| 2026 | AVI | Investigating the Design and Performance of Letter Chords. | Cameron Dale Beattie, Yen-Ting Yeh, Andy Cockburn, Carl Gutwin |
| 2025 | CHI | Understanding and Improving the Performance of Action Pointing. | Cameron Beattie, Carl Gutwin, Andy Cockburn, Eric Redekopp |
| 2024 | CHI | Effects of Device Environment and Information Layout on Spatial Memory and Performance in VR Selection Tasks. | Kim Kargut, Carl Gutwin, Andy Cockburn |
| 2023 | CHI | 'Specially For You' - Examining the Barnum Effect's Influence on the Perceived Quality of System Recommendations. | Pang Suwanaposee, Carl Gutwin, Zhe Chen, Andy Cockburn |
| 2022 | CHI | Probability Weighting in Interactive Decisions: Evidence for Overuse of Bad Assistance, Underuse of Good Assistance. | Andy Cockburn, Philip Quinn, Carl Gutwin, Zhe Chen, Pang Suwanaposee |
| 2022 | CHI | More Errors vs. Longer Commands: The Effects of Repetition and Reduced Expressiveness on Input Interpretation Error, Learning, and Effort. | Kevin C. Lam, Carl Gutwin, Madison Klarkowski, Andy Cockburn |
| 2021 | CHI | Interaction Pace and User Preferences. | Alix Goguey, Carl Gutwin, Zhe Chen, Pang Suwanaposee, Andy Cockburn |
| 2021 | CHI | The Effects of System Interpretation Errors on Learning New Input Mechanisms. | Kevin C. Lam, Carl Gutwin, Madison Klarkowski, Andy Cockburn |
| 2021 | MMSys | Datasets: Moving Target Selection with Delay. | Shengmei Liu, Mark Claypool, Andy Cockburn, Ragnhild Eg, Carl Gutwin, Kjetil Raaen |
| 2020 | CHI | Framing Effects Influence Interface Feature Decisions. | Andy Cockburn, Blaine Lewis, Philip Quinn, Carl Gutwin |
| 2020 | CHI | KeyMap: Improving Keyboard Shortcut Vocabulary Using Norman's Mapping. | Blaine Lewis, Greg d'Eon, Andy Cockburn, Daniel Vogel |
| 2020 | UIST | Interaction Interferences: Implications of Last-Instant System State Changes. | Philippe Schmid, Sylvain Malacria, Andy Cockburn, Mathieu Nancel |
| 2020 | SAFECOMP | A Classification of Faults Covering the Human-Computer Interaction Loop. | Philippe A. Palanque, Andy Cockburn, Carl Gutwin |
| 2019 | CHI | Anchoring Effects and Troublesome Asymmetric Transfer in Subjective Ratings. | Andy Cockburn, Carl Gutwin |
| 2019 | CHI | Peripheral Notifications in Large Displays: Effects of Feature Combination and Task Interference. | Aristides Mairena, Carl Gutwin, Andy Cockburn |
| 2019 | Interact | A Comparative Study of Pointing Techniques for Eyewear Using a Simulated Pedestrian Environment. | Quentin Roy, Camellia Zakaria, Simon T. Perrault, Mathieu Nancel, Wonjung Kim, Archan Misra, Andy Cockburn |
| 2019 | MMSys | Game input with delay: moving target selection parameters. | Mark Claypool, Andy Cockburn, Carl Gutwin |
| 2019 | SAFECOMP | Brace Touch: A Dependable, Turbulence-Tolerant, Multi-touch Interaction Technique for Interactive Cockpits. | Philippe A. Palanque, Andy Cockburn, Lopold Dsert-Legendre, Carl Gutwin, Yannick Deleris |
| 2018 | CHI | HARK No More: On the Preregistration of CHI Experiments. | Andy Cockburn, Carl Gutwin, Alan J. Dix |
| 2018 | CHI | Storyboard-Based Empirical Modeling of Touch Interface Performance. | Alix Goguey, Gry Casiez, Andy Cockburn, Carl Gutwin |
| 2018 | CHI | Storyboard-Based Empirical Modelling of Touch Interface Performance. | Alix Goguey, Gry Casiez, Andy Cockburn, Carl Gutwin |
| 2017 | CHI | Turbulent Touch: Touchscreen Input for Cockpit Flight Displays. | Andy Cockburn, Carl Gutwin, Philippe A. Palanque, Yannick Deleris, Catherine Trask, Ashley Coveney, Marcus Yung, Karon E. MacLean |
| 2017 | CHI | Peripheral Popout: The Influence of Visual Angle and Stimulus Intensity on Popout Effects. | Carl Gutwin, Andy Cockburn, Ashley Coveney |
| 2017 | CHI | A Field Experiment of Spatially-Stable Overviews for Document Navigation. | Carl Gutwin, Andy Cockburn, Nickolas Gough |
| 2017 | CHI | The Effects of Artificial Landmarks on Learning and Performance in Spatial-Memory Interfaces. | Md. Sami Uddin, Carl Gutwin, Andy Cockburn |
