| 2021 | IC3K | Specialized Neural Network Pruning for Boolean Abstractions. | Jarren Briscoe, Brian W. Rague, Kyle Dillon Feuz, Robert Ball |
| 2021 | SIGCSE | Digital Theatre Design - An Interdisciplinary Course Connecting Computing and Theatre Arts. | Jessica Greenberg, Brian W. Rague |
| 2019 | SIGCSE | Applying Machine Learning to Improve Curriculum Design. | Robert Ball, Linda P. DuHadway, Kyle Dillon Feuz, Joshua Jensen, Brian W. Rague, Drew Weidman |
| 2018 | SIGCSE | GUI-Based vs. Text-Based Assignments in CS1. | Robert Ball, Linda P. DuHadway, Spencer Hilton, Brian W. Rague |
| 2018 | SIGITE | Software Concepts Emphasized in Introductory Programming Textbooks. | Kirby McMaster, Brian W. Rague, Samuel Sambasivam, Stuart Wolthuis |
| 2016 | FIE | Coverage of CS1 programming concepts in C++ and Java textbooks. | Kirby McMaster, Brian W. Rague, Samuel Sambasivam, Stuart Wolthuis |
| 2015 | FIE | Is video feedback more effective than written feedback? | Spencer Hilton, Brian W. Rague |
| 2012 | SIGCSE | Exploring concurrency using the parallel analysis tool. | Brian W. Rague |
| 2011 | FIE | Measuring CS1 perceptions of parallelism. | Brian W. Rague |
| 2009 | SIGCSE | Two mathematical gestalts for computer theory. | Kirby McMaster, Brian W. Rague, Steven M. Hadfield |
| 2007 | SIGCSE | Discrete math with programming: better together. | Kirby McMaster, Nicole Anderson, Brian W. Rague |