| 2026 | ICER | Characterization and Effects of CS2 Learning with GenAI, Visualization, and Human Support. | Quinton Yong, Miguel A. Nacenta, Anthony Estey |
| 2024 | QCE | QGrover: Teaching Grover's Algorithm Through Visual Exploration. | Samantha Norrie, Anthony Estey, Hausi A. Mller, Ulrike Stege |
| 2024 | QCE | QNotation: A Visual Browser-Based Notation Translator for Learning Quantum Computing. | Samantha Norrie, Anthony Estey, Hausi A. Mller, Ulrike Stege |
| 2023 | QCE | QNotation: An Interactive Visual Tool to Lower Learning Barriers in Quantum Computing. | Samantha N. Piekos, Anthony Estey |
| 2017 | ITiCSE | Study Habits, Exam Performance, and Confidence: How Do Workflow Practices and Self-Efficacy Ratings Align? | Anthony Estey, Yvonne Coady |
| 2017 | SIGCSE | Automatically Classifying Students in Need of Support by Detecting Changes in Programming Behaviour. | Anthony Estey, Hieke Keuning, Yvonne Coady |
| 2016 | ITiCSE | Can Interaction Patterns with Supplemental Study Tools Predict Outcomes in CS1? | Anthony Estey, Yvonne Coady |
| 2016 | ITiCSE | How Can We Improve Student Workflow Practices to Better Enable Student Success in CS1? | Anthony Estey, Yvonne Coady |
| 2010 | FDG | Investigating studio-based learning in a course on game design. | Anthony Estey, Jeremy Long, Bruce Gooch, Amy Ashurst Gooch |
| 2010 | FDG | Catalyst: seeing through the eyes of a cat. | Jeremy Long, Anthony Estey, David Bartle, Sven C. Olsen, Amy Ashurst Gooch |
| 2009 | FDG | Addressing industry issues in a multi-disciplinary course on game design. | Anthony Estey, Amy Gooch, Bruce Gooch |