brett R. Jones, Rajinder Sodhi, Michael Murdock, Ravish Mehra, Hrvoje Benko, Andrew D. Wilson, Eyal Ofek, Blair MacIntyre, Nikunj Raghuvanshi, Lior Shapira |
| 2013 | CHI | IllumiRoom: peripheral projected illusions for interactive experiences. | Brett R. Jones, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson |
| 2013 | CHI | IllumiRoom: peripheral projected illusions for interactive experiences. | Brett R. Jones, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson |
| 2013 | SIGGRAPH | IllumiRoom: peripheral projected illusions for interactive experiences. | Brett R. Jones, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson |
| 2012 | CHI | MirageTable: freehand interaction on a projected augmented reality tabletop. | Hrvoje Benko, Ricardo Jota, Andrew D. Wilson |
| 2012 | CHI | HoloDesk: direct 3d interactions with a situated see-through display. | Otmar Hilliges, David Kim, Shahram Izadi, Malte Weiss, Andrew D. Wilson |
| 2012 | CHI | Your phone or mine?: fusing body, touch and device sensing for multi-user device-display interaction. | Mahsan Rofouei, Andrew D. Wilson, A. J. Bernheim Brush, Stewart Tansley |
| 2012 | CHI | Phone as a pixel: enabling ad-hoc, large-scale displays using mobile devices. | Julia Schwarz, David Klionsky, Chris Harrison, Paul H. Dietz, Andrew D. Wilson |
| 2012 | CHI | LightGuide: projected visualizations for hand movement guidance. | Rajinder Sodhi, Hrvoje Benko, Andrew D. Wilson |
| 2012 | UIST | Steerable augmented reality with the beamatron. | Andrew D. Wilson, Hrvoje Benko, Shahram Izadi, Otmar Hilliges |
| 2011 | CHI | Data miming: inferring spatial object descriptions from human gesture. | Christian Holz, Andrew D. Wilson |
| 2011 | UIST | OmniTouch: wearable multitouch interaction everywhere. | Chris Harrison, Hrvoje Benko, Andrew D. Wilson |
| 2010 | CHI | Pinch-the-sky dome: freehand multi-point interactions with immersive omni-directional data. | Hrvoje Benko, Andrew D. Wilson |
| 2010 | CSCW | Pictionaire: supporting collaborative design work by integrating physical and digital artifacts. | Bjrn Hartmann, Meredith Ringel Morris, Hrvoje Benko, Andrew D. Wilson |
| 2010 | UIST | A framework for robust and flexible handling of inputs with uncertainty. | Julia Schwarz, Scott E. Hudson, Jennifer Mankoff, Andrew D. Wilson |
| 2010 | UIST | Combining multiple depth cameras and projectors for interactions on, above and between surfaces. | Andrew D. Wilson, Hrvoje Benko |
| 2009 | CHI | User-defined gestures for surface computing. | Jacob O. Wobbrock, Meredith Ringel Morris, Andrew D. Wilson |
| 2009 | UIST | Augmenting interactive tables with mice & keyboards. | Bjrn Hartmann, Meredith Ringel Morris, Hrvoje Benko, Andrew D. Wilson |
| 2009 | UIST | Interactions in the air: adding further depth to interactive tabletops. | Otmar Hilliges, Shahram Izadi, Andrew D. Wilson, Steve Hodges, Armando Garcia-Mendoza, Andreas Butz |
| 2008 | UIST | Sphere: multi-touch interactions on a spherical display. | Hrvoje Benko, Andrew D. Wilson, Ravin Balakrishnan |
| 2008 | UIST | Bringing physics to the surface. | Andrew D. Wilson, Shahram Izadi, Otmar Hilliges, Armando Garcia-Mendoza, David S. Kirk |
| 2007 | UIST | Gestures without libraries, toolkits or training: a $1 recognizer for user interface prototypes. | Jacob O. Wobbrock, Andrew D. Wilson, Yang Li |
| 2006 | CHI | Precise selection techniques for multi-touch screens. | Hrvoje Benko, Andrew D. Wilson, Patrick Baudisch |
| 2006 | CHI | Text entry using a dual joystick game controller. | Andrew D. Wilson, Maneesh Agrawala |
| 2006 | UIST | Robust computer vision-based detection of pinching for one and two-handed gesture input. | Andrew D. Wilson |
| 2005 | Interact | FlowMouse: A Computer Vision-Based Pointing and Gesture Input Device. | Andrew D. Wilson, Edward Cutrell |
| 2005 | SIGGRAPH | TouchLight: an imaging touch screen and display for gesture-based interaction. | Andrew D. Wilson |
| 2005 | UIST | PlayAnywhere: a compact interactive tabletop projection-vision system. | Andrew D. Wilson |
| 2004 | ICMI | TouchLight: an imaging touch screen and display for gesture-based interaction. | Andrew D. Wilson |
| 2000 | ICPR | Realtime Online Adaptive Gesture Recognition. | Andrew D. Wilson, Aaron F. Bobick |
| 1999 | CHI | Sympathetic Interfaces: Using a Plush Toy to Direct Synthetic Characters. | Michael Patrick Johnson, Andrew D. Wilson, Bruce Blumberg, Christopher Kline, Aaron F. Bobick |
| 1998 | CVPR | Nonlinear PHMMs for the Interpretation of Parameterized Gesture. | Andrew D. Wilson, Aaron F. Bobick |
| 1998 | ICCV | Recognition and Interpretation of Parametric Gesture. | Andrew D. Wilson, Aaron F. Bobick |
| 1997 | CVPR | Temporal Classification of Natural Gesture and Application to Video Coding. | Andrew D. Wilson, Aaron F. Bobick, Justine Cassell |
| 1995 | ICCV | A State-Based Technique for the Summarization and Recognition of Gesture. | Andrew D. Wilson, Aaron F. Bobick |