| 2025 | LAK | Two Layers of Learning Analytics: Authoring Immersive Experiences. | Matthias Ehlenz, Birte Heinemann |
| 2025 | LAK | Training Classroom Management Skills with VR: A Learning Analytics Approach. | Birte Heinemann, Jasmin Hartanto, Ulrik Schroeder |
| 2024 | LAK | Towards using the xAPI specification for Learning Analytics in Virtual Reality. | Sergej Grzen, Birte Heinemann, Ulrik Schroeder |
| 2024 | LAK | A Learning Analytics Dashboard to Investigate the Influence of Interaction in a VR Learning Application. | Birte Heinemann, Sergej Grzen, Ana Dragoljic, Lars Meiendresch, Marc Troll, Ulrik Schroeder |
| 2023 | iLRN | Learning Analytics and Classroom Management in Specialized Environments: Enhancing the VR Classroom for CS Teacher Education. | Birte Heinemann, Ulrik Schroeder |
| 2022 | ICALT | Systematic Design for Effective Learning in Virtual Reality. | Birte Heinemann, Sergej Grzen, Ulrik Schroeder |
| 2021 | ICALT | Identifying problem solving strategies of programming novices in a serious game. | Paul Gamper, Birte Heinemann, Matthias Ehlenz, Ulrik Schroeder |
| 2020 | ETRA | Eye-Tracking in Educational Multi-Touch Games: Design-Based (interaction) research and great visions. | Birte Heinemann, Matthias Ehlenz, Ulrik Schroeder |
| 2019 | ITiCSE | Program Comprehension: Identifying Learning Trajectories for Novice Programmers. | Cruz Izu, Carsten Schulte, Ashish Aggarwal, Quintin I. Cutts, Rodrigo Duran, Mirela Gutica, Birte Heinemann, Eileen T. Kraemer, Violetta Lonati, Claudio Mirolo, Renske Weeda |
| 2019 | ITiCSE | Fostering Program Comprehension in Novice Programmers - Learning Activities and Learning Trajectories. | Cruz Izu, Carsten Schulte, Ashish Aggarwal, Quintin I. Cutts, Rodrigo Duran, Mirela Gutica, Birte Heinemann, Eileen T. Kraemer, Violetta Lonati, Claudio Mirolo, Renske Weeda |