| 2016 | CHI | Peak-End Effects on Player Experience in Casual Games. | Carl Gutwin, Christianne Rooke, Andy Cockburn, Regan L. Mandryk, Benjamin J. Lafreniere |
| 2016 | CHI | Faster Command Selection on Touchscreen Watches. | Benjamin J. Lafreniere, Carl Gutwin, Andy Cockburn, Tovi Grossman |
| 2016 | CHI | When Bad Feels Good: Assistance Failures and Interface Preferences. | Philip Quinn, Andy Cockburn |
| 2016 | CHI | Supporting Transitions to Expertise in Hidden Toolbars. | Katherine Schramm, Carl Gutwin, Andy Cockburn |
| 2015 | CHI | Examining the Peak-End Effects of Subjective Experience. | Andy Cockburn, Philip Quinn, Carl Gutwin |
| 2015 | CHI | Push-Edge and Slide-Edge: Scrolling by Pushing Against the Viewport Edge. | Sylvain Malacria, Jonathan Aceituno, Philip Quinn, Gry Casiez, Andy Cockburn, Nicolas Roussel |
| 2014 | CHI | Finder highlights: field evaluation and design of an augmented file browser. | Stephen Fitchett, Andy Cockburn, Carl Gutwin |
| 2014 | CHI | Faster command selection on tablets with FastTap. | Carl Gutwin, Andy Cockburn, Joey Scarr, Sylvain Malacria, Scott C. Olson |
| 2014 | CHI | Causality: a conceptual model of interaction history. | Mathieu Nancel, Andy Cockburn |
| 2014 | CHI | The usability of CommandMaps in realistic tasks. | Joey Scarr, Andy Cockburn, Carl Gutwin, Andrea Bunt, Jared Cechanowicz |
| 2014 | CHI | SensaBubble: a chrono-sensory mid-air display of sight and smell. | Sue Ann Seah, Diego Martnez Plasencia, Peter D. Bennett, Abhijit Karnik, Vlad Stefan Otrocol, Jarrod Knibbe, Andy Cockburn, Sriram Subramanian |
| 2013 | CHI | Improving navigation-based file retrieval. | Stephen Fitchett, Andy Cockburn, Carl Gutwin |
| 2013 | CHI | Promoting Hotkey use through rehearsal with ExposeHK. | Sylvain Malacria, Gilles Bailly, Joel Harrison, Andy Cockburn, Carl Gutwin |
| 2013 | CHI | User-defined gestures for augmented reality. | Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst, Andy Cockburn |
| 2013 | CHI | Testing the robustness and performance of spatially consistent interfaces. | Joey Scarr, Andy Cockburn, Carl Gutwin, Sylvain Malacria |
| 2013 | Interact | Comparison of Phone-Based Distal Pointing Techniques for Point-Select Tasks. | Mohit Jain, Andy Cockburn, Sriganesh Madhvanath |
| 2013 | Interact | User-Defined Gestures for Augmented Reality. | Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst, Andy Cockburn |
| 2013 | UIST | Skillometers: reflective widgets that motivate and help users to improve performance. | Sylvain Malacria, Joey Scarr, Andy Cockburn, Carl Gutwin, Tovi Grossman |
| 2013 | UIST | Touch scrolling transfer functions. | Philip Quinn, Sylvain Malacria, Andy Cockburn |
| 2012 | CHI | Improving scrolling devices with document length dependent gain. | Andy Cockburn, Philip Quinn, Carl Gutwin, Stephen Fitchett |
| 2012 | CHI | AccessRank: predicting what users will do next. | Stephen Fitchett, Andy Cockburn |
| 2012 | CHI | Improving command selection with CommandMaps. | Joey Scarr, Andy Cockburn, Carl Gutwin, Andrea Bunt |
| 2012 | UIST | Exposing and understanding scrolling transfer functions. | Philip Quinn, Andy Cockburn, Gry Casiez, Nicolas Roussel, Carl Gutwin |
| 2011 | CHI | Enhancing physicality in touch interaction with programmable friction. | Vincent Lvesque, Louise Oram, Karon E. MacLean, Andy Cockburn, Nicholas D. Marchuk, Daniel M. Johnson, J. Edward Colgate, Michael A. Peshkin |
| 2011 | CHI | Frictional widgets: enhancing touch interfaces with programmable friction. | Vincent Lvesque, Louise Oram, Karon E. MacLean, Andy Cockburn, Nicholas D. Marchuk, Daniel M. Johnson, J. Edward Colgate, Michael A. Peshkin |
| 2011 | CHI | On the costs of multiple trajectory pointing methods. | Philip Quinn, Andy Cockburn, Kari-Jouko Rih, Jrme Delamarche |
| 2011 | CHI | Dips and ceilings: understanding and supporting transitions to expertise in user interfaces. | Joey Scarr, Andy Cockburn, Carl Gutwin, Philip Quinn |
| 2011 | Interact | Supporting Window Switching with Spatially Consistent Thumbnail Zones: Design and Evaluation. | Susanne Tak, Joey Scarr, Carl Gutwin, Andy Cockburn |
| 2010 | CHI | Why it's quick to be square: modelling new and existing hierarchical menu designs. | David Ahlstrm, Andy Cockburn, Carl Gutwin, Pourang Irani |
| 2010 | CHI | Improved window switching interfaces. | Susanne Tak, Andy Cockburn |
| 2010 | OZCHI | An empirical comparison of tag clouds and tables. | Josh Oosterman, Andy Cockburn |
| 2009 | CHI | Revisiting read wear: analysis, design, and evaluation of a footprints scrollbar. | Jason Alexander, Andy Cockburn, Stephen Fitchett, Carl Gutwin, Saul Greenberg |
| 2009 | Interact | Improving Window Switching Interfaces. | Susanne Tak, Andy Cockburn, Keith Humm, David Ahlstrm, Carl Gutwin, Joey Scarr |
| 2009 | ISWC | A Comparison of Menu Configurations and Pointing Devices for Use with Wearable Computers while Mobile and Stationary. | Joanne E. Zucco, Bruce H. Thomas, Karen Grimmer-Somers, Andy Cockburn |
| 2009 | OZCHI | Evaluating reading and analysis tasks on mobile devices: a case study of tilt and flick scrolling. | Stephen Fitchett, Andy Cockburn |
| 2009 | OZCHI | Zoofing!: faster list selections with pressure-zoom-flick-scrolling. | Philip Quinn, Andy Cockburn |
| 2009 | OZCHI | Window Watcher: a visualisation tool for understanding windowing activities. | Susanne Tak, Andy Cockburn |
| 2008 | AVI | An investigation of dynamic landmarking functions. | Philip Quinn, Andy Cockburn, Indratmo, Carl Gutwin |
| 2008 | CHI | AAMU: adaptive activation area menus for improving selection in cascading pull-down menus. | Erum Tanvir, Jonathan Cullen, Pourang Irani, Andy Cockburn |
| 2007 | CHI | A predictive model of menu performance. | Andy Cockburn, Carl Gutwin, Saul Greenberg |
| 2007 | CHI | Hard lessons: effort-inducing interfaces benefit spatial learning. | Andy Cockburn, Per Ola Kristensson, Jason Alexander, Shumin Zhai |
| 2007 | CHI | Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques. | Mark S. Hancock, Sheelagh Carpendale, Andy Cockburn |
| 2007 | CHI | Pointing lenses: facilitating stylus input through visual-and motor-space magnification. | Gonzalo A. Ramos, Andy Cockburn, Ravin Balakrishnan, Michel Beaudouin-Lafon |
| 2006 | AVI | Improving list revisitation with ListMaps. | Carl Gutwin, Andy Cockburn |
| 2006 | CHI | Faster document navigation with space-filling thumbnails. | Andy Cockburn, Carl Gutwin, Jason Alexander |
| 2006 | CSCW | Spatiality in videoconferencing: trade-offs between efficiency and social presence. | Jrg Hauber, Holger Regenbrecht, Mark Billinghurst, Andy Cockburn |
| 2005 | CHI | Tuning and testing scrolling interfaces that automatically zoom. | Andy Cockburn, Joshua Savage, Andrew Wallace |
| 2003 | Interact | State of the Art: HCI in New Zealand. | Mark D. Apperley, Philip Carter, Clare Churcher, Andy Cockburn, Matt Jones, Brenda Lobb, Kevin Novins, Chris Phillips, B. L. William Wong |
| 2002 | CHI | Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments. | Andy Cockburn, Bruce J. McKenzie |
| 2002 | CHI | Gesture navigation: an alternative 'back' for the future. | Michael Moyle, Andy Cockburn |
| 2002 | ICCE | Evaluating Computer-Supported Collaboration for a Problem-Solving Task. | Timothy N. Wright, Andy Cockburn |
| 2001 | CHI | 3D or not 3D? evaluating the effect of the third dimension in a document management system. | Andy Cockburn, Bruce J. McKenzie |
| 1997 | Group | CEVA: a tool for collaborative video analysis. | Andy Cockburn, Tony Dale |
| 1996 | CHI | Children's Collaboration Styles in a Newtonian Microworld. | Andy Cockburn, Saul Greenberg |
| 1993 | Group | Making contact: getting the group communicating with groupware. | Andy Cockburn, Saul Greenberg |
| 1993 | IUI | Reducing user effort in collaboration support. | Andy Cockburn, Harold W. Thimbleby |