| 2026 | SAC | Combining Computational Thinking Concepts and Machine Learning Techniques for Early Prediction of Digital Humanities Students' Programming Performance. | Ahmed Taiye Mohammed, Danial Hooshyar, Marcelo Milrad |
| 2025 | SAC | Measuring (meta)emotion, (meta)motivation, and (meta)cognition using digital trace data: A systematic review of K-12 self-regulated learning. | Kaja Toomla, Xiaojing Weng, Eve Kikas, Elina Malleus-Kotsegarov, Kati Aus, Roger Azevedo, Danial Hooshyar |
| 2025 | SIGCSE | Exploring the Impact of Quizzes Interleaved with Write-Code Tasks in Elementary-Level Visual Programming. | Ahana Ghosh, Liina Malva, Alkis Gotovos, Danial Hooshyar, Adish Singla |
| 2020 | CSEDU | Investigating the Learning Impact of Autothinking Educational Game on Adults: A Case Study of France. | Nour El Mawas, Danial Hooshyar, YeongWook Yang |
| 2020 | CSEDU | Effects of Adaptive Educational Games on Adults' Computational Thinking. | Nour El Mawas, Danial Hooshyar, YeongWook Yang |
| 2020 | ICALT | Theorising the Open Learner Model as an educational tool: An Open Challenge. | Emanuele Bardone, Danial Hooshyar, Margus Pedaste |
| 2020 | ICALT | Engaging Estonian primary school children in computational thinking through adaptive educational games: A qualitative study. | Liina Malva, Danial Hooshyar, YeongWook Yang, Margus Pedaste |
| 2016 | BIBE | Comparing Programming Language Comprehension between Novice and Expert Programmers Using EEG Analysis. | SeolHwa Lee, Andrew Matteson, Danial Hooshyar, SongHyun Kim, JaeBum Jung, GiChun Nam, Heuiseok Lim